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Doodling is a useful and common intelligent skill that people can learn and master. In this work, we propose a two-stage learning framework to teach a machine to doodle in a simulated painting environment via Stroke Demonstration and deep…

Computer Vision and Pattern Recognition · Computer Science 2018-10-16 Tao Zhou , Chen Fang , Zhaowen Wang , Jimei Yang , Byungmoon Kim , Zhili Chen , Jonathan Brandt , Demetri Terzopoulos

Additive manufacturing of metal parts involves phase transformations and high temperature gradients which lead to uneven thermal expansion and contraction, and, consequently, distortion of the fabricated components. The distortion has a…

Computational Engineering, Finance, and Science · Computer Science 2023-02-15 Weiming Wang , Fred van Keulen , Jun Wu

Multi-directional 3D printing has the capability of decreasing or eliminating the need for support structures. Recent work proposed a beam-guided search algorithm to find an optimized sequence of plane-clipping, which gives volume…

Graphics · Computer Science 2020-07-21 Chenming Wu , Yong-Jin Liu , Charlie C. L. Wang

We introduce a novel learning-based method for encoding and manipulating 3D surface meshes. Our method is specifically designed to create an interpretable embedding space for deformable shape collections. Unlike previous 3D mesh…

Computer Vision and Pattern Recognition · Computer Science 2023-10-30 Sara Hahner , Souhaib Attaiki , Jochen Garcke , Maks Ovsjanikov

We study mechanical structures composed of spatial four-bar linkages that are bistable, that is, they allow for two distinct configurations. They have an interpretation as quad nets in the Study quadric which can be used to prove existence…

Metric Geometry · Mathematics 2026-04-02 Gudrun Szewieczek , Daniel Huczala , Martin Pfurner , Hans-Peter Schröcker

We present a novel mesh-based learning approach (N-Cloth) for plausible 3D cloth deformation prediction. Our approach is general and can handle cloth or obstacles represented by triangle meshes with arbitrary topologies. We use graph…

Graphics · Computer Science 2022-05-31 Yudi Li , Min Tang , Yun Yang , Zi Huang , Ruofeng Tong , Shuangcai Yang , Yao Li , Dinesh Manocha

Multilayer metasurfaces provide substantially greater spectral design freedom than single-layer devices, yet their implementation in the visible and near-infrared remains limited by the complexity, cost, and low throughput of conventional…

Optics · Physics 2026-01-21 A. Bilgehan Baspinar , Phillippe Pearson , Andrei Faraon

This paper introduces a novel curve-based slicing method for generating planar layers with dynamically varying orientations in digital light processing (DLP) 3D printing. Our approach effectively addresses key challenges in DLP printing,…

Graphics · Computer Science 2025-09-03 Chengkai Dai , Tao Liu , Dezhao Guo , Binzhi Sun , Guoxin Fang , Yeung Yam , Charlie C. L. Wang

We define and examine flip operations for quadrilateral and hexahedral meshes, similar to the flipping transformations previously used in triangular and tetrahedral mesh generation.

Computational Geometry · Computer Science 2010-01-21 Marshall Bern , David Eppstein , Jeff Erickson

We describe an adaptive version of a method for generating valid naturally curved quadrilateral meshes. The method uses a guiding field, derived from the concept of a cross field, to create block decompositions of multiply connected two…

Numerical Analysis · Mathematics 2020-02-18 Julian Marcon , David A. Kopriva , Spencer J. Sherwin , Joaquim Peiró

The generation of production-ready quad-dominant meshes is a cornerstone of modern 3D content creation. Generating anisotropic quad-dominant meshes from point clouds is challenging, as existing methods are typically limited to producing…

Distributed quantum computing (DQC) offers a pathway for scaling up quantum computing architectures beyond the confines of a single chip. Entanglement is a crucial resource for implementing non-local operations in DQC, and it is required to…

Quantum Physics · Physics 2025-03-25 Ji Liu , Allen Zang , Martin Suchara , Tian Zhong , Paul D Hovland

Topological defects play a critical role across many fields, mediating phase transitions and macroscopic behaviors as they move through space. Their role as robust information carriers has also generated much attention. However, controlling…

Additive manufacturing builds physical objects by accumulating layers upon layers of solidified material. This process is typically done with horizontal planar layers. However, fused filament printers have the capability to extrude material…

Graphics · Computer Science 2024-06-07 Emilio Ottonello , Pierre-Alexandre Hugron , Alberto Parmiggiani , Sylvain Lefebvre

We propose DeMapGS, a structured Gaussian Splatting framework that jointly optimizes deformable surfaces and surface-attached 2D Gaussian splats. By anchoring splats to a deformable template mesh, our method overcomes topological…

Graphics · Computer Science 2025-12-12 Shuyi Zhou , Shengze Zhong , Kenshi Takayama , Takafumi Taketomi , Takeshi Oishi

Analysis of the 3D Texture is indispensable for various tasks, such as retrieval, segmentation, classification, and inspection of sculptures, knitted fabrics, and biological tissues. A 3D texture is a locally repeated surface variation…

Computer Vision and Pattern Recognition · Computer Science 2023-11-20 Iyyakutti Iyappan Ganapathi , Fayaz Ali , Sajid Javed , Syed Sadaf Ali , Naoufel Werghi

The so-called motorcycle graph has been employed in recent years for various purposes in the context of structured and aligned block decomposition of 2D shapes and 2-manifold surfaces. Applications are in the fields of surface…

Graphics · Computer Science 2021-12-14 Hendrik Brückler , Ojaswi Gupta , Manish Mandad , Marcel Campen

Applications that require Internet access to remote 3D datasets are often limited by the storage costs of 3D models. Several compression methods are available to address these limits for objects represented by triangle meshes. Many CAD and…

Graphics · Computer Science 2007-05-23 Davis King , Jarek Rossignac , Andrzej Szymczak

Ruled surface is widely used in engineering design such as parting surface design of injection mold and checking surface design of checking fixture, which are usually generated by offsetting 3D curves. However, in 3D curve offset, there…

Computational Geometry · Computer Science 2013-03-18 Kun Jiang , Xionghui Zhou , Min Li , Qiang Niu

In recent years, four-dimensional (4D) fabrication has emerged as a powerful technology capable of revolutionizing the field of tissue engineering. This technology represents a shift in perspective from traditional tissue engineering…

Medical Physics · Physics 2025-01-15 Lorenzo Bonetti , Giulia Scalet