Related papers: Real-time auralization for performers on virtual s…
External effects such as shocks and temperature variations affect the calibration of visual-inertial sensor systems and thus they cannot fully rely on factory calibrations. Re-calibrations performed on short user-collected datasets might…
Quantum computing devices require exceptional control of their experimental parameters to prepare quantum states and simulate other quantum systems. Classical optimization procedures used to find such optimal control parameters, have…
Simultaneous speech translation (SimulST) systems must balance translation quality with response time, making latency measurement crucial for evaluating their real-world performance. However, there has been a longstanding belief that…
The hear-through functionality on hearing devices, which allows hearing equivalent to the open-ear while providing the possibility to modify the sound pressure at the eardrum in a desired manner, has drawn great attention from researchers…
In order to collaborate and co-create with humans, an AI system must be capable of both reactive and anticipatory behavior. We present a case study of such a system in the domain of musical improvisation. We consider a duo consisting of a…
Analog and digital quantum simulators can efficiently simulate quantum many-body systems that appear in natural phenomena. However, experimental limitations of near-term devices still make it challenging to perform the entire process of…
Audio-signal-processing and audio-machine-learning (ASP/AML) algorithms are ubiquitous in modern technology like smart devices, wearables, and entertainment systems. Development of such algorithms and models typically involves a formal…
Drawing inspiration from the notion of cognitive incongruence associated with Stroop's famous experiment, from musical principles, and from the observation that music consumption on an individual basis is becoming increasingly ubiquitous,…
We introduced a measurement procedure for the involuntary response of voice fundamental-frequency to frequency modulated auditory stimulation. This involuntary response plays an essential role in voice fundamental frequency control while…
Ultrasound-matter interactions underpin numerous biomedical and soft-matter applications, yet simulating these phenomena is challenging due to the large separation of viscous and sonic time scales. Continuum methods capture large-scale wave…
Computer-generated visualisations can accompany recorded or live music to create novel audiovisual experiences for audiences. We present a system to streamline the creation of audio-driven visualisations based on audio feature extraction…
This paper contributes to the understanding of vocal folds oscillation during phonation. In order to test theoretical models of phonation, a new experimental set-up using a deformable vocal folds replica is presented. The replica is shown…
Time-reversal symmetry breaking is a key feature of nearly all natural sounds, caused by the physics of sound production. While attention has been paid to the response of the auditory system to "natural stimuli," very few psychophysical…
We introduce non conforming virtual elements to approximate the eigenvalues and eigenfunctions of the two dimensional acoustic vibration problem. We focus our attention on the pressure formulation of the acoustic vibration problem in order…
In this chapter we are concerned with external auditory representations of programs, also known as program auralization. As program auralization systems tend to use musical representations they are necessarily affected by artistic and…
To perform a precise auscultation for the purposes of examination of respiratory system normally requires the presence of an experienced doctor. With most recent advances in machine learning and artificial intelligence, automatic detection…
Haptic perception is highly important for immersive teleoperation of robots, especially for accomplishing manipulation tasks. We propose a low-cost haptic sensing and rendering system, which is capable of detecting and displaying surface…
This manual is intended to help ALMA and other interferometer users improve images by recognising limitations and how to overcome them and deciding when and how to use self-calibration. The images provided by the ALMA Science Archive are…
Music is a form of expression that often requires interaction between players. If one wishes to interact in such a musical way with a computer, it is necessary for the machine to be able to interpret the input given by the human to find its…
Advanced auditory models are useful in designing signal-processing algorithms for hearing-loss compensation or speech enhancement. Such auditory models provide rich and detailed descriptions of the auditory pathway, and might allow for…