English
Related papers

Related papers: A Unified Masked Autoencoder with Patchified Skele…

200 papers

Human motion synthesis is a fundamental task in computer animation. Despite recent progress in this field utilizing deep learning and motion capture data, existing methods are always limited to specific motion categories, environments, and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Zhikai Zhang , Yitang Li , Haofeng Huang , Mingxian Lin , Li Yi

Non-ideal measurement computed tomography (NICT), which lowers radiation at the cost of image quality, is expanding the clinical use of CT. Although unified models have shown promise in NICT enhancement, most methods require paired data,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Fengzhi Xu , Ziyuan Yang , Zexin Lu , Yingyu Chen , Fenglei Fan , Hongming Shan , Yi Zhang

Vision-based motion capture solutions often struggle with occlusions, which result in the loss of critical joint information and hinder accurate 3D motion reconstruction. Other wearable alternatives also suffer from noisy or unstable data,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Junkun Jiang , Jie Chen , Ho Yin Au , Jingyu Xiang

Speech-driven three-dimensional (3D) facial animation synthesis aims to build a mapping from one-dimensional (1D) speech signals to time-varying 3D facial motion signals. Current methods still face challenges in maintaining lip-sync…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Bin Liu , Zhixiang Xiong , Zhifen He , Bo Li

Unified multimodal models (UMMs) achieve strong performance in both understanding and generation by learning a shared latent space, yet they often exhibit functional inconsistency between these two capabilities. We observe that this issue…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yinyi Luo , Wenwen Wang , Hayes Bai , Marios Savvides , Jindong Wang

This paper introduces a novel deep-learning approach for human-to-robot motion retargeting, enabling robots to mimic human poses accurately. Contrary to prior deep-learning-based works, our method does not require paired human-to-robot…

Robotics · Computer Science 2024-04-09 Yashuai Yan , Esteve Valls Mascaro , Dongheui Lee

Generating videos of complex human motions such as flips, cartwheels, and martial arts remains challenging for current video diffusion models. Text-only conditioning is temporally ambiguous for fine-grained motion control, while explicit…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Ashkan Taghipour , Morteza Ghahremani , Zinuo Li , Hamid Laga , Farid Boussaid , Mohammed Bennamoun

Disentangling facial movements from other facial characteristics, particularly from facial identity, remains a challenging task, as facial movements display great variation between individuals. In this paper, we aim to characterize…

Computer Vision and Pattern Recognition · Computer Science 2022-11-16 Yanis Tazi , Michael Berger , Winrich A. Freiwald

We introduce UniMuMo, a unified multimodal model capable of taking arbitrary text, music, and motion data as input conditions to generate outputs across all three modalities. To address the lack of time-synchronized data, we align unpaired…

Sound · Computer Science 2024-10-08 Han Yang , Kun Su , Yutong Zhang , Jiaben Chen , Kaizhi Qian , Gaowen Liu , Chuang Gan

Generating controllable and editable human motion sequences is a key challenge in 3D Avatar generation. It has been labor-intensive to generate and animate human motion for a long time until learning-based approaches have been developed and…

Computer Vision and Pattern Recognition · Computer Science 2022-11-30 Zixiang Zhou , Baoyuan Wang

Human motion prediction aims at generating future frames of human motion based on an observed sequence of skeletons. Recent methods employ the latest hidden states of a recurrent neural network (RNN) to encode the historical skeletons,…

Computer Vision and Pattern Recognition · Computer Science 2018-05-08 Yongyi Tang , Lin Ma , Wei Liu , Weishi Zheng

Understanding human motion from video is essential for a range of applications, including pose estimation, mesh recovery and action recognition. While state-of-the-art methods predominantly rely on transformer-based architectures, these…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Arnab Kumar Mondal , Stefano Alletto , Denis Tome

We present UniMotion, to our knowledge the first unified framework for simultaneous understanding and generation of human motion, natural language, and RGB images within a single architecture. Existing unified models handle only restricted…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Ziyi Wang , Xinshun Wang , Shuang Chen , Yang Cong , Mengyuan Liu

3D human motion prediction is a research area of high significance and a challenge in computer vision. It is useful for the design of many applications including robotics and autonomous driving. Traditionally, autogregressive models have…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Avinash Ajit Nargund , Misha Sra

Lower limb amputations and neuromuscular impairments severely restrict mobility, necessitating advancements beyond conventional prosthetics. While motorized bionic limbs show promise, their effectiveness depends on replicating the dynamic…

Machine Learning · Computer Science 2025-06-06 Sharmita Dey , Benjamin Paassen , Sarath Ravindran Nair , Sabri Boughorbel , Arndt F. Schilling

Diverse, accurately labeled 3D human pose data is expensive and studio-bound, while in-the-wild datasets lack known ground truth. We introduce UnrealPose-Gen, an Unreal Engine 5 pipeline built on Movie Render Queue for high-quality offline…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Joshua Kawaguchi , Saad Manzur , Emily Gao Wang , Maitreyi Sinha , Bryan Vela , Yunxi Wang , Brandon Vela , Wayne B. Hayes

In this work, we propose TextIM, a novel framework for synthesizing TEXT-driven human Interactive Motions, with a focus on the precise alignment of part-level semantics. Existing methods often overlook the critical roles of interactive body…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Siyuan Fan , Bo Du , Xiantao Cai , Bo Peng , Longling Sun

We propose the Motion Capsule Autoencoder (MCAE), which addresses a key challenge in the unsupervised learning of motion representations: transformation invariance. MCAE models motion in a two-level hierarchy. In the lower level, a…

Computer Vision and Pattern Recognition · Computer Science 2021-10-04 Ziwei Xu , Xudong Shen , Yongkang Wong , Mohan S Kankanhalli

Multi-person motion prediction remains a challenging problem, especially in the joint representation learning of individual motion and social interactions. Most prior methods only involve learning local pose dynamics for individual motion…

Computer Vision and Pattern Recognition · Computer Science 2023-02-07 Xiaogang Peng , Yaodi Shen , Haoran Wang , Binling Nie , Yigang Wang , Zizhao Wu

In this work, we present MotionMixer, an efficient 3D human body pose forecasting model based solely on multi-layer perceptrons (MLPs). MotionMixer learns the spatial-temporal 3D body pose dependencies by sequentially mixing both…

Computer Vision and Pattern Recognition · Computer Science 2022-07-04 Arij Bouazizi , Adrian Holzbock , Ulrich Kressel , Klaus Dietmayer , Vasileios Belagiannis