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High quality (HQ) video services occupy large portions of the total bandwidth and are among the main causes of congestion at network bottlenecks. Since video is resilient to data loss, throwing away less important video packets can ease…

Image and Video Processing · Electrical Eng. & Systems 2021-04-28 Ashkan Moharrami , Mohammad Ghasempour , Mohammad Ghanbari

Diffusion models have recently achieved remarkable results for video generation. Despite the encouraging performances, the generated videos are typically constrained to a small number of frames, resulting in clips lasting merely a few…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Zhenxiong Tan , Xingyi Yang , Songhua Liu , Xinchao Wang

The performance of computer networks relies on how bandwidth is shared among different flows. Fair resource allocation is a challenging problem particularly when the flows evolve over time.To address this issue, bandwidth sharing techniques…

Networking and Internet Architecture · Computer Science 2017-11-28 Zaid Allybokus , Konstantin Avrachenkov , Jérémie Leguay , Lorenzo Maggi

We consider the optimal design of a scheduling policy for adaptive video streaming in a wireless network formed by several users and helpers. A feature of such networks is that any user is typically in the range of multiple helpers. Hence,…

Networking and Internet Architecture · Computer Science 2016-11-17 Dilip Bethanabhotla , Giuseppe Caire , Michael J. Neely

We study the capacity limits of real-time streaming over burst-erasure channels. A stream of source packets must be sequentially encoded and the resulting channel packets must be transmitted over a two-receiver burst-erasure broadcast…

Information Theory · Computer Science 2016-11-18 Ahmed Badr , Devin Lui , Ashish Khisti

Unraveling quality of experience (QoE) of video streaming is very challenging in bandwidth shared wireless networks. It is unclear how QoE metrics such as starvation probability and buffering time interact with dynamics of streaming traffic…

Networking and Internet Architecture · Computer Science 2016-04-07 Yuedong Xu , Zhujun Xiao , Hui Feng , Tao Yang , Bo Hu , Yipeng Zhou

Virtual Reality Cloud Gaming (VR-CG) represents a demanding class of immersive applications, requiring high bandwidth, ultra-low latency, and intelligent resource management to ensure optimal user experience. In this paper, we propose a…

Networking and Internet Architecture · Computer Science 2026-01-06 Gabriel Almeida , João Paulo Esper , Cleverson Nahum , Aldebaro Klautau , Kleber Vieira Cardoso

We investigate multitask edge-user communication-computation resource allocation for $360^\circ$ video streaming in an edge-computing enabled millimeter wave (mmWave) multi-user virtual reality system. To balance the…

Information Theory · Computer Science 2025-05-20 Babak Badnava , Jacob Chakareski , Morteza Hashemi

In the context of view-dependent point-cloud streaming in a scene, our rate allocation is "adaptive" in the sense that it priorities the point-cloud models depending on the camera view and the visibility of the objects and their distance as…

Multimedia · Computer Science 2019-11-05 Mohammad Hosseini

A current trend in networking and cloud computing is to provide compute resources over widely dispersed places exemplified by initiatives like Network Function Virtualisation. This paves the way for a widespread service deployment and can…

Networking and Internet Architecture · Computer Science 2016-05-31 Matthias Keller , Holger Karl

We consider scheduling and resource allocation in long-term evolution (LTE) networks across voice over LTE (VoLTE) and best-effort data users. The difference between these two is that VoLTE users get scheduling priority to receive their…

Networking and Internet Architecture · Computer Science 2019-01-09 Maryam Mohseni , S. Alireza Banani , Andrew W. Eckford , Raviraj S. Adve

In this paper, we consider the problem of optimal scalable video delivery to mobile users in wireless networks given arbitrary Quality Adaptation (QA) mechanisms. In current practical systems, QA and scheduling are performed independently…

Networking and Internet Architecture · Computer Science 2017-08-28 S. Amir Hosseini , Shivendra S. Panwar

HTTP-based video streaming technologies allow for flexible rate selection strategies that account for time-varying network conditions. Such rate changes may adversely affect the user's Quality of Experience; hence online prediction of the…

Multimedia · Computer Science 2017-07-11 Christos G. Bampis , Alan C. Bovik

We analyze a distributed system where n nodes called boxes store a large set of videos and collaborate to serve simultaneously n videos or less. We explore under which conditions such a system can be scalable while serving any sequence of…

Networking and Internet Architecture · Computer Science 2008-12-18 Laurent Viennot , Yacine Boufkhad , Fabien Mathieu , Fabien De Montgolfier , Diego Perino

Streaming rendered content is an attractive way to bring high-quality graphics to billions of mobile devices that do not have sufficient rendering power. Existing solutions render content on a server at a fixed frame rate, typically 30 or…

Image and Video Processing · Electrical Eng. & Systems 2026-05-13 Yaru Liu , Joseph G. March , Rafal K. Mantiuk

Peer-to-Peer streaming technology has become one of the major Internet applications as it offers the opportunity of broadcasting high quality video content to a large number of peers with low costs. It is widely accepted that with the…

Networking and Internet Architecture · Computer Science 2015-10-12 Bahaa Aldeen Alghazawy , Satoshi Fujita

In this paper, wireless video transmission over full-duplex channels under total bandwidth and minimum required quality constraints is studied. In order to provide the desired performance levels to the end-users in real-time video…

Information Theory · Computer Science 2017-07-27 Chuang Ye , M. Cenk Gursoy , Senem Velipasalar

The Quality of Experience (QoE) of streaming service is often degraded by frequent playback interruptions. To mitigate the interruptions, the media player prefetches streaming contents before starting playback, at a cost of delay. We study…

Networking and Internet Architecture · Computer Science 2014-06-06 Yuedong Xu , Salaheddine Elayoubi , Eitan Altman , Rachid El-Azouzi , Yinghao Yu

In multiview applications, multiple cameras acquire the same scene from different viewpoints and generally produce correlated video streams. This results in large amounts of highly redundant data. In order to save resources, it is critical…

Multimedia · Computer Science 2015-06-15 Laura Toni , Thomas Maugey , Pascal Frossard

Multihoming for a video Content Delivery Network (CDN) allows edge peering servers to deliver video chunks through different Internet Service Providers (ISPs), to achieve an improved quality of service (QoS) for video streaming users.…

Multimedia · Computer Science 2016-07-06 Ming Ma , Zhi Wang , Yankai Zhang , Lifeng Sun