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Audio-driven talking head generation is advancing from 2D to 3D content. Notably, Neural Radiance Field (NeRF) is in the spotlight as a means to synthesize high-quality 3D talking head outputs. Unfortunately, this NeRF-based approach…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Gihoon Kim , Kwanggyoon Seo , Sihun Cha , Junyong Noh

3D avatar creation plays a crucial role in the digital age. However, the whole production process is prohibitively time-consuming and labor-intensive. To democratize this technology to a larger audience, we propose AvatarCLIP, a zero-shot…

Computer Vision and Pattern Recognition · Computer Science 2022-05-18 Fangzhou Hong , Mingyuan Zhang , Liang Pan , Zhongang Cai , Lei Yang , Ziwei Liu

We propose TextToon, a method to generate a drivable toonified avatar. Given a short monocular video sequence and a written instruction about the avatar style, our model can generate a high-fidelity toonified avatar that can be driven in…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Luchuan Song , Lele Chen , Celong Liu , Pinxin Liu , Chenliang Xu

We address the problem of multi-object 3D pose control in image diffusion models. Instead of conditioning on a sequence of text tokens, we propose to use a set of per-object representations, Neural Assets, to control the 3D pose of…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Ziyi Wu , Yulia Rubanova , Rishabh Kabra , Drew A. Hudson , Igor Gilitschenski , Yusuf Aytar , Sjoerd van Steenkiste , Kelsey R. Allen , Thomas Kipf

Current expressive avatar systems rely heavily on visual cues, failing when faces are occluded or when emotions remain internal. We present Mind-to-Face, the first framework that decodes non-invasive electroencephalogram (EEG) signals…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Haolin Xiong , Tianwen Fu , Pratusha Bhuvana Prasad , Yunxuan Cai , Haiwei Chen , Wenbin Teng , Hanyuan Xiao , Yajie Zhao

While modern diffusion models excel at generating high-quality and diverse images, they still struggle with high-fidelity compositional and multimodal control, particularly when users simultaneously specify text prompts, subject references,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Yusuf Dalva , Guocheng Gordon Qian , Maya Goldenberg , Tsai-Shien Chen , Kfir Aberman , Sergey Tulyakov , Pinar Yanardag , Kuan-Chieh Jackson Wang

Recent controllable generation approaches such as FreeControl and Diffusion Self-Guidance bring fine-grained spatial and appearance control to text-to-image (T2I) diffusion models without training auxiliary modules. However, these methods…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Kuan Heng Lin , Sicheng Mo , Ben Klingher , Fangzhou Mu , Bolei Zhou

The increasing demand for high-quality 3D content creation has motivated the development of automated methods for creating 3D object models from a single image and/or from a text prompt. However, the reconstructed 3D objects using…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Hoigi Seo , Hayeon Kim , Gwanghyun Kim , Se Young Chun

With the booming of virtual reality (VR) technology, there is a growing need for customized 3D avatars. However, traditional methods for 3D avatar modeling are either time-consuming or fail to retain similarity to the person being modeled.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Chuanyu Pan , Guowei Yang , Taijiang Mu , Yu-Kun Lai

Animatable head avatar generation typically requires extensive data for training. To reduce the data requirements, a natural solution is to leverage existing data-free static avatar generation methods, such as pre-trained diffusion models…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Zhenglin Zhou , Fan Ma , Hehe Fan , Tat-Seng Chua

An ideal digital telepresence experience requires accurate replication of a person's body, clothing, and movements. To capture and transfer these movements into virtual reality, the egocentric (first-person) perspective can be adopted,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 G. Kutay Türkoglu , Julian Tanke , Iheb Belgacem , Lev Markhasin

Audio-driven emotional 3D facial animation encounters two significant challenges: (1) reliance on single-modal control signals (videos, text, or emotion labels) without leveraging their complementary strengths for comprehensive emotion…

Multimedia · Computer Science 2025-06-13 Kangwei Liu , Junwu Liu , Xiaowei Yi , Jinlin Guo , Yun Cao

Diffusion models have emerged as the state-of-the-art for image generation, among other tasks. Here, we present an efficient diffusion-based model for 3D-aware generation of neural fields. Our approach pre-processes training data, such as…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 J. Ryan Shue , Eric Ryan Chan , Ryan Po , Zachary Ankner , Jiajun Wu , Gordon Wetzstein

Facial expression editing methods can be mainly categorized into two types based on their architectures: 2D-based and 3D-based methods. The former lacks 3D face modeling capabilities, making it difficult to edit 3D factors effectively. The…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yikang He , Jichao Zhang , Wei Wang , Nicu Sebe , Yao Zhao

Recent CLIP-guided 3D optimization methods, such as DreamFields and PureCLIPNeRF, have achieved impressive results in zero-shot text-to-3D synthesis. However, due to scratch training and random initialization without prior knowledge, these…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Jiale Xu , Xintao Wang , Weihao Cheng , Yan-Pei Cao , Ying Shan , Xiaohu Qie , Shenghua Gao

Recently, we have seen a surge of personalization methods for text-to-image (T2I) diffusion models to learn a concept using a few images. Existing approaches, when used for face personalization, suffer to achieve convincing inversion with…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Rishubh Parihar , Sachidanand VS , Sabariswaran Mani , Tejan Karmali , R. Venkatesh Babu

Recent advances in diffusion models have significantly improved text-to-face generation, but achieving fine-grained control over facial features remains a challenge. Existing methods often require training additional modules to handle…

Computer Vision and Pattern Recognition · Computer Science 2025-05-26 Liang Shi , Yun Fu

We often aim to generate images that are both photorealistic and 3D-consistent, adhering to precise geometry, material, and viewpoint controls. Typically, this is achieved by fine-tuning an image generator, pre-trained on billions of real…

Graphics · Computer Science 2026-05-15 Ido Sobol , Kihyuk Sohn , Yoav Blum , Egor Zakharov , Max Bluvstein , Andrea Vedaldi , Or Litany

We propose a novel approach for reconstructing animatable 3D Gaussian avatars from monocular videos captured by commodity devices like smartphones. Photorealistic 3D head avatar reconstruction from such recordings is challenging due to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Jiapeng Tang , Davide Davoli , Tobias Kirschstein , Liam Schoneveld , Matthias Niessner

Reconstructing photorealistic and dynamic portrait avatars from images is essential to many applications including advertising, visual effects, and virtual reality. Depending on the application, avatar reconstruction involves different…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Felix Taubner , Ruihang Zhang , Mathieu Tuli , David B. Lindell
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