English

Towards Game Design via Creative Machine Learning (GDCML)

Computers and Society 2020-09-01 v1 Artificial Intelligence Machine Learning Machine Learning

Abstract

In recent years, machine learning (ML) systems have been increasingly applied for performing creative tasks. Such creative ML approaches have seen wide use in the domains of visual art and music for applications such as image and music generation and style transfer. However, similar creative ML techniques have not been as widely adopted in the domain of game design despite the emergence of ML-based methods for generating game content. In this paper, we argue for leveraging and repurposing such creative techniques for designing content for games, referring to these as approaches for Game Design via Creative ML (GDCML). We highlight existing systems that enable GDCML and illustrate how creative ML can inform new systems via example applications and a proposed system.

Keywords

Cite

@article{arxiv.2008.13548,
  title  = {Towards Game Design via Creative Machine Learning (GDCML)},
  author = {Anurag Sarkar and Seth Cooper},
  journal= {arXiv preprint arXiv:2008.13548},
  year   = {2020}
}

Comments

6 pages, 4 figures, IEEE Conference on Games (CoG) 2020

R2 v1 2026-06-23T18:12:32.341Z