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Contrary to the conclusions of a recent body of work where approximate shortest remaining processing time first (SRPT) flow scheduling is advocated for datacenter networks, this paper aims to demonstrate that per-flow fairness remains a…

Networking and Internet Architecture · Computer Science 2022-10-04 James Roberts , Dario Rossi

Providing a high-quality real-time video streaming experience to mobile users is one of the biggest challenges in cellular networks. This is due to the need of these services for high rates with low variability, which is not easy to…

Networking and Internet Architecture · Computer Science 2021-06-01 Fidan Mehmeti , Thomas F. La Porta

Real-time 3D volumetric streaming is a transformative technology that enables the seamless transmission and rendering of high-fidelity 3D models, enhancing applications in virtual reality (VR), augmented reality (AR), gaming, telepresence,…

Networking and Internet Architecture · Computer Science 2026-05-27 Seungwoo Hong , Hosun Yoon , Seong Moon , Inayat Ali

Video streaming is in high demand by mobile users, as recent studies indicate. In cellular networks, however, the unreliable wireless channel leads to two major problems. Poor channel states degrade video quality and interrupt the playback…

Networking and Internet Architecture · Computer Science 2015-04-22 Martin Dräxler , Johannes Blobel , Philipp Dreimann , Stefan Valentin , Holger Karl

This paper studies the problem of scheduling in single-hop wireless networks with real-time traffic, where every packet arrival has an associated deadline and a minimum fraction of packets must be transmitted before the end of the deadline.…

Networking and Internet Architecture · Computer Science 2010-07-12 Juan Jose Jaramillo , R. Srikant , Lei Ying

Modern connected vehicles (CVs) frequently require diverse types of content for mission-critical decision-making and onboard users' entertainment. These contents are required to be fully delivered to the requester CVs within stringent…

Networking and Internet Architecture · Computer Science 2023-03-31 Md Ferdous Pervej , Richeng Jin , Shih-Chun Lin , Huaiyu Dai

Vision-language models (VLMs) have demonstrated impressive multimodal comprehension capabilities and are being deployed in an increasing number of online video understanding applications. While recent efforts extensively explore advancing…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-01-08 Shengyuan Ye , Bei Ouyang , Tianyi Qian , Liekang Zeng , Mu Yuan , Xiaowen Chu , Weijie Hong , Xu Chen

This paper addresses the four enabling technologies, namely multi-user sparse code multiple access (SCMA), content caching, energy harvesting, and physical layer security for proposing an energy and spectral efficient resource allocation…

Information Theory · Computer Science 2018-08-15 Mohammad R. Abedi , Nader Mokari , Mohammad R. Javan , Eduard. A. Jorswieck

This paper considers the allocation of time slots in a frame, as well as power and rate to multiple receivers on an energy harvesting downlink. Energy arrival times that will occur within the frame are known at the beginning of the frame.…

Networking and Internet Architecture · Computer Science 2015-03-20 Neyre Tekbiyik , Tolga Girici , Elif Uysal-Biyikoglu , Kemal Leblebicioglu

Video large multimodal models increasingly face a scalability bottleneck: long videos produce excessively long visual-token sequences, which sharply increase memory and latency during inference. While existing compression methods are…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Kuanwei Lin , Wenhao Zhang , Ge Li

Video Anomaly Detection (VAD) is critical for surveillance and public safety. However, existing benchmarks are limited to either frame-level or video-level tasks, restricting a holistic view of model generalization. This work first…

Computer Vision and Pattern Recognition · Computer Science 2025-09-17 Seoik Jung , Taekyung Song , Joshua Jordan Daniel , JinYoung Lee , SungJun Lee

In this work, we propose a distributed rate allocation algorithm that minimizes the average decoding delay for multimedia clients in inter-session network coding systems. We consider a scenario where the users are organized in a mesh…

Networking and Internet Architecture · Computer Science 2016-11-17 Eirina Bourtsoulatze , Nikolaos Thomos , Pascal Frossard

To properly evaluate the performance of 360VR-specific encoding and transmission schemes, and particularly of the solutions based on viewport adaptation, it is necessary to consider not only the bandwidth saved, but also the quality of the…

We consider the problem of optimizing Quality of Experience (QoE) of clients streaming real-time video, served by networks managed by different operators that can share bandwidth with each other. The abundance of real-time video traffic is…

Networking and Internet Architecture · Computer Science 2025-01-31 Sushi Anna George , Vinay Joseph

Volumetric media, popularly known as holograms, need to be delivered to users using both on-demand and live streaming, for new augmented reality (AR) and virtual reality (VR) experiences. As in video streaming, hologram streaming must…

Multimedia · Computer Science 2018-04-27 Jounsup Park , Philip A. Chou , Jenq-Neng Hwang

Recently, video object segmentation (VOS) networks typically use memory-based methods: for each query frame, the mask is predicted by space-time matching to memory frames. Despite these methods having superior performance, they suffer from…

Computer Vision and Pattern Recognition · Computer Science 2024-05-08 Yadang Chen , Wentao Zhu , Zhi-Xin Yang , Enhua Wu

High frame rate videos are increasingly getting popular in recent years, driven by the strong requirements of the entertainment and streaming industries to provide high quality of experiences to consumers. To achieve the best trade-offs…

Multimedia · Computer Science 2020-10-22 Pavan C. Madhusudana , Neil Birkbeck , Yilin Wang , Balu Adsumilli , Alan C. Bovik

In this paper, the problem of data correlation-aware resource management is studied for a network of wireless virtual reality (VR) users communicating over cloud-based small cell networks (SCNs). In the studied model, small base stations…

Information Theory · Computer Science 2017-11-28 Mingzhe Chen , Walid Saad , Changchuan Yin , Merouane Debbah

The problem of optimal allocation of monitoring resources for tracking transactions progressing through a distributed system, modeled as a queueing network, is considered. Two forms of monitoring information are considered, viz., locally…

Performance · Computer Science 2011-01-13 Animashree Anandkumar , Ting He , Chatschik Bisdikian , Dakshi Agrawal

A significant challenge for future virtual reality (VR) applications is to deliver high quality-of-experience, both in terms of video quality and responsiveness, over wireless networks with limited bandwidth. This paper proposes to address…

Networking and Internet Architecture · Computer Science 2020-01-01 I-Hong Hou , Narges Zarnaghi Naghsh , Sibendu Paul , Y. Charlie Hu , Atilla Eryilmaz
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