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Due to the limit of mesh density, the improvement of the spatial precision of numerical computation always leads to a decrease in computing efficiency. Aiming at this inability of numerical computation, we propose a novel method for…

Numerical Analysis · Mathematics 2021-04-05 Handing Xu , Zhenguo Nie , Qingfeng Xu , Xinjun Liu

Quad meshes are essential in geometric modeling and computational mechanics. Although learning-based methods for triangle mesh demonstrate considerable advancements, quad mesh generation remains less explored due to the challenge of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Zezeng Li , Zhihui Qi , Weimin Wang , Ziliang Wang , Junyi Duan , Na Lei

Ray tracing (RT) is a 3D graphics technique that offers highly realistic visuals. It is becoming prominent and accessible as GPU vendors have integrated dedicated ray tracing acceleration hardware. However, tracing millions of rays through…

Hardware Architecture · Computer Science 2026-05-18 Yavuz Selim Tozlu , Anshul Naithani , Huiyang Zhou

Efficient Nearest Neighbor (NN) search in high-dimensional spaces is a foundation of many multimedia retrieval systems. Because it offers low responses times, Product Quantization (PQ) is a popular solution. PQ compresses high-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2017-04-25 Fabien André , Anne-Marie Kermarrec , Nicolas Le Scouarnec

We present a new approach to approximate nearest-neighbor queries in fixed dimension under a variety of non-Euclidean distances. We are given a set $S$ of $n$ points in $\mathbb{R}^d$, an approximation parameter $\varepsilon > 0$, and a…

Computational Geometry · Computer Science 2023-06-28 Ahmed Abdelkader , Sunil Arya , Guilherme D. da Fonseca , David M. Mount

A lot of recent progress has been made in ultra low-bit quantization, promising significant improvements in latency, memory footprint and energy consumption on edge devices. Quantization methods such as Learned Step Size Quantization can…

DUSt3R has recently shown that one can reduce many tasks in multi-view geometry, including estimating camera intrinsics and extrinsics, reconstructing the scene in 3D, and establishing image correspondences, to the prediction of a pair of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Edgar Sucar , Zihang Lai , Eldar Insafutdinov , Andrea Vedaldi

Mesh deformation plays a pivotal role in many 3D vision tasks including dynamic simulations, rendering, and reconstruction. However, defining an efficient discrepancy between predicted and target meshes remains an open problem. A prevalent…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Tung Le , Khai Nguyen , Shanlin Sun , Kun Han , Nhat Ho , Xiaohui Xie

This paper describes an implementation of fast near-neighbours queries (also known as range searching) with respect to the Fr\'echet distance. The algorithm is designed to be efficient on practical data such as GPS trajectories. Our…

Computational Geometry · Computer Science 2018-03-05 Julian Baldus , Karl Bringmann

Beam selection for millimeter-wave links in a vehicular scenario is a challenging problem, as an exhaustive search among all candidate beam pairs cannot be assuredly completed within short contact times. We solve this problem via a novel…

Despite having achieved real-time performance in mesh construction, most of the current LiDAR odometry and meshing methods may struggle to deal with complex scenes due to relying on explicit meshing schemes. They are usually sensitive to…

Robotics · Computer Science 2023-12-27 Yanjin Zhu , Xin Zheng , Jianke Zhu

This paper presents a set of simple and intuitive robot collision detection algorithms that show substantial scaling improvements for high geometric complexity and large numbers of collision queries by leveraging hardware-accelerated ray…

Robotics · Computer Science 2025-09-11 Sizhe Sui , Luis Sentis , Andrew Bylard

Triangle meshes play a crucial role in 3D applications for efficient manipulation and rendering. While auto-regressive methods generate structured meshes by predicting discrete vertex tokens, they are often constrained by limited face…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Ruowen Zhao , Junliang Ye , Zhengyi Wang , Guangce Liu , Yiwen Chen , Yikai Wang , Jun Zhu

In the polytope membership problem, a convex polytope $K$ in $\mathbb{R}^d$ is given, and the objective is to preprocess $K$ into a data structure so that, given any query point $q \in \mathbb{R}^d$, it is possible to determine efficiently…

Computational Geometry · Computer Science 2018-01-11 Sunil Arya , Guilherme D. da Fonseca , David M. Mount

The similarity of two polygonal curves can be measured using the Fr\'echet distance. We introduce the notion of a more robust Fr\'echet distance, where one is allowed to shortcut between vertices of one of the curves. This is a natural…

Computational Geometry · Computer Science 2013-06-19 Anne Driemel , Sariel Har-Peled

We give a dimensionality reduction procedure to approximate the sum of distances of a given set of $n$ points in $R^d$ to any "shape" that lies in a $k$-dimensional subspace. Here, by "shape" we mean any set of points in $R^d$. Our…

Data Structures and Algorithms · Computer Science 2021-06-25 Zhili Feng , Praneeth Kacham , David P. Woodruff

In this paper we propose and study a new complexity model for approximation algorithms. The main motivation are practical problems over large data sets that need to be solved many times for different scenarios, e.g., many multicast trees…

Data Structures and Algorithms · Computer Science 2010-06-18 Marek Cygan , Lukasz Kowalik , Marcin Mucha , Marcin Pilipczuk , Piotr Sankowski

Mesh generation is a crucial step in numerical simulations, significantly impacting simulation accuracy and efficiency. However, generating meshes remains time-consuming and requires expensive computational resources. In this paper, we…

Graphics · Computer Science 2024-07-03 Jiaming Peng , Xinhai Chen , Jie Liu

While general object detection with deep learning has achieved great success in the past few years, the performance and efficiency of detecting small objects are far from satisfactory. The most common and effective way to promote small…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Chenhongyi Yang , Zehao Huang , Naiyan Wang

We survey permutation-based methods for approximate k-nearest neighbor search. In these methods, every data point is represented by a ranked list of pivots sorted by the distance to this point. Such ranked lists are called permutations. The…

Machine Learning · Computer Science 2016-11-01 Bilegsaikhan Naidan , Leonid Boytsov , Eric Nyberg
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