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Interactive fictions, or text-adventures, are games in which a player interacts with a world entirely through textual descriptions and text actions. Text-adventure games are typically structured as puzzles or quests wherein the player must…

Computation and Language · Computer Science 2020-08-20 Prithviraj Ammanabrolu , William Broniec , Alex Mueller , Jeremy Paul , Mark O. Riedl

Quality of General Game Playing (GGP) matches suffers from slow state-switching and weak knowledge modules. Instantiation and Propositional Networks offer great performance gains over Prolog-based reasoning, but do not scale well. In this…

Artificial Intelligence · Computer Science 2014-01-24 Adrian Łańcucki

Text-to-image generation models are powerful but difficult to use. Users craft specific prompts to get better images, though the images can be repetitive. This paper proposes a Prompt Expansion framework that helps users generate…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Siddhartha Datta , Alexander Ku , Deepak Ramachandran , Peter Anderson

We introduce the General Video Game Rule Generation problem, and the eponymous software framework which will be used in a new track of the General Video Game AI (GVGAI) competition. The problem is, given a game level as input, to generate…

Artificial Intelligence · Computer Science 2019-06-13 Ahmed Khalifa , Michael Cerny Green , Diego Perez-Liebana , Julian Togelius

Online social as an extension of traditional life plays an important role in our daily lives. Users often seek out new friends that have significant similarities such as interests and habits, motivating us to exploit such online information…

Social and Information Networks · Computer Science 2022-12-27 Lin Zhang , Rui Li

Reward design in reinforcement learning (RL) is challenging since specifying human notions of desired behavior may be difficult via reward functions or require many expert demonstrations. Can we instead cheaply design rewards using a…

Machine Learning · Computer Science 2023-03-02 Minae Kwon , Sang Michael Xie , Kalesha Bullard , Dorsa Sadigh

Despite recent advances in text-to-3D generative methods, there is a notable absence of reliable evaluation metrics. Existing metrics usually focus on a single criterion each, such as how well the asset aligned with the input text. These…

Computer Vision and Pattern Recognition · Computer Science 2024-01-11 Tong Wu , Guandao Yang , Zhibing Li , Kai Zhang , Ziwei Liu , Leonidas Guibas , Dahua Lin , Gordon Wetzstein

Recently, text-guided content generation has received extensive attention. In this work, we explore the possibility of text description-based speaker generation, i.e., using text prompts to control the speaker generation process.…

Sound · Computer Science 2023-10-10 Yongmao Zhang , Guanghou Liu , Yi Lei , Yunlin Chen , Hao Yin , Lei Xie , Zhifei Li

Previous efforts to support creative problem-solving have included (a) techniques (such as brainstorming and design thinking) to stimulate creative ideas, and (b) software tools to record and share these ideas. Now, generative AI…

Generative AI and large language models hold great promise in enhancing programming education by automatically generating individualized feedback for students. We investigate the role of generative AI models in providing human tutor-style…

This paper describes a dialogue system developed for the Dialogue Robot Competition 2023 that achieves topic control for trip planning by inserting text into prompts using the ChatGPT-API. We built a system that is capable of generating…

Human-Computer Interaction · Computer Science 2023-12-21 Miyama Tamotsu , Okada Shogo

The rapid development of the Internet has profoundly changed human life. Humans are increasingly expressing themselves and interacting with others on social media platforms. However, although artificial intelligence technology has been…

Computation and Language · Computer Science 2024-07-11 Haochen Xue , Chong Zhang , Chengzhi Liu , Fangyu Wu , Xiaobo Jin

People are remarkably capable of generating their own goals, beginning with child's play and continuing into adulthood. Despite considerable empirical and computational work on goals and goal-oriented behavior, models are still far from…

Artificial Intelligence · Computer Science 2025-05-20 Guy Davidson , Graham Todd , Julian Togelius , Todd M. Gureckis , Brenden M. Lake

We explore story generation: creative systems that can build coherent and fluent passages of text about a topic. We collect a large dataset of 300K human-written stories paired with writing prompts from an online forum. Our dataset enables…

Computation and Language · Computer Science 2018-05-15 Angela Fan , Mike Lewis , Yann Dauphin

Since the release of ChatGPT, generative models have achieved tremendous success and become the de facto approach for various NLP tasks. However, its application in the field of input methods remains under-explored. Many neural network…

Computation and Language · Computer Science 2023-11-03 Keyu Ding , Yongcan Wang , Zihang Xu , Zhenzhen Jia , Shijin Wang , Cong Liu , Enhong Chen

There is much interest in using large pre-trained models in Automatic Game Design (AGD), whether via the generation of code, assets, or more abstract conceptualization of design ideas. But so far this interest largely stems from the ad hoc…

Artificial Intelligence · Computer Science 2025-06-10 Sam Earle , Ahmed Khalifa , Muhammad Umair Nasir , Zehua Jiang , Graham Todd , Andrzej Banburski-Fahey , Julian Togelius

Generative Artificial Intelligence systems have been developed for image, code, story, and game generation with the goal of facilitating human creativity. Recent work on neural generative systems has emphasized one particular means of…

Artificial Intelligence · Computer Science 2024-06-13 Zhiyu Lin , Upol Ehsan , Rohan Agarwal , Samihan Dani , Vidushi Vashishth , Mark Riedl

Modern recommender systems perform large-scale retrieval by first embedding queries and item candidates in the same unified space, followed by approximate nearest neighbor search to select top candidates given a query embedding. In this…

Text-driven human motion generation has recently attracted considerable attention, allowing models to generate human motions based on textual descriptions. However, current methods neglect the influence of human attributes-such as age,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Xinghan Wang , Kun Xu , Fei Li , Cao Sheng , Jiazhong Yu , Yadong Mu

Reward design plays a pivotal role in the training of game AIs, requiring substantial domain-specific knowledge and human effort. In recent years, several studies have explored reward generation for training game agents and controlling…

Artificial Intelligence · Computer Science 2026-05-26 In-Chang Baek , Sung-Hyun Kim , Sam Earle , Zehua Jiang , Jin-Ha Noh , Julian Togelius , Kyung-Joong Kim