Related papers: Approximate Core Allocations for Edge Cover Games
We present a new greedy rounding algorithm for the Cycle Packing Problem for uncrossable cycle families in planar graphs. This improves the best-known upper bound for the integrality gap of the natural packing LP to a constant slightly less…
Solving parity games is a major building block for numerous applications in reactive program verification and synthesis. While they can be solved efficiently in practice, no known approach has a polynomial worst-case runtime complexity. We…
This paper studies how to attain fairness in communication for omniscience, where a set of users exchange their observations of a discrete multiple random source to attain omniscience---the state that all users recover the entire source.…
Independent set games are cooperative games defined on graphs, where players are edges and the value of a coalition is the maximum cardinality of independent sets in the subgraph defined by the coalition. In this paper, we investigate the…
We consider team zero-sum network congestion games with $n$ agents playing against $k$ interceptors over a graph $G$. The agents aim to minimize their collective cost of sending traffic over paths in $G$, which is an aggregation of edge…
With increasing game size, a problem of computational complexity arises. This is especially true in real world problems such as in social systems, where there is a significant population of players involved in the game, and the complexity…
The 2-Edge-Connected Spanning Subgraph problem (2ECSS) is among the most basic survivable network design problems: given an undirected and unweighted graph, the task is to find a spanning subgraph with the minimum number of edges that is…
We consider extension variants of the classical graph problems Vertex Cover and Independent Set. Given a graph $G=(V,E)$ and a vertex set $U \subseteq V$, it is asked if there exists a minimal vertex cover (resp.\ maximal independent set)…
We study edge partitions of a bipartite graph into induced-$2K_2$-free bipartite graphs, i.e.\ into Ferrers (chain) graphs. We define $\fp(G)$ as the minimum number of parts in such a partition. We prove general lower and upper bounds in…
We investigate problems addressing combined connectivity augmentation and orientations settings. We give a polynomial-time 6-approximation algorithm for finding a minimum cost subgraph of an undirected graph $G$ that admits an orientation…
Covering and packing problems can be modeled as games to encapsulate interesting social and engineering settings. These games have a high Price of Anarchy in their natural formulation. However, existing research applicable to specific…
A dominating induced matching, also called an efficient edge domination, of a graph $G=(V,E)$ with $n=|V|$ vertices and $m=|E|$ edges is a subset $F \subseteq E$ of edges in the graph such that no two edges in $F$ share a common endpoint…
This paper deals with the problem of finding a collection of vertex-disjoint paths in a given graph G=(V,E) such that each path has at least four vertices and the total number of vertices in these paths is maximized. The problem is NP-hard…
A split graph is a graph whose vertex set can be partitioned into a clique and a stable set. Given a graph $G$ and weight function $w: V(G) \to \mathbb{Q}_{\geq 0}$, the Split Vertex Deletion (SVD) problem asks to find a minimum weight set…
The distance of a graph from being triangle-free is a fundamental graph parameter, counting the number of edges that need to be removed from a graph in order for it to become triangle-free. Its corresponding computational problem is the…
An edge colouring of a multigraph can be thought of as a partition of the edges into matchings (a matching meets each vertex at most once). Analogously, an edge cover colouring is a partition of the edges into edge covers (an edge cover…
Given a hypergraph with uncertain node weights following known probability distributions, we study the problem of querying as few nodes as possible until the identity of a node with minimum weight can be determined for each hyperedge.…
We consider the Minimum Coverage Kernel problem: given a set $B$ of $d$-dimensional boxes, find a subset of $B$ of minimum size covering the same region as $B$. This problem is $\mathsf{NP}$-hard, but as for many $\mathsf{NP}$-hard problems…
We initiate the study of computational complexity of graph coverings, aka locally bijective graph homomorphisms, for {\em graphs with semi-edges}. The notion of graph covering is a discretization of coverings between surfaces or topological…
The MEG (minimum equivalent graph) problem is, given a directed graph, to find a small subset of the edges that maintains all reachability relations between nodes. The problem is NP-hard. This paper gives an approximation algorithm with…