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Range reporting is a classical problem in computational geometry. A (rectangular) reporting data structure stores a point set $P$, such that, given a (rectangular) query region $\Delta$, it returns all points in $P \cap \Delta$. A variety…

Computational Geometry · Computer Science 2025-12-05 Sarita de Berg , Emil Toftegaard Gæde , Ivor van der Hoog , Henrik Reinstädtler , Eva Rotenberg

We propose a new exact method for shortest-path distance queries on large-scale networks. Our method precomputes distance labels for vertices by performing a breadth-first search from every vertex. Seemingly too obvious and too inefficient…

Data Structures and Algorithms · Computer Science 2013-04-18 Takuya Akiba , Yoichi Iwata , Yuichi Yoshida

Pose estimation of known objects is fundamental to tasks such as robotic grasping and manipulation. The need for reliable grasping imposes stringent accuracy requirements on pose estimation in cluttered, occluded scenes in dynamic…

Computer Vision and Pattern Recognition · Computer Science 2020-08-04 Aditya Agarwal , Yupeng Han , Maxim Likhachev

Starting with a similarity function between objects, it is possible to define a distance metric on pairs of objects, and more generally on probability distributions over them. These distance metrics have a deep basis in functional analysis,…

Computational Geometry · Computer Science 2011-03-15 Sarang Joshi , Raj Varma Kommaraju , Jeff M. Phillips , Suresh Venkatasubramanian

Triangular meshes are the most popular representations of 3D objects, but many mesh surfaces contain topological singularities that represent a challenge for displaying or further processing them properly. One such singularity is the…

Computational Geometry · Computer Science 2022-06-22 K. Sfikas , P. Perakis , T. Theoharis

We introduce a new deep learning method for point cloud comparison. Our approach, named Deep Point Cloud Distance (DPDist), measures the distance between the points in one cloud and the estimated surface from which the other point cloud is…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Dahlia Urbach , Yizhak Ben-Shabat , Michael Lindenbaum

3D object detection aims to predict object centers, dimensions, and rotations from LiDAR point clouds. Despite its simplicity, LiDAR captures only the near side of objects, making center-based detectors prone to poor localization accuracy…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Ruixiao Zhang , Runwei Guan , Xiangyu Chen , Adam Prugel-Bennett , Xiaohao Cai

We present efficient data structures for approximate nearest neighbor searching and approximate 2-point shortest path queries in a two-dimensional polygonal domain $P$ with $n$ vertices. Our goal is to store a dynamic set of $m$ point sites…

Computational Geometry · Computer Science 2026-03-13 Joost van der Laan , Frank Staals , Lorenzo Theunissen

Computing intrinsic distances on discrete surfaces is at the heart of many minimization problems in geometry processing and beyond. Solving these problems is extremely challenging as it demands the computation of on-surface distances along…

Graphics · Computer Science 2024-04-30 Yue Li , Logan Numerow , Bernhard Thomaszewski , Stelian Coros

This paper proposes an efficient hypergraph partitioning framework based on a novel multi-objective non-convex constrained relaxation model. A modified accelerated proximal gradient algorithm is employed to generate diverse $k$-dimensional…

Machine Learning · Computer Science 2025-09-29 Yingying Li , Mingxuan Xie , Hailong You , Yongqiang Yao , Hongwei Liu

Current Point-based detectors can only learn from the provided points, with limited receptive fields and insufficient global learning capabilities for such targets. In this paper, we present a novel Point Dilation Mechanism for single-stage…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Ao Liang , Haiyang Hua , Jian Fang , Wenyu Chen , Huaici Zhao

Existing methods for retrieving k-nearest neighbours suffer from the curse of dimensionality. We argue this is caused in part by inherent deficiencies of space partitioning, which is the underlying strategy used by most existing methods. We…

Data Structures and Algorithms · Computer Science 2017-04-07 Ke Li , Jitendra Malik

We study the $c$-approximate near neighbor problem under the continuous Fr\'echet distance: Given a set of $n$ polygonal curves with $m$ vertices, a radius $\delta > 0$, and a parameter $k \leq m$, we want to preprocess the curves into a…

Computational Geometry · Computer Science 2021-11-05 Karl Bringmann , Anne Driemel , André Nusser , Ioannis Psarros

In recent years, much progress has been made in LiDAR-based 3D object detection mainly due to advances in detector architecture designs and availability of large-scale LiDAR datasets. Existing 3D object detectors tend to perform well on the…

Computer Vision and Pattern Recognition · Computer Science 2023-06-12 Eduardo R. Corral-Soto , Alaap Grandhi , Yannis Y. He , Mrigank Rochan , Bingbing Liu

LiDAR-based 3D object detection is of paramount importance for autonomous driving. Recent trends show a remarkable improvement for bird's-eye-view (BEV) based and point-based methods as they demonstrate superior performance compared to…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Yihan Wang , Qiao Yan , Yi Wang

Finding the nearest neighbor to a hyperplane (or Point-to-Hyperplane Nearest Neighbor Search, simply P2HNNS) is a new and challenging problem with applications in many research domains. While existing state-of-the-art hashing schemes (e.g.,…

Databases · Computer Science 2023-02-22 Qiang Huang , Anthony K. H. Tung

We present an empirical analysis of data structures for approximate nearest neighbor searching. We compare the well-known optimized kd-tree splitting method against two alternative splitting methods. The first, called the sliding-midpoint…

Computational Geometry · Computer Science 2007-05-23 Songrit Maneewongvatana , David M. Mount

Meshes are the de facto 3D representation in the industry but are labor-intensive to produce. Recently, a line of research has focused on autoregressively generating meshes. This approach processes meshes into a sequence composed of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Yiwen Chen , Yikai Wang , Yihao Luo , Zhengyi Wang , Zilong Chen , Jun Zhu , Chi Zhang , Guosheng Lin

Recent probabilistic methods for 3D triangular meshes capture diverse shapes by differentiable mesh connectivity, but face high computational costs with increased shape details. We introduce a new differentiable mesh processing method that…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Sanghyun Son , Matheus Gadelha , Yang Zhou , Matthew Fisher , Zexiang Xu , Yi-Ling Qiao , Ming C. Lin , Yi Zhou

The rapid growth of 3D content from modern reconstruction and generative pipelines, such as neural rendering and large-scale 3D asset generation, has led to an abundance of dense, noisy, and often non-manifold meshes. While these…

Graphics · Computer Science 2026-05-15 Kunal Bhosikar , Preet Savalia , Lokender Tiwari , Brojeshwar Bhowmick