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The sound effects that designers add to videos are designed to convey a particular artistic effect and, thus, may be quite different from a scene's true sound. Inspired by the challenges of creating a soundtrack for a video that differs…
Deep learning based visual to sound generation systems essentially need to be developed particularly considering the synchronicity aspects of visual and audio features with time. In this research we introduce a novel task of guiding a class…
We study Neural Foley, the automatic generation of high-quality sound effects synchronizing with videos, enabling an immersive audio-visual experience. Despite its wide range of applications, existing approaches encounter limitations when…
In this paper, we introduce Foley Music, a system that can synthesize plausible music for a silent video clip about people playing musical instruments. We first identify two key intermediate representations for a successful video to music…
In movie productions, the Foley Artist is responsible for creating an overlay soundtrack that helps the movie come alive for the audience. This requires the artist to first identify the sounds that will enhance the experience for the…
In this research, we present an interface based on Variational Autoencoders trained with a wide range of natural sounds for the innovative creation of Foley effects. The model can transfer new sound features to prerecorded audio or…
Foley is a term commonly used in filmmaking, referring to the addition of daily sound effects to silent films or videos to enhance the auditory experience. Video-to-Audio (V2A), as a particular type of automatic foley task, presents…
Generating audio from a video's visual context has multiple practical applications in improving how we interact with audio-visual media - for example, enhancing CCTV footage analysis, restoring historical videos (e.g., silent movies), and…
Generating sound effects for videos often requires creating artistic sound effects that diverge significantly from real-life sources and flexible control in the sound design. To address this problem, we introduce MultiFoley, a model…
Current audio generation conditioned by text or video focuses on aligning audio with text/video modalities. Despite excellent alignment results, these multimodal frameworks still cannot be directly applied to compelling movie storytelling…
Foley sound synthesis refers to the creation of authentic, diegetic sound effects for media, such as film or radio. In this study, we construct a neural Foley synthesizer capable of generating mono-audio clips across seven predefined…
Sound design involves creatively selecting, recording, and editing sound effects for various media like cinema, video games, and virtual/augmented reality. One of the most time-consuming steps when designing sound is synchronizing audio…
Recent advancements in audio generation have been spurred by the evolution of large-scale deep learning models and expansive datasets. However, the task of video-to-audio (V2A) generation continues to be a challenge, principally because of…
There has been a growing interest in the task of generating sound for silent videos, primarily because of its practicality in streamlining video post-production. However, existing methods for video-sound generation attempt to directly…
Traditional sound design workflows rely on manual alignment of audio events to visual cues, as in Foley sound design, where everyday actions like footsteps or object interactions are recreated to match the on-screen motion. This process is…
Foley sound, audio content inserted synchronously with videos, plays a critical role in the user experience of multimedia content. Recently, there has been active research in Foley sound synthesis, leveraging the advancements in deep…
Foley is a key element in video production, refers to the process of adding an audio signal to a silent video while ensuring semantic and temporal alignment. In recent years, the rise of personalized content creation and advancements in…
Recently, with the advancement of AIGC, deep learning-based video-to-audio (V2A) technology has garnered significant attention. However, existing research mostly focuses on mono audio generation that lacks spatial perception, while the…
Conventional music visualisation systems rely on handcrafted ad hoc transformations of shapes and colours that offer only limited expressiveness. We propose two novel pipelines for automatically generating music videos from any…
As two of the five traditional human senses (sight, hearing, taste, smell, and touch), vision and sound are basic sources through which humans understand the world. Often correlated during natural events, these two modalities combine to…