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Related papers: LAC: Latent Action Composition for Skeleton-based …

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Computer vision has undergone a dramatic revolution in performance, driven in large part through deep features trained on large-scale supervised datasets. However, much of these improvements have focused on static image analysis; video…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Rohit Girdhar , Deva Ramanan

The self-supervised pretraining paradigm has achieved great success in skeleton-based action recognition. However, these methods treat the motion and static parts equally, and lack an adaptive design for different parts, which has a…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Lilang Lin , Jiahang Zhang , Jiaying Liu

In this work, we present Conditional Adversarial Latent Models (CALM), an approach for generating diverse and directable behaviors for user-controlled interactive virtual characters. Using imitation learning, CALM learns a representation of…

Computer Vision and Pattern Recognition · Computer Science 2023-05-04 Chen Tessler , Yoni Kasten , Yunrong Guo , Shie Mannor , Gal Chechik , Xue Bin Peng

This paper presents a novel generative framework for learning shared latent representations across multimodal data. Many advanced multimodal methods focus on capturing all combinations of modality-specific details across inputs, which can…

Machine Learning · Computer Science 2025-08-26 Jiali Cui , Yan-Ying Chen , Yanxia Zhang , Matthew Klenk

In this report, we introduce a novel self-supervised learning method for extracting latent embeddings from behaviors of larval zebrafish. Drawing inspiration from Masked Modeling techniquesutilized in image processing with Masked…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Lanxin Xu , Shuo Wang

Learning robot policies using imitation learning requires collecting large amounts of costly action-labeled expert demonstrations, which fundamentally limits the scale of training data. A promising approach to address this bottleneck is to…

Robotics · Computer Science 2025-05-12 Anthony Liang , Pavel Czempin , Matthew Hong , Yutai Zhou , Erdem Biyik , Stephen Tu

This paper studies the joint learning of action recognition and temporal localization in long, untrimmed videos. We employ a multi-task learning framework that performs the three highly related steps of action proposal, action recognition,…

Computer Vision and Pattern Recognition · Computer Science 2017-04-05 Yi Zhu , Shawn Newsam

Human behavior understanding in videos is a complex, still unsolved problem and requires to accurately model motion at both the local (pixel-wise dense prediction) and global (aggregation of motion cues) levels. Current approaches based on…

Computer Vision and Pattern Recognition · Computer Science 2019-09-19 C. Spampinato , S. Palazzo , P. D'Oro , D. Giordano , M. Shah

This paper uses Factored Latent Analysis (FLA) to learn a factorized, segmental representation for observations of tracked objects over time. Factored Latent Analysis is latent class analysis in which the observation space is subdivided and…

Machine Learning · Computer Science 2012-07-19 Chris Stauffer

Action in video usually involves the interaction of human with objects. Action labels are typically composed of various combinations of verbs and nouns, but we may not have training data for all possible combinations. In this paper, we aim…

Computer Vision and Pattern Recognition · Computer Science 2022-07-06 Zhekun Luo , Shalini Ghosh , Devin Guillory , Keizo Kato , Trevor Darrell , Huijuan Xu

Synthesis of long-term human motion skeleton sequences is essential to aid human-centric video generation with potential applications in Augmented Reality, 3D character animations, pedestrian trajectory prediction, etc. Long-term human…

Computer Vision and Pattern Recognition · Computer Science 2020-12-22 Neeraj Battan , Yudhik Agrawal , Veeravalli Saisooryarao , Aman Goel , Avinash Sharma

Latent action models (LAMs) aim to learn action-like representations from unlabeled videos by compressing frame-to-frame changes. The frames of in-the-wild videos, however, contain not only the agent's own state but exogenous state such as…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Jung Min Lee , Taehyun Cho , Li Zhao , Jungwoo Lee

Temporal alignment of fine-grained human actions in videos is important for numerous applications in computer vision, robotics, and mixed reality. State-of-the-art methods directly learn image-based embedding space by leveraging powerful…

Computer Vision and Pattern Recognition · Computer Science 2022-04-27 Taein Kwon , Bugra Tekin , Siyu Tang , Marc Pollefeys

Instance segmentation in videos, which aims to segment and track multiple objects in video frames, has garnered a flurry of research attention in recent years. In this paper, we present a novel weakly supervised framework with…

Computer Vision and Pattern Recognition · Computer Science 2022-12-16 Liqi Yan , Qifan Wang , Siqi Ma , Jingang Wang , Changbin Yu

In cardiac magnetic resonance (CMR) imaging, a 3D high-resolution segmentation of the heart is essential for detailed description of its anatomical structures. However, due to the limit of acquisition duration and respiratory/cardiac…

Image and Video Processing · Electrical Eng. & Systems 2021-07-09 Shuo Wang , Chen Qin , Nicolo Savioli , Chen Chen , Declan O'Regan , Stuart Cook , Yike Guo , Daniel Rueckert , Wenjia Bai

We propose Motion-Compensated Latent Semantic Canvases (MCLSC) for visual situational awareness on resource-constrained edge devices. The core idea is to maintain persistent semantic metadata in two latent canvases - a slowly accumulating…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Igor Lodin , Sergii Filatov , Vira Filatova , Dmytro Filatov

3D Skeleton-based human action recognition has attracted increasing attention in recent years. Most of the existing work focuses on supervised learning which requires a large number of labeled action sequences that are often expensive and…

Computer Vision and Pattern Recognition · Computer Science 2023-10-17 Siyuan Yang , Jun Liu , Shijian Lu , Er Meng Hwa , Yongjian Hu , Alex C. Kot

Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D motion representation and a powerful learning model are two key factors influencing recognition performance. In this paper we introduce a new…

Computer Vision and Pattern Recognition · Computer Science 2018-12-31 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

We present a novel hierarchical model for human activity recognition. In contrast to approaches that successively recognize actions and activities, our approach jointly models actions and activities in a unified framework, and their labels…

Robotics · Computer Science 2015-03-09 Ninghang Hu , Gwenn Englebienne , Zhongyu Lou , Ben Kröse

Understanding and predicting motion is a fundamental component of visual intelligence. Although modern video models exhibit strong comprehension of scene dynamics, exploring multiple possible futures through full video synthesis remains…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Nick Stracke , Kolja Bauer , Stefan Andreas Baumann , Miguel Angel Bautista , Josh Susskind , Björn Ommer