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Magnetic fusion aims to confine high-temperature plasma within a device, enabling the fusion of deuterium and tritium nuclei to release energy. Due to the very large temperatures involved, it is essential to isolate the plasma from the…

Numerical Analysis · Mathematics 2025-11-05 Giacomo Albi , Giacomo Dimarco , Federica Ferrarese , Lorenzo Pareschi

A new method that solves concurrently the multi-fluid and Maxwell's equations has been developed for plasma simulations. By calculating the stress tensor in the multi-fluid momentum equation by means of computational particles moving in a…

Computational Physics · Physics 2018-04-04 Stefano Markidis , Pierre Henri , Giovanni Lapenta , Kjell Ronnmark , Maria Hamrin , Zakaria Meliani , Erwin Laure

A new molecular simulation toolkit composed of some lately developed force fields and specified models is presented to study the self-assembly, phase transition, and other properties of polymeric systems at mesoscopic scale by utilizing the…

Computational Physics · Physics 2013-10-10 You-Liang Zhu , Hong Liu , Zhan-Wei Li , Hu-Jun Qian , Giuseppe Milano , Zhong-Yuan Lu

In this paper we provide sharp criteria for linear stability or instability of equilibria of collisionless plasmas in the presence of boundaries. Specifically, we consider the relativistic Vlasov-Maxwell system with specular reflection at…

Analysis of PDEs · Mathematics 2011-12-21 Toan Nguyen , Walter A. Strauss

A GPU-accelerated version of the lattice Boltzmann method for efficient simulation of soft materials is introduced. Unlike standard approaches, this method reconstructs the distribution functions from available hydrodynamic variables…

A novel quantum algorithm for solving the Boltzmann-Maxwell equations of the 6D collisionless plasma is proposed. The equation describes the kinetic behavior of plasma particles in electromagnetic fields and is known for the classical…

Plasma Physics · Physics 2023-06-12 Hayato Higuchi , Juan William Pedersen , Akimasa Yoshikawa

This work explores the capability of simulating complex fluid flows by directly solving the Boltzmann equation. Due to the high-dimensionality of the governing equation, the substantial computational cost of solving the Boltzmann equation…

Fluid Dynamics · Physics 2023-12-05 Tarik Dzanic , Luigi Martinelli

Classical molecular dynamics (MD) simulations are important tools in life and material sciences since they allow studying chemical and biological processes in detail. However, the inherent scalability problem of particle-particle…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-08-14 Michael Schaffner , Luca Benini

We present a novel convex formulation that weakly couples the Material Point Method (MPM) with rigid body dynamics through frictional contact, optimized for efficient GPU parallelization. Our approach features an asynchronous time-splitting…

Robotics · Computer Science 2025-07-08 Chang Yu , Wenxin Du , Zeshun Zong , Alejandro Castro , Chenfanfu Jiang , Xuchen Han

The time evolution of a collisionless plasma is modeled by the relativistic Vlasov-Maxwell system which couples the Vlasov equation (the transport equation) with the Maxwell equations of electrodynamics. We consider the case that the plasma…

Mathematical Physics · Physics 2020-07-03 Jörg Weber

Nowadays, several industrial applications are being ported to parallel architectures. In fact, these platforms allow acquire more performance for system modelling and simulation. In the electric machines area, there are many problems which…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-10-25 Antonio Wendell De Oliveira Rodrigues , Frédéric Guyomarch , Yvonnick Le Menach , Jean-Luc Dekeyser

Polymerization of C60 molecular crystal under high pressure and high temperature is simulated by using linear scaling tight binding molecular dynamics (TBMD) with Graphic Processing Unit (GPU) as a computational accelerator for…

Materials Science · Physics 2010-05-06 Toshiaki Iitaka

We introduce a particle-based simulation method for granular material in interactive frame rates. We divide the simulation into two decoupled steps. In the first step, a relatively small number of particles is accurately simulated with a…

Graphics · Computer Science 2023-08-04 Alexander Sommer , Ulrich Schwanecke , Elmar Schömer

We have developed a numerical framework for a full solution of the relativistic Boltzmann equations for the quark-gluon matter using the multiple Graphics Processing Units (GPUs) on distributed clusters. Including all the $2 \to 2$…

High Energy Physics - Phenomenology · Physics 2020-10-28 Jun-Jie Zhang , Hong-Zhong Wu , Shi Pu , Guang-You Qin , Qun Wang

Within the MNPBEM toolbox, developed for the simulation of plasmonic nanoparticles using a boundary element method approach, we show how to include substrate and layer structure effects. We develop the methodology for solving Maxwell's…

Mesoscale and Nanoscale Physics · Physics 2016-05-04 Jürgen Waxenegger , Andreas Trügler , Ulrich Hohenester

Recent increases in supercomputing power, driven by the multi-core revolution and accelerators such as the IBM Cell processor, graphics processing units (GPUs) and Intel's Many Integrated Core (MIC) technology have enabled kinetic…

This paper proposes a GPU-accelerated optimization framework for collision avoidance problems where the controlled objects and the obstacles can be modeled as the finite union of convex polyhedra. A novel collision avoidance constraint is…

Robotics · Computer Science 2024-06-12 Zeming Wu , Zhuping Wang , Hao Zhang

This paper describes the main features of a pioneering unsteady solver for simulating ideal two-fluid plasmas on unstructured grids, taking profit of GPGPU (General-purpose computing on graphics processing units). The code, which has been…

Particle accelerator modeling is an important field of research and development, essential to investigating, designing and operating some of the most complex scientific devices ever built. Kinetic simulations of relativistic, charged…

Accelerator Physics · Physics 2024-05-02 Ryan T. Sandberg , Remi Lehe , Chad E. Mitchell , Marco Garten , Andrew Myers , Ji Qiang , Jean-Luc Vay , Axel Huebl

We present a GPU-native mesh adaptation procedure that incorporates a complex geometry represented with a triangle mesh within a primary Cartesian computational grid organized as a forest of octrees. A C++/CUDA program implements the…

Computational Geometry · Computer Science 2025-02-25 Khodr Jaber , Ebenezer E. Essel , Pierre E. Sullivan