Related papers: AudioLDM 2: Learning Holistic Audio Generation wit…
The goal of audio captioning is to translate input audio into its description using natural language. One of the problems in audio captioning is the lack of training data due to the difficulty in collecting audio-caption pairs by crawling…
Audio-driven video generation aims to synthesize realistic videos that align with input audio recordings, akin to the human ability to visualize scenes from auditory input. However, existing approaches predominantly focus on exploring…
Generative models have thrived in computer vision, enabling unprecedented image processes. Yet the results in audio remain less advanced. Our project targets real-time sound synthesis from a reduced set of high-level parameters, including…
While generative adversarial networks (GANs) have been widely used in research on audio generation, the training of a GAN model is known to be unstable, time consuming, and data inefficient. Among the attempts to ameliorate the training…
Given the recent surge in developments of deep learning, this article provides a review of the state-of-the-art deep learning techniques for audio signal processing. Speech, music, and environmental sound processing are considered…
Compared with ample visual-text pre-training research, few works explore audio-text pre-training, mostly due to the lack of sufficient parallel audio-text data. Most existing methods incorporate the visual modality as a pivot for audio-text…
Hearing is arguably an essential ability of artificial intelligence (AI) agents in the physical world, which refers to the perception and understanding of general auditory information consisting of at least three types of sounds: speech,…
Current audio generation conditioned by text or video focuses on aligning audio with text/video modalities. Despite excellent alignment results, these multimodal frameworks still cannot be directly applied to compelling movie storytelling…
Autoregressive next-token prediction with the Transformer decoder has become a de facto standard in large language models (LLMs), achieving remarkable success in Natural Language Processing (NLP) at scale. Extending this paradigm to audio…
Representation learning from unlabeled data has been of major interest in artificial intelligence research. While self-supervised speech representation learning has been popular in the speech research community, very few works have…
The ability to envisage the visual of a talking face based just on hearing a voice is a unique human capability. There have been a number of works that have solved for this ability recently. We differ from these approaches by enabling a…
Speech enhancement significantly improves the clarity and intelligibility of speech in noisy environments, improving communication and listening experiences. In this paper, we introduce a novel pretraining feature-guided diffusion model…
Talking head synthesis is a promising approach for the video production industry. Recently, a lot of effort has been devoted in this research area to improve the generation quality or enhance the model generalization. However, there are few…
The intuitive interaction between the audio and visual modalities is valuable for cross-modal self-supervised learning. This concept has been demonstrated for generic audiovisual tasks like video action recognition and acoustic scene…
Foley sound presents the background sound for multimedia content and the generation of Foley sound involves computationally modelling sound effects with specialized techniques. In this work, we proposed a system for DCASE 2023 challenge…
The Large Language models (LLMs) have demonstrated supreme capabilities in text understanding and generation, but cannot be directly applied to cross-modal tasks without fine-tuning. This paper proposes a cross-modal in-context learning…
The current landscape of research leveraging large language models (LLMs) is experiencing a surge. Many works harness the powerful reasoning capabilities of these models to comprehend various modalities, such as text, speech, images,…
Generative AI has demonstrated impressive performance in various fields, among which speech synthesis is an interesting direction. With the diffusion model as the most popular generative model, numerous works have attempted two active…
Audio editing plays a central role in VR/AR immersion, virtual conferencing, sound design, and other interactive media. However, recent generative audio editing models depend on template-like instruction formats and are restricted to…
Recent progress in multimodal models has spurred rapid advances in audio understanding, generation, and editing. However, these capabilities are typically addressed by specialized models, leaving the development of a truly unified framework…