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Related papers: LAC: Latent Action Composition for Skeleton-based …

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Recent advancements in portrait video generation have been noteworthy. However, existing methods rely heavily on human priors and pre-trained generative models, Motion representations based on human priors may introduce unrealistic motion,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-16 Qiyuan Zhang , Chenyu Wu , Wenzhang Sun , Huaize Liu , Donglin Di , Wei Chen , Changqing Zou

Latent action models (LAMs) offer a promising path to pre-training embodied agents on large amounts of action-free video. They infer latent actions between consecutive observations that can later be decoded to ground-truth actions using a…

Machine Learning · Computer Science 2026-05-28 Marcus Fechner , Hamza Adnan , Constantin C. Lüth , Matthew T. Jackson , Alexey Zakharov , J. Marius Zöllner

Self-supervised video representation learning aimed at maximizing similarity between different temporal segments of one video, in order to enforce feature persistence over time. This leads to loss of pertinent information related to…

Computer Vision and Pattern Recognition · Computer Science 2023-05-12 Di Yang , Yaohui Wang , Quan Kong , Antitza Dantcheva , Lorenzo Garattoni , Gianpiero Francesca , Francois Bremond

We propose a new representation of human body motion which encodes a full motion in a sequence of latent motion primitives. Recently, task generic motion priors have been introduced and propose a coherent representation of human motion…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Mathieu Marsot , Stefanie Wuhrer , Jean-Sebastien Franco , Anne Hélène Olivier

We tackle the problem of action-conditioned generation of realistic and diverse human motion sequences. In contrast to methods that complete, or extend, motion sequences, this task does not require an initial pose or sequence. Here we learn…

Computer Vision and Pattern Recognition · Computer Science 2021-09-21 Mathis Petrovich , Michael J. Black , Gül Varol

Human actions in video sequences are characterized by the complex interplay between spatial features and their temporal dynamics. In this paper, we propose novel tensor representations for compactly capturing such higher-order relationships…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Piotr Koniusz , Lei Wang , Anoop Cherian

This paper presents a novel end-to-end method for the problem of skeleton-based unsupervised human action recognition. We propose a new architecture with a convolutional autoencoder that uses graph Laplacian regularization to model the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Giancarlo Paoletti , Jacopo Cavazza , Cigdem Beyan , Alessio Del Bue

Compositional actions consist of dynamic (verbs) and static (objects) concepts. Humans can easily recognize unseen compositions using the learned concepts. For machines, solving such a problem requires a model to recognize unseen actions…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Rongchang Li , Zhenhua Feng , Tianyang Xu , Linze Li , Xiao-Jun Wu , Muhammad Awais , Sara Atito , Josef Kittler

Action prediction is to recognize the class label of an ongoing activity when only a part of it is observed. In this paper, we focus on online action prediction in streaming 3D skeleton sequences. A dilated convolutional network is…

Computer Vision and Pattern Recognition · Computer Science 2019-04-04 Jun Liu , Amir Shahroudy , Gang Wang , Ling-Yu Duan , Alex C. Kot

Recent years have seen remarkable progress in semantic segmentation. Yet, it remains a challenging task to apply segmentation techniques to video-based applications. Specifically, the high throughput of video streams, the sheer cost of…

Computer Vision and Pattern Recognition · Computer Science 2018-04-03 Yule Li , Jianping Shi , Dahua Lin

Skeleton-based action recognition faces two longstanding challenges: the scarcity of labeled training samples and difficulty modeling short- and long-range temporal dependencies. To address these issues, we propose a unified framework,…

Computer Vision and Pattern Recognition · Computer Science 2025-09-19 Feng Ding , Haisheng Fu , Soroush Oraki , Jie Liang

Visual grouping -- operationalized through tasks such as instance segmentation, visual grounding, and object detection -- enables applications ranging from robotic perception to photo editing. These fundamental problems in computer vision…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Weikai Huang , Jieyu Zhang , Taoyang Jia , Chenhao Zheng , Ziqi Gao , Jae Sung Park , Winson Han , Ranjay Krishna

Creating realistic characters that can react to the users' or another character's movement can benefit computer graphics, games and virtual reality hugely. However, synthesizing such reactive motions in human-human interactions is a…

Graphics · Computer Science 2021-10-04 Qianhui Men , Hubert P. H. Shum , Edmond S. L. Ho , Howard Leung

The target duration of a synthesized human motion is a critical attribute that requires modeling control over the motion dynamics and style. Speeding up an action performance is not merely fast-forwarding it. However, state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Alessio Sampieri , Alessio Palma , Indro Spinelli , Fabio Galasso

Skeleton-based human action recognition has attracted a lot of research attention during the past few years. Recent works attempted to utilize recurrent neural networks to model the temporal dependencies between the 3D positional…

Computer Vision and Pattern Recognition · Computer Science 2017-06-27 Jun Liu , Amir Shahroudy , Dong Xu , Alex C. Kot , Gang Wang

Visual grounding tasks, such as referring image segmentation (RIS) and referring expression comprehension (REC), aim to localize a target object based on a given textual description. The target object in an image can be described in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Seonghoon Yu , Junbeom Hong , Joonseok Lee , Jeany Son

Generative models are spearheading recent progress in deep learning, showcasing strong promise for trajectory sampling in dynamical systems as well. However, whereas latent space modeling paradigms have transformed image and video…

Machine Learning · Computer Science 2026-01-16 Florian Sestak , Artur Toshev , Andreas Fürst , Günter Klambauer , Andreas Mayr , Johannes Brandstetter

Videos of actions are complex signals containing rich compositional structure in space and time. Current video generation methods lack the ability to condition the generation on multiple coordinated and potentially simultaneous timed…

Computer Vision and Pattern Recognition · Computer Science 2021-06-14 Amir Bar , Roei Herzig , Xiaolong Wang , Anna Rohrbach , Gal Chechik , Trevor Darrell , Amir Globerson

Sign language video generation requires producing natural signing motions with realistic appearances under precise semantic control, yet faces two critical challenges: excessive signer-specific data requirements and poor generalization. We…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Jiayi He , Xu Wang , Shengeng Tang , Yaxiong Wang , Lechao Cheng , Dan Guo

Skeleton-based action recognition methods are limited by the semantic extraction of spatio-temporal skeletal maps. However, current methods have difficulty in effectively combining features from both temporal and spatial graph dimensions…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Shengqin Wang , Yongji Zhang , Minghao Zhao , Hong Qi , Kai Wang , Fenglin Wei , Yu Jiang
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