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Imagine we want to split a group of agents into teams in the most \emph{efficient} way, considering that each agent has their own preferences about their teammates. This scenario is modeled by the extensively studied \textsc{Coalition…

Data Structures and Algorithms · Computer Science 2025-05-29 Foivos Fioravantes , Harmender Gahlawat , Nikolaos Melissinos

Correctness is an emergent property of systems where exposing error is cheaper than committing it. In dynamic, low-trust environments, autonomous AI agents benefit from delegating work to sub-agents, yet correctness cannot be assured…

Computer Science and Game Theory · Computer Science 2025-12-03 David Shi , Kevin Joo

We show that the rank of a depth-3 circuit (over any field) that is simple, minimal and zero is at most k^3\log d. The previous best rank bound known was 2^{O(k^2)}(\log d)^{k-2} by Dvir and Shpilka (STOC 2005). This almost resolves the…

Computational Complexity · Computer Science 2008-11-20 Nitin Saxena , C. Seshadhri

We study the communication complexity and streaming complexity of approximating unweighted semi-matchings. A semi-matching in a bipartite graph G = (A, B, E), with n = |A|, is a subset of edges S that matches all A vertices to B vertices…

Data Structures and Algorithms · Computer Science 2013-04-26 Christian Konrad , Adi Rosén

This paper revisits a fundamental distributed computing problem in the population protocol model. Provided $n$ agents each starting with an input color in $[k]$, the relative majority problem asks to find the predominant color. In the…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-05-06 Tom-Lukas Breitkopf , Julien Dallot , Antoine El-Hayek , Stefan Schmid

In 1981, Neil Immerman described a two-player game, which he called the "separability game" \cite{Immerman81}, that captures the number of quantifiers needed to describe a property in first-order logic. Immerman's paper laid the groundwork…

Computational Complexity · Computer Science 2022-07-05 Ronald Fagin , Jonathan Lenchner , Nikhil Vyas , Ryan Williams

We consider the weighted $k$-set packing problem, in which we are given a collection of weighted sets, each with at most $k$ elements and must return a collection of pairwise disjoint sets with maximum total weight. For $k = 3$, this…

Data Structures and Algorithms · Computer Science 2023-01-19 Theophile Thiery , Justin Ward

We revisit the problem of designing optimal, individually rational matching mechanisms (in a general sense, allowing for cycles in directed graphs), where each player --- who is associated with a subset of vertices --- matches as many of…

Data Structures and Algorithms · Computer Science 2016-09-15 Avrim Blum , Ioannis Caragiannis , Nika Haghtalab , Ariel D. Procaccia , Eviatar B. Procaccia , Rohit Vaish

One important goal of black-box complexity theory is the development of complexity models allowing to derive meaningful lower bounds for whole classes of randomized search heuristics. Complementing classical runtime analysis, black-box…

Neural and Evolutionary Computing · Computer Science 2016-04-11 Carola Doerr , Johannes Lengler

In many real-world settings agents engage in strategic interactions with multiple opposing agents who can employ a wide variety of strategies. The standard approach for designing agents for such settings is to compute or approximate a…

Computer Science and Game Theory · Computer Science 2024-07-30 Sam Ganzfried , Kevin A. Wang , Max Chiswick

We study a problem related to coin flipping, coding theory, and noise sensitivity. Consider a source of truly random bits $x \in \bits^n$, and $k$ parties, who have noisy versions of the source bits $y^i \in \bits^n$, where for all $i$ and…

Probability · Mathematics 2007-05-23 Elchanan Mossel , Ryan O'Donnell

We study a sequential decision-making model where a set of items is repeatedly matched to the same set of agents over multiple rounds. The objective is to determine a sequence of matchings that either maximizes the utility of the least…

Computer Science and Game Theory · Computer Science 2025-10-07 Eugene Lim , Tzeh Yuan Neoh , Nicholas Teh

We revisit the majority problem in the population protocol communication model, as first studied by Angluin et al. (Distributed Computing 2008). We consider a more general version of this problem known as plurality consensus, which has…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-05-06 Antoine El-Hayek , Robert Elsässer , Stefan Schmid

We explore the use of FCNNs (Fully Connected Neural Networks) for designing end-to-end communication systems without taking any inspiration from existing classical communications models or error control coding. This work relies solely on…

Machine Learning · Computer Science 2024-09-10 Sudharsan Senthil , Shubham Paul , Nambi Seshadri , R. David Koilpillai

We connect the problem of properly PAC learning decision trees to the parameterized Nearest Codeword Problem ($k$-NCP). Despite significant effort by the respective communities, algorithmic progress on both problems has been stuck: the…

Computational Complexity · Computer Science 2024-09-27 Caleb Koch , Carmen Strassle , Li-Yang Tan

Given a sequence $A$ of $n$ numbers and an integer (target) parameter $1\leq i\leq n$, the (exact) selection problem asks to find the $i$-th smallest element in $A$. An element is said to be $(i,j)$-mediocre if it is neither among the top…

Data Structures and Algorithms · Computer Science 2020-04-22 Ke Chen , Adrian Dumitrescu

In this paper, we study the class of games known as hidden-role games in which players are assigned privately to teams and are faced with the challenge of recognizing and cooperating with teammates. This model includes both popular…

Computer Science and Game Theory · Computer Science 2026-03-03 Luca Carminati , Brian Hu Zhang , Gabriele Farina , Nicola Gatti , Tuomas Sandholm

We show a communication complexity lower bound for finding a correlated equilibrium of a two-player game. More precisely, we define a two-player $N \times N$ game called the 2-cycle game and show that the randomized communication complexity…

Computer Science and Game Theory · Computer Science 2017-04-05 Anat Ganor , Karthik C. S.

We introduce Robust Multi-Objective Decoding (RMOD), a novel inference-time algorithm that robustly aligns Large Language Models (LLMs) to multiple human objectives (e.g., instruction-following, helpfulness, safety) by maximizing the…

Machine Learning · Computer Science 2026-02-17 Seongho Son , William Bankes , Sangwoong Yoon , Shyam Sundhar Ramesh , Xiaohang Tang , Ilija Bogunovic

We study the one-way two-party communication complexity of Maximum Matching in the semi-robust setting where the edges of a maximum matching are randomly partitioned between Alice and Bob, but all remaining edges of the input graph are…

Data Structures and Algorithms · Computer Science 2025-12-12 Gabriel Cipriani Huete , Adithya Diddapur , Pavel Dvořák , Christian Konrad