English

TextToon: Real-Time Text Toonify Head Avatar from Single Video

Computer Vision and Pattern Recognition 2024-10-10 v1 Graphics

Abstract

We propose TextToon, a method to generate a drivable toonified avatar. Given a short monocular video sequence and a written instruction about the avatar style, our model can generate a high-fidelity toonified avatar that can be driven in real-time by another video with arbitrary identities. Existing related works heavily rely on multi-view modeling to recover geometry via texture embeddings, presented in a static manner, leading to control limitations. The multi-view video input also makes it difficult to deploy these models in real-world applications. To address these issues, we adopt a conditional embedding Tri-plane to learn realistic and stylized facial representations in a Gaussian deformation field. Additionally, we expand the stylization capabilities of 3D Gaussian Splatting by introducing an adaptive pixel-translation neural network and leveraging patch-aware contrastive learning to achieve high-quality images. To push our work into consumer applications, we develop a real-time system that can operate at 48 FPS on a GPU machine and 15-18 FPS on a mobile machine. Extensive experiments demonstrate the efficacy of our approach in generating textual avatars over existing methods in terms of quality and real-time animation. Please refer to our project page for more details: https://songluchuan.github.io/TextToon/.

Keywords

Cite

@article{arxiv.2410.07160,
  title  = {TextToon: Real-Time Text Toonify Head Avatar from Single Video},
  author = {Luchuan Song and Lele Chen and Celong Liu and Pinxin Liu and Chenliang Xu},
  journal= {arXiv preprint arXiv:2410.07160},
  year   = {2024}
}

Comments

Project Page: https://songluchuan.github.io/TextToon/

R2 v1 2026-06-28T19:14:53.351Z