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We present a unified representation for actionable spatial perception: 3D Dynamic Scene Graphs. Scene graphs are directed graphs where nodes represent entities in the scene (e.g. objects, walls, rooms), and edges represent relations (e.g.…

Robotics · Computer Science 2020-06-18 Antoni Rosinol , Arjun Gupta , Marcus Abate , Jingnan Shi , Luca Carlone

Scene text image contains two levels of contents: visual texture and semantic information. Although the previous scene text recognition methods have made great progress over the past few years, the research on mining semantic information to…

Computer Vision and Pattern Recognition · Computer Science 2020-03-30 Deli Yu , Xuan Li , Chengquan Zhang , Junyu Han , Jingtuo Liu , Errui Ding

Semantic scene completion (SSC) aims to predict the semantic occupancy of each voxel in the entire 3D scene from limited observations, which is an emerging and critical task for autonomous driving. Recently, many studies have turned to…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Jianbiao Mei , Yu Yang , Mengmeng Wang , Junyu Zhu , Jongwon Ra , Yukai Ma , Laijian Li , Yong Liu

Simultaneous Localization and Mapping (SLAM) plays an important role in many robotics fields, including social robots. Many of the available visual SLAM methods are based on the assumption of a static world and struggle in dynamic…

Robotics · Computer Science 2025-10-06 Mobin Habibpour , Alireza Nemati , Ali Meghdari , Alireza Taheri , Shima Nazari

Video Scene Graph Generation (VidSGG) aims to represent dynamic visual content by detecting objects and modeling their temporal interactions as structured graphs. Prior studies typically target either coarse-grained box-level or…

Computer Vision and Pattern Recognition · Computer Science 2026-02-05 Huy Le , Nhat Chung , Tung Kieu , Jingkang Yang , Ngan Le

In this article, we present the Layered Semantic Graphs (LSG), a novel actionable hierarchical scene graph, fully integrated with a multi-modal mission planner, the FLIE: A First-Look based Inspection and Exploration planner. The novelty of…

Recent advances in large vision-language models (VLMs) have shown significant promise for 3D scene understanding. Existing VLM-based approaches typically align 3D scene features with the VLM's embedding space. However, this implicit…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Chen Li , Eric Peh , Basura Fernando

Semantic scene completion is the task of producing a complete 3D voxel representation of volumetric occupancy with semantic labels for a scene from a single-view observation. We built upon the recent work of Song et al. (CVPR 2017), who…

Computer Vision and Pattern Recognition · Computer Science 2018-02-14 Andre Bernardes Soares Guedes , Teofilo Emidio de Campos , Adrian Hilton

Scaling multimodal large language models (MLLMs) to long videos is constrained by limited context windows. While retrieval-augmented generation (RAG) is a promising remedy by organizing query-relevant visual evidence into a compact context,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-17 Honghao Fu , Miao Xu , Yiwei Wang , Dailing Zhang , Jun Liu , Yujun Cai

Teleoperation via natural-language reduces operator workload and enhances safety in high-risk or remote settings. However, in dynamic remote scenes, transmission latency during bidirectional communication creates gaps between remote…

Robotics · Computer Science 2025-10-28 Yi Wang , Zeyu Xue , Mujie Liu , Tongqin Zhang , Yan Hu , Zhou Zhao , Chenguang Yang , Zhenyu Lu

Scene graph generation (SGG) endeavors to predict visual relationships between pairs of objects within an image. Prevailing SGG methods traditionally assume a one-off learning process for SGG. This conventional paradigm may necessitate…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Tao He , Tongtong Wu , Dongyang Zhang , Guiduo Duan , Ke Qin , Yuan-Fang Li

Today's VidSGG models are all proposal-based methods, i.e., they first generate numerous paired subject-object snippets as proposals, and then conduct predicate classification for each proposal. In this paper, we argue that this prevalent…

Computer Vision and Pattern Recognition · Computer Science 2022-03-15 Kaifeng Gao , Long Chen , Yulei Niu , Jian Shao , Jun Xiao

We consider the problem of naming objects in complex, natural scenes containing widely varying object appearance and subtly different names. Informed by cognitive research, we propose an approach based on sharing context based object…

Computer Vision and Pattern Recognition · Computer Science 2013-09-17 Ishani Chakraborty , Ahmed Elgammal

Long-form video question answering remains challenging for modern vision-language models, which struggle to reason over hour-scale footage without exceeding practical token and compute budgets. Existing systems typically downsample frames…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Aradhya Dixit , Tianxi Liang

We present SceneVGGT, a spatio-temporal 3D scene understanding framework that combines SLAM with semantic mapping for autonomous and assistive navigation. Built on VGGT, our method scales to long video streams via a sliding-window pipeline.…

Being able to understand visual scenes is a precursor for many downstream tasks, including autonomous driving, robotics, and other vision-based approaches. A common approach enabling the ability to reason over visual data is Scene Graph…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Ce Zhang , Simon Stepputtis , Joseph Campbell , Katia Sycara , Yaqi Xie

Accurate video understanding involves reasoning about the relationships between actors, objects and their environment, often over long temporal intervals. In this paper, we propose a message passing graph neural network that explicitly…

Computer Vision and Pattern Recognition · Computer Science 2021-03-30 Anurag Arnab , Chen Sun , Cordelia Schmid

Scenario-based testing is an indispensable instrument for the comprehensive validation and verification of automated vehicles (AVs). However, finding a manageable and finite, yet representative subset of scenarios in a scalable, possibly…

Machine Learning · Computer Science 2025-07-08 Ferdinand Mütsch , Maximilian Zipfl , Nikolai Polley , J. Marius Zöllner

Recently, spatiotemporal graphs have emerged as a concise and elegant manner of representing video clips in an object-centric fashion, and have shown to be useful for downstream tasks such as action recognition. In this work, we investigate…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Aditya Murali , Deepak Alapatt , Pietro Mascagni , Armine Vardazaryan , Alain Garcia , Nariaki Okamoto , Didier Mutter , Nicolas Padoy

Scene understanding has been of high interest in computer vision. It encompasses not only identifying objects in a scene, but also their relationships within the given context. With this goal, a recent line of works tackles 3D semantic…

Computer Vision and Pattern Recognition · Computer Science 2020-04-09 Johanna Wald , Helisa Dhamo , Nassir Navab , Federico Tombari