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Point-to-mesh distance queries are fundamental in computer graphics and geometric modeling. While the state-of-the-art P2M method achieves high-speed queries via Voronoi-based localization, it suffers from prohibitive precomputation costs.…

Graphics · Computer Science 2026-05-04 Qinghao Guo , Pengfei Wang , Chen Zong , Maodong Pan , Shiqing Xin , Shuangmin Chen , Changhe Tu , Wenping Wang

We study the problem of sub-trajectory nearest-neighbor queries on polygonal curves under the continuous Fr\'echet distance. Given an $n$ vertex trajectory $P$ and an $m$ vertex query trajectory $Q$, we seek to report a vertex-aligned…

Computational Geometry · Computer Science 2024-01-17 Joachim Gudmundsson , John Pfeifer , Martin P. Seybold

We develop a sketching algorithm to find the point on the convex hull of a dataset, closest to a query point outside it. Studying the convex hull of datasets can provide useful information about their geometric structure and their…

Differential Geometry · Mathematics 2022-03-30 Roozbeh Yousefzadeh

This paper describes a method for fast simplification of surface meshes. Whereas past methods focus on visual appearance, our goal is to solve equations on the surface. Hence, rather than approximate the extrinsic geometry, we construct a…

Nearest neighbor searching of large databases in high-dimensional spaces is inherently difficult due to the curse of dimensionality. A flavor of approximation is, therefore, necessary to practically solve the problem of nearest neighbor…

Databases · Computer Science 2018-04-24 Akhil Arora , Sakshi Sinha , Piyush Kumar , Arnab Bhattacharya

Keyword-based search in text-rich multi-dimensional datasets facilitates many novel applications and tools. In this paper, we consider objects that are tagged with keywords and are embedded in a vector space. For these datasets, we study…

Databases · Computer Science 2014-09-16 Vishwakarma Singh , Ambuj K. Singh

Approximate convex decomposition aims to decompose a 3D shape into a set of almost convex components, whose convex hulls can then be used to represent the input shape. It thus enables efficient geometry processing algorithms specifically…

Graphics · Computer Science 2022-05-09 Xinyue Wei , Minghua Liu , Zhan Ling , Hao Su

Motivated by vision tasks such as robust face and object recognition, we consider the following general problem: given a collection of low-dimensional linear subspaces in a high-dimensional ambient (image) space, and a query point (image),…

Computer Vision and Pattern Recognition · Computer Science 2014-12-16 Ju Sun , Yuqian Zhang , John Wright

In this paper, we introduce Point2Mesh, a technique for reconstructing a surface mesh from an input point cloud. Instead of explicitly specifying a prior that encodes the expected shape properties, the prior is defined automatically using…

Graphics · Computer Science 2020-06-16 Rana Hanocka , Gal Metzer , Raja Giryes , Daniel Cohen-Or

We are interested in reconstructing the mesh representation of object surfaces from point clouds. Surface reconstruction is a prerequisite for downstream applications such as rendering, collision avoidance for planning, animation, etc.…

Computer Vision and Pattern Recognition · Computer Science 2020-10-01 Minghua Liu , Xiaoshuai Zhang , Hao Su

In this paper, we develop a novel method for fast geodesic distance queries. The key idea is to embed the mesh into a high-dimensional space, such that the Euclidean distance in the high-dimensional space can induce the geodesic distance in…

Graphics · Computer Science 2021-09-02 Qianwei Xia , Juyong Zhang , Zheng Fang , Jin Li , Mingyue Zhang , Bailin Deng , Ying He

Nearest neighbor (NN) search is inherently computationally expensive in high-dimensional spaces due to the curse of dimensionality. As a well-known solution, locality-sensitive hashing (LSH) is able to answer c-approximate NN (c-ANN)…

Databases · Computer Science 2021-07-13 Bolong Zheng , Xi Zhao , Lianggui Weng , Nguyen Quoc Viet Hung , Hang Liu , Christian S. Jensen

Extracting building contours from remote sensing imagery is a significant challenge due to buildings' complex and diverse shapes, occlusions, and noise. Existing methods often struggle with irregular contours, rounded corners, and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Tao Zhang , Shiqing Wei , Yikang Zhou , Muying Luo , Wenling You , Shunping Ji

Finding nearly accurate distance between two or more nearly intersecting three-dimensional (3D) objects is vital especially for collision determination such as in virtual surgeon simulation and real-time car crash simulation. Instead of…

Graphics · Computer Science 2014-10-20 Hamzah Asyrani Sulaiman , Abdullah Bade , Mohd Harun Abdullah

The proliferation of 3D scanning technology has driven a need for methods to interpret geometric data, particularly for human subjects. In this paper we propose an elegant fusion of regression (bottom-up) and generative (top-down) methods…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Benjamin Groisser , Alon Wolf , Ron Kimmel

Nearest neighbor search is fundamental to a wide range of applications. Since the exact nearest neighbor search suffers from the "curse of dimensionality", approximate approaches, such as Locality-Sensitive Hashing (LSH), are widely used to…

Databases · Computer Science 2021-04-14 Huan Hu , Jianzhong Li

Reducing the triangle count in complex 3D models is a basic geometry preprocessing step in graphics pipelines such as efficient rendering and interactive editing. However, most existing mesh simplification methods exhibit a few issues.…

Graphics · Computer Science 2025-09-09 Seonghun Oh , Xiaodi Yuan , Xinyue Wei , Ruoxi Shi , Fanbo Xiang , Minghua Liu , Hao Su

Reconstructing 3D point clouds into triangle meshes is a key problem in computational geometry and surface reconstruction. Point cloud triangulation solves this problem by providing edge information to the input points. Since no vertex…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Huan Lei , Ruitao Leng , Liang Zheng , Hongdong Li

Nearest neighbor (NN) problem is an important scientific problem. The NN query, to find the closest one to a given query point among a set of points, is widely used in applications such as density estimation, pattern classification,…

Databases · Computer Science 2019-11-11 Yang Li , Gang Liu , Junbin Gao , Zhenwen He , Mingyuan Bai , Chengjun Li

The typical goal of surface remeshing consists in finding a mesh that is (1) geometrically faithful to the original geometry, (2) as coarse as possible to obtain a low-complexity representation and (3) free of bad elements that would hamper…

Graphics · Computer Science 2016-11-08 Kaimo Hu , Dong-Ming Yan , David Bommes , Pierre Alliez , Bedrich Benes
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