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We propose a novel approach for probabilistic generative modeling of 3D shapes. Unlike most existing models that learn to deterministically translate a latent vector to a shape, our model, Point-Voxel Diffusion (PVD), is a unified,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Linqi Zhou , Yilun Du , Jiajun Wu

Deep generative models have shown success in generating 3D shapes with different representations. In this work, we propose Neural Volumetric Mesh Generator(NVMG) which can generate novel and high-quality volumetric meshes. Unlike the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-10 Yan Zheng , Lemeng Wu , Xingchao Liu , Zhen Chen , Qiang Liu , Qixing Huang

We address the problem of 3D object detection, that is, estimating 3D object bounding boxes from point clouds. 3D object detection methods exploit either voxel-based or point-based features to represent 3D objects in a scene. Voxel-based…

Computer Vision and Pattern Recognition · Computer Science 2021-04-05 Jongyoun Noh , Sanghoon Lee , Bumsub Ham

In recent years, 3D Gaussian splatting has emerged as a powerful technique for 3D reconstruction and generation, known for its fast and high-quality rendering capabilities. To address these shortcomings, this paper introduces a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Xianglong He , Junyi Chen , Sida Peng , Di Huang , Yangguang Li , Xiaoshui Huang , Chun Yuan , Wanli Ouyang , Tong He

We propose a novel point cloud U-Net diffusion architecture for 3D generative modeling capable of generating high-quality and diverse 3D shapes while maintaining fast generation times. Our network employs a dual-branch architecture,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-13 Ioannis Romanelis , Vlassios Fotis , Athanasios Kalogeras , Christos Alexakos , Konstantinos Moustakas , Adrian Munteanu

We propose a method to generate 3D shapes using point clouds. Given a point-cloud representation of a 3D shape, our method builds a kd-tree to spatially partition the points. This orders them consistently across all shapes, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2017-07-21 Matheus Gadelha , Subhransu Maji , Rui Wang

Existing convolutional learning methods for 3D point cloud data are divided into two paradigms: point-based methods that preserve geometric precision but often face performance challenges, and voxel-based methods that achieve high…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Lihan Li , Haofeng Zhong , Rui Bu , Mingchao Sun , Wenzheng Chen , Baoquan Chen , Yangyan Li

Recent advances in sparse voxel representations have significantly improved the quality of 3D content generation, enabling high-resolution modeling with fine-grained geometry. However, existing frameworks suffer from severe computational…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Yiwen Chen , Zhihao Li , Yikai Wang , Hu Zhang , Qin Li , Chi Zhang , Guosheng Lin

With the advance of diffusion models, today's video generation has achieved impressive quality. But generating temporal consistent long videos is still challenging. A majority of video diffusion models (VDMs) generate long videos in an…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Kaifeng Gao , Jiaxin Shi , Hanwang Zhang , Chunping Wang , Jun Xiao

In this paper, we propose a novel variable rate deep compression architecture that operates on raw 3D point cloud data. The majority of learning-based point cloud compression methods work on a downsampled representation of the data.…

Computer Vision and Pattern Recognition · Computer Science 2022-05-17 Md Ahmed Al Muzaddid , William J. Beksi

The recent success of neural networks enables a better interpretation of 3D point clouds, but processing a large-scale 3D scene remains a challenging problem. Most current approaches divide a large-scale scene into small regions and combine…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Chunghyun Park , Yoonwoo Jeong , Minsu Cho , Jaesik Park

Autoregressive multimodal large language models (MLLMs) enable 3D generation but struggle to scale to high-resolution shapes due to inadequate 3D tokenizations. Compact set-based representations discard deterministic spatial ordering,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Yuan Li , Congyi Zhang , Xifeng Gao , Xiaohu Guo

We present Point-Voxel CNN (PVCNN) for efficient, fast 3D deep learning. Previous work processes 3D data using either voxel-based or point-based NN models. However, both approaches are computationally inefficient. The computation cost and…

Computer Vision and Pattern Recognition · Computer Science 2019-12-11 Zhijian Liu , Haotian Tang , Yujun Lin , Song Han

This work presents a generative adversarial architecture for generating three-dimensional shapes based on signed distance representations. While the deep generation of shapes has been mostly tackled by voxel and surface point cloud…

Computer Vision and Pattern Recognition · Computer Science 2020-03-27 Marian Kleineberg , Matthias Fey , Frank Weichert

Diffusion Transformers have recently shown remarkable effectiveness in generating high-quality 3D point clouds. However, training voxel-based diffusion models for high-resolution 3D voxels remains prohibitively expensive due to the cubic…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Shentong Mo , Enze Xie , Yue Wu , Junsong Chen , Matthias Nießner , Zhenguo Li

We propose a practical deep generative approach for lossless point cloud geometry compression, called MSVoxelDNN, and show that it significantly reduces the rate compared to the MPEG G-PCC codec. Our previous work based on autoregressive…

Image and Video Processing · Electrical Eng. & Systems 2021-04-21 Dat Thanh Nguyen , Maurice Quach , Giuseppe Valenzise , Pierre Duhamel

Generative models have proven to be an outstanding tool for representing high-dimensional probability distributions and generating realistic-looking images. An essential characteristic of generative models is their ability to produce…

Machine Learning · Computer Science 2019-11-26 Mohamed Elfeki , Camille Couprie , Morgane Riviere , Mohamed Elhoseiny

Generative models can be used to synthesize 3D objects of high quality and diversity. However, there is typically no control over the properties of the generated object.This paper proposes a novel generative adversarial network (GAN) setup…

Computer Vision and Pattern Recognition · Computer Science 2022-09-12 Larissa T. Triess , Andre Bühler , David Peter , Fabian B. Flohr , J. Marius Zöllner

Generative models have proven effective at modeling 3D shapes and their statistical variations. In this paper we investigate their application to point clouds, a 3D shape representation widely used in computer vision for which, however,…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Roman Klokov , Edmond Boyer , Jakob Verbeek

Recent Transformer-based 3D object detectors learn point cloud features either from point- or voxel-based representations. However, the former requires time-consuming sampling while the latter introduces quantization errors. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2023-05-12 Honghui Yang , Wenxiao Wang , Minghao Chen , Binbin Lin , Tong He , Hua Chen , Xiaofei He , Wanli Ouyang
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