Related papers: Approximate Core Allocations for Edge Cover Games
Policy makers focus on stable strategies as the ones adopted by rational players. If there are many such solutions an important question is how to select amongst them. We study this question for the Multicommodity Flow Coalition Game, used…
We study network connection games where the nodes of a network perform edge swaps in order to improve their communication costs. For the model proposed by Alon et al. (2010), in which the selfish cost of a node is the sum of all shortest…
Minimum sum vertex cover of an $n$-vertex graph $G$ is a bijection $\phi : V(G) \to [n]$ that minimizes the cost $\sum_{\{u,v\} \in E(G)} \min \{\phi(u), \phi(v) \}$. Finding a minimum sum vertex cover of a graph (the MSVC problem) is…
This paper describes a simple greedy D-approximation algorithm for any covering problem whose objective function is submodular and non-decreasing, and whose feasible region can be expressed as the intersection of arbitrary (closed upwards)…
An energy community is modeled as a cooperative game, where a veto player is needed beyond the prosumers to manage the community, and the worth of a coalition is its benefit compared to the selfish behaviour of the prosumers. Properties of…
Cut games are among the most fundamental strategic games in algorithmic game theory. It is well-known that computing an exact pure Nash equilibrium in these games is PLS-hard, so research has focused on computing approximate equilibria. We…
Let $G=(V,E)$ be a simple connected graph. A connected edge cover of $G$ is a subset $S\subseteq E$ such that every vertex of $G$ is incident with at least one edge in $S$ and the subgraph induced by $S$ is connected. The connected edge…
This work analyzes the minimum tollbooth problem in atomic network congestion games with unsplittable flows. The goal is to place tolls on edges, such that there exists a pure Nash equilibrium in the tolled game that is a social optimum in…
The edge clique cover (ECC) problem -- where the goal is to find a minimum cardinality set of cliques that cover all the edges of a graph -- is a classic NP-hard problem that has received much attention from both the theoretical and…
Motivated by the controller placement problems in software-defined networks and the fair division principles of classical "cake cutting", we investigate the following two-player zero-sum game. In our model, a defender places a limited…
Say that an edge of a graph G dominates itself and every other edge adjacent to it. An edge dominating set of a graph G = (V,E) is a subset of edges E' of E which dominates all edges of G. In particular, if every edge of G is dominated by…
The linear complementarity problem is a continuous optimization problem that generalizes convex quadratic programming, Nash equilibria of bimatrix games and several such problems. This paper presents a continuous optimization formulation…
We study the approximability of the maximum size independent set (MIS) problem in bounded degree graphs. This is one of the most classic and widely studied NP-hard optimization problems. We focus on the well known minimum degree greedy…
We present a massively parallel algorithm, with near-linear memory per machine, that computes a $(2+\varepsilon)$-approximation of minimum-weight vertex cover in $O(\log\log d)$ rounds, where $d$ is the average degree of the input graph.…
For a graph $G = (V, E)$ with vertex set $V$ and edge set $E$, a subset $F$ of $E$ is called an $\emph{edge dominating set}$ (resp. a $\emph{total edge dominating set}$) if every edge in $E\backslash F$ (resp. in $E$) is adjacent to at…
Coalitional games are mathematical models suited to analyze scenarios where players can collaborate by forming coalitions in order to obtain higher worths than by acting in isolation. A fundamental problem for coalitional games is to single…
We define a class of zero-sum games with combinatorial structure, where the best response problem of one player is to maximize a submodular function. For example, this class includes security games played on networks, as well as the problem…
Suppose we are given a bipartite graph that admits a perfect matching and an adversary may delete any edge from the graph with the intention of destroying all perfect matchings. We consider the task of adding a minimum cost edge-set to the…
The optimal value computation for turned-based stochastic games with reachability objectives, also known as simple stochastic games, is one of the few problems in $NP \cap coNP$ which are not known to be in $P$. However, there are some…
The paper considers the NP-hard graph vertex coloring problem, which differs from traditional problems in which it is required to color vertices with a given (or minimal) number of colors so that adjacent vertices have different colors. In…