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NVidia RTX platform has been changing and extending the possibilities for real time Computer Graphics applications. It is the first time in history that retail graphics cards have full hardware support for ray tracing primitives. It still a…

Graphics · Computer Science 2020-06-23 Vinicius da Silva , Luiz Velho

Ray tracing has long been the holy grail of real time rendering. This technique, commonly used for photo realism, simulates the physical behavior of light, at the cost of being computationally heavy. With the introduction of Nvidia RTX…

Graphics · Computer Science 2023-12-13 Pedro Granja , João Pereira

General Purpose computing on Graphical Processing Units (GPGPU) has resulted in unprecedented levels of speedup over its CPU counterparts, allowing programmers to harness the computational power of GPU shader cores to accelerate other…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-03-20 Vani Nagarajan , Milind Kulkarni

Ray tracing has been typically known as a graphics rendering method capable of producing highly realistic imagery and visual effects generated by computers. More recently the performance improvements in Graphics Processing Units (GPUs) have…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-05-15 Vinh Pham Van , Juan Fumero , Athanasios Stratikopoulos , Florin Blanaru , Christos Kotselidis

We present a fast, differentiable, GPU-accelerated optimization method for ray path tracing in environments containing planar reflectors and straight diffraction edges. Based on Fermat's principle, our approach reformulates the path-finding…

Signal Processing · Electrical Eng. & Systems 2026-01-01 Jérome Eertmans , Sophie Lequeu , Benoît Legat , Laurent Jacques , Claude Oestges

This paper presents a high speed implementation of an optical flow algorithm which computes planar velocity fields in an experimental flow. Real-time computation of the flow velocity field allows the experimentalist to have instantaneous…

Fluid Dynamics · Physics 2013-09-26 N. Gautier , J-L. Aider

The tracking module of a visual-inertial SLAM system processes incoming image frames and IMU data to estimate the position of the frame in relation to the map. It is important for the tracking to complete in a timely manner for each frame…

Robotics · Computer Science 2025-09-16 Kimia Khabiri , Parsa Hosseininejad , Shishir Gopinath , Karthik Dantu , Steven Y. Ko

Developing and evaluating vision science methods require robust and efficient tools for assessing their performance in various real-world scenarios. This study presents a novel virtual reality (VR) simulation tool that simulates real-world…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Benedikt W. Hosp , Martin Dechant , Yannick Sauer , Rajat Agarwala , Siegfried Wahl

Particle-based representations of radiance fields such as 3D Gaussian Splatting have found great success for reconstructing and re-rendering of complex scenes. Most existing methods render particles via rasterization, projecting them to…

We introduce microJAX, the first fully differentiable implementation of the image-centered ray-shooting (ICRS) algorithm for gravitational microlensing. Built on JAX and its XLA just-in-time compiler, microJAX exploits GPU parallelism while…

Earth and Planetary Astrophysics · Physics 2025-10-06 Shota Miyazaki , Hajime Kawahara

Real-time object detection on Unmanned Aerial Vehicles (UAVs) is a challenging issue due to the limited computing resources of edge GPU devices as Internet of Things (IoT) nodes. To solve this problem, in this paper, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2022-09-08 Wei Zhou , Xuanlin Min , Rui Hu , Yiwen Long , Huan Luo , JunYi

We introduce GRay, a massively parallel integrator designed to trace the trajectories of billions of photons in a curved spacetime. This GPU-based integrator employs the stream processing paradigm, is implemented in CUDA C/C++, and runs on…

Instrumentation and Methods for Astrophysics · Physics 2015-06-15 Chi-kwan Chan , Dimitrios Psaltis , Feryal Ozel

Efficiency and robustness are the essential criteria for the visual-inertial odometry (VIO) system. To process massive visual data, the high cost on CPU resources and computation latency limits VIO's possibility in integration with other…

Robotics · Computer Science 2021-09-27 Yao He , Huai Yu , Wen Yang , Sebastian Scherer

We present a novel, hardware rasterized rendering approach for ray-based 3D Gaussian Splatting (RayGS), obtaining both fast and high-quality results for novel view synthesis. Our work contains a mathematically rigorous and geometrically…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Samuel Rota Bulò , Nemanja Bartolovic , Lorenzo Porzi , Peter Kontschieder

Surgical navigation provides real-time guidance by estimating the pose of patient anatomy and surgical instruments to visualize relevant intraoperative information. In conventional systems, instruments are typically tracked using fiducial…

Human-Computer Interaction · Computer Science 2026-03-10 Jiaming Zhang , Mingxu Liu , Hongchao Shu , Ruixing Liang , Yihao Liu , Ojas Taskar , Amir Kheradmand , Mehran Armand , Alejandro Martin-Gomez

The recent introduction of powerful embedded graphics processing units (GPUs) has allowed for unforeseen improvements in real-time computer vision applications. It has enabled algorithms to run onboard, well above the standard video rates,…

Computer Vision and Pattern Recognition · Computer Science 2020-08-04 Balazs Nagy , Philipp Foehn , Davide Scaramuzza

Real-time rendering of dynamic line sets is relevant in many visualization tasks, including unsteady flow visualization and interactive white matter reconstruction from Magnetic Resonance Imaging. High-quality global illumination and…

Graphics · Computer Science 2026-02-13 Bram Kraaijeveld , Andrei C. Jalba , Anna Vilanova , Maxime Chamberland

Polarized Resonant Soft X-ray scattering (P-RSoXS) has emerged as a powerful synchrotron-based tool that combines principles of X-ray scattering and X-ray spectroscopy. P-RSoXS provides unique sensitivity to molecular orientation and…

This paper presents a realization of the approach to spatial 3D stereo of visualization of 3D images with use parallel Graphics processing unit (GPU). The experiments of realization of synthesis of images of a 3D stage by a method of trace…

Graphics · Computer Science 2018-05-07 Anas M. Al-Oraiqat , S. A. Zori

Eye tracking (ET) is a key enabler for Augmented and Virtual Reality (AR/VR). Prototyping new ET hardware requires assessing the impact of hardware choices on eye tracking performance. This task is compounded by the high cost of obtaining…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Esther Y. H. Lin , Yimin Ding , Jogendra Kundu , Yatong An , Mohamed T. El-Haddad , Alexander Fix