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Many advancements have been made in procedural content generation for games, and with mixed-initiative co-creativity, have the potential for great benefits to human designers. However, co-creative systems for game generation are typically…

Artificial Intelligence · Computer Science 2023-08-07 Rohan Agarwal , Zhiyu Lin , Mark Riedl

Addressing the challenge of generating personalized feedback for programming assignments is demanding due to several factors, like the complexity of code syntax or different ways to correctly solve a task. In this experimental study, we…

Human-Computer Interaction · Computer Science 2023-07-04 Maciej Pankiewicz , Ryan S. Baker

We explore automatically predicting which Wordle games Reddit users find amusing. We scrape approximately 80k reactions by Reddit users to Wordle games from Reddit, classify the reactions as expressing amusement or not using OpenAI's…

Computation and Language · Computer Science 2025-06-09 Ronaldo Luo , Gary Liang , Cindy Liu , Adam Kabbara , Minahil Bakhtawar , Kina Kim , Michael Guerzhoy

3D content creation from text prompts has shown remarkable success recently. However, current text-to-3D methods often generate 3D results that do not align well with human preferences. In this paper, we present a comprehensive framework,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Junliang Ye , Fangfu Liu , Qixiu Li , Zhengyi Wang , Yikai Wang , Xinzhou Wang , Yueqi Duan , Jun Zhu

Traditional recommendation systems produce static rather than interactive recommendations invariant to a user's specific requests, clarifications, or current mood, and can suffer from the cold-start problem if their tastes are unknown.…

Computation and Language · Computer Science 2019-09-10 Dongyeop Kang , Anusha Balakrishnan , Pararth Shah , Paul Crook , Y-Lan Boureau , Jason Weston

In recent years, machine learning (ML) systems have been increasingly applied for performing creative tasks. Such creative ML approaches have seen wide use in the domains of visual art and music for applications such as image and music…

Computers and Society · Computer Science 2020-09-01 Anurag Sarkar , Seth Cooper

An important task for recommender system is to generate explanations according to a user's preferences. Most of the current methods for explainable recommendations use structured sentences to provide descriptions along with the…

Computation and Language · Computer Science 2017-07-07 Felipe Costa , Sixun Ouyang , Peter Dolog , Aonghus Lawlor

Creative writing is hard: Novelists struggle with writer's block daily. While automatic story generation has advanced recently, it is treated as a "toy task" for advancing artificial intelligence rather than helping people. In this paper,…

Computation and Language · Computer Science 2023-02-21 Chieh-Yang Huang , Saniya Naphade , Kavya Laalasa Karanam , Ting-Hao 'Kenneth' Huang

New systems employ Machine Learning to sift through large knowledge sources, creating flexible Large Language Models. These models discern context and predict sequential information in various communication forms. Generative AI, leveraging…

Artificial Intelligence · Computer Science 2023-07-19 Ted Selker

Generative recommendation (GR) is an emerging paradigm that tokenizes items into discrete tokens and learns to autoregressively generate the next tokens as predictions. While this token-generation paradigm is expected to surpass traditional…

Information Retrieval · Computer Science 2025-11-25 Yijie Ding , Jiacheng Li , Julian McAuley , Yupeng Hou

Recommendation systems have witnessed significant advancements and have been widely used over the past decades. However, most traditional recommendation methods are task-specific and therefore lack efficient generalization ability.…

Information Retrieval · Computer Science 2023-10-30 Junling Liu , Chao Liu , Peilin Zhou , Renjie Lv , Kang Zhou , Yan Zhang

People enjoy encounters with generative software, but rarely are they encouraged to interact with, understand or engage with it. In this paper we define the term 'PCG-based game', and explain how this concept follows on from the idea of an…

Artificial Intelligence · Computer Science 2016-10-12 Michael Cook , Mirjam Eladhari , Andy Nealen , Mike Treanor , Eddy Boxerman , Alex Jaffe , Paul Sottosanti , Steve Swink

With the recent increase in data online, discovering meaningful opportunities can be time-consuming and complicated for many individuals. To overcome this data overload challenge, we present a novel text-content-based recommender system as…

Information Retrieval · Computer Science 2017-11-22 Kazem Qazanfari , Abdou Youssef , Kai Keane , Joseph Nelson

Game Description Generation (GDG) is the task of generating a game description written in a Game Description Language (GDL) from natural language text. Previous studies have explored generation methods leveraging the contextual…

Computation and Language · Computer Science 2025-06-30 Tsunehiko Tanaka , Edgar Simo-Serra

Large language models (LLMs) have taken the scientific world by storm, changing the landscape of natural language processing and human-computer interaction. These powerful tools can answer complex questions and, surprisingly, perform…

Artificial Intelligence · Computer Science 2023-11-14 Pier Luca Lanzi , Daniele Loiacono

Introduction: The application of Artificial Intelligence in games has evolved significantly, allowing for dynamic content generation. However, its use as a core gameplay co-creation tool remains underexplored. Objective: This paper proposes…

Artificial Intelligence · Computer Science 2025-11-21 Emanuel C. Silva , Emily S. M. Salum , Gabriel M. Arantes , Matheus P. Pereira , Vinicius F. Oliveira , Alessandro L. Bicho

Despite recent progress in text-to-image (T2I) generation, existing models often struggle to faithfully capture user intentions from short and under-specified prompts. While prior work has attempted to enhance prompts using large language…

Computer Vision and Pattern Recognition · Computer Science 2025-05-26 Mingrui Wu , Lu Wang , Pu Zhao , Fangkai Yang , Jianjin Zhang , Jianfeng Liu , Yuefeng Zhan , Weihao Han , Hao Sun , Jiayi Ji , Xiaoshuai Sun , Qingwei Lin , Weiwei Deng , Dongmei Zhang , Feng Sun , Qi Zhang , Rongrong Ji

We designed and built a game called \textit{Immersive Text Game}, which allows the player to choose a story and a character, and interact with other characters in the story in an immersive manner of dialogues. The game is based on several…

Computation and Language · Computer Science 2022-03-22 Wanshui Li , Yifan Bai , Jiaxuan Lu , Kexin Yi

This paper presents a comprehensive evaluation of the code generation capabilities of ChatGPT, a prominent large language model, compared to human programmers. A novel dataset of 131 code-generation prompts across 5 categories was curated…

Software Engineering · Computer Science 2023-11-07 Muhammad Fawad Akbar Khan , Max Ramsdell , Erik Falor , Hamid Karimi

Conditional generative models such as DALL-E and Stable Diffusion generate images based on a user-defined text, the prompt. Finding and refining prompts that produce a desired image has become the art of prompt engineering. Generative…

Information Retrieval · Computer Science 2023-01-24 Niklas Deckers , Maik Fröbe , Johannes Kiesel , Gianluca Pandolfo , Christopher Schröder , Benno Stein , Martin Potthast