English

Video-Guided Foley Sound Generation with Multimodal Controls

Computer Vision and Pattern Recognition 2025-03-18 v4 Multimedia Sound Audio and Speech Processing

Abstract

Generating sound effects for videos often requires creating artistic sound effects that diverge significantly from real-life sources and flexible control in the sound design. To address this problem, we introduce MultiFoley, a model designed for video-guided sound generation that supports multimodal conditioning through text, audio, and video. Given a silent video and a text prompt, MultiFoley allows users to create clean sounds (e.g., skateboard wheels spinning without wind noise) or more whimsical sounds (e.g., making a lion's roar sound like a cat's meow). MultiFoley also allows users to choose reference audio from sound effects (SFX) libraries or partial videos for conditioning. A key novelty of our model lies in its joint training on both internet video datasets with low-quality audio and professional SFX recordings, enabling high-quality, full-bandwidth (48kHz) audio generation. Through automated evaluations and human studies, we demonstrate that MultiFoley successfully generates synchronized high-quality sounds across varied conditional inputs and outperforms existing methods. Please see our project page for video results: https://ificl.github.io/MultiFoley/

Keywords

Cite

@article{arxiv.2411.17698,
  title  = {Video-Guided Foley Sound Generation with Multimodal Controls},
  author = {Ziyang Chen and Prem Seetharaman and Bryan Russell and Oriol Nieto and David Bourgin and Andrew Owens and Justin Salamon},
  journal= {arXiv preprint arXiv:2411.17698},
  year   = {2025}
}

Comments

Accepted at CVPR 2025. Project site: https://ificl.github.io/MultiFoley/

R2 v1 2026-06-28T20:13:33.483Z