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Given a weighted $n$-vertex graph $G$ with integer edge-weights taken from a range $[-M,M]$, we show that the minimum-weight simple path visiting $k$ vertices can be found in time $\tilde{O}(2^k \poly(k) M n^\omega) = O^*(2^k M)$. If the…

Data Structures and Algorithms · Computer Science 2013-07-10 Avinatan Hassidim , Orgad Keller , Moshe Lewenstein , Liam Roditty

We study the problem of treasure hunt in a graph by a mobile agent. The nodes in the graph are anonymous and the edges at any node $v$ of degree $deg(v)$ are labeled arbitrarily as $0,1,\ldots, deg(v)-1$. A mobile agent, starting from a…

Data Structures and Algorithms · Computer Science 2021-03-11 Barun Gorain , Kaushik Mondal , Himadri Nayak , Supantha Pandit

Local search is a widely-employed strategy for finding good solutions to Traveling Salesman Problem. We analyze the problem of determining whether the weight of a given cycle can be decreased by a popular $k$-opt move. Earlier work has…

Data Structures and Algorithms · Computer Science 2019-09-04 Édouard Bonnet , Yoichi Iwata , Bart M. P. Jansen , Łukasz Kowalik

It is required to find an optimal order of constructing the edges of a network so as to minimize the sum of the weighted connection times of relevant pairs of vertices. Construction can be performed anytime anywhere in the network, with a…

Data Structures and Algorithms · Computer Science 2021-04-20 Igor Averbakh

We study the problem of deterministically exploring an undirected and initially unknown graph with $n$ vertices either by a single agent equipped with a set of pebbles, or by a set of collaborating agents. The vertices of the graph are…

Data Structures and Algorithms · Computer Science 2018-05-10 Yann Disser , Jan Hackfeld , Max Klimm

Finding a minimum spanning tree (MST) for $n$ points in an arbitrary metric space is a fundamental primitive for hierarchical clustering and many other ML tasks, but this takes $\Omega(n^2)$ time to even approximate. We introduce a…

Data Structures and Algorithms · Computer Science 2025-02-19 Nate Veldt , Thomas Stanley , Benjamin W. Priest , Trevor Steil , Keita Iwabuchi , T. S. Jayram , Geoffrey Sanders

The minimum $k$-enclosing ball problem seeks the ball with smallest radius that contains at least~$k$ of~$m$ given points in a general $n$-dimensional Euclidean space. This problem is NP-hard. We present a branch-and-bound algorithm on the…

Optimization and Control · Mathematics 2017-07-12 Marta Cavaleiro , Farid Alizadeh

We show that the Minimal Length-Bounded L-But problem can be computed in linear time with respect to L and the tree-width of the input graph as parameters. In this problem the task is to find a set of edges of a graph such that after…

Data Structures and Algorithms · Computer Science 2016-10-25 Dušan Knop , Pavel Dvořák

This paper presents an efficient approach to object manipulation planning using Monte Carlo Tree Search (MCTS) to find contact sequences and an efficient ADMM-based trajectory optimization algorithm to evaluate the dynamic feasibility of…

Robotics · Computer Science 2023-03-21 Huaijiang Zhu , Avadesh Meduri , Ludovic Righetti

We analyze two classic variants of the Traveling Salesman Problem using the toolkit of fine-grained complexity. Our first set of results is motivated by the Bitonic TSP problem: given a set of $n$ points in the plane, compute a shortest…

Data Structures and Algorithms · Computer Science 2016-07-12 Mark de Berg , Kevin Buchin , Bart M. P. Jansen , Gerhard Woeginger

Monte-Carlo Tree Search (MCTS) is a family of sampling-based search algorithms widely used for online planning in sequential decision-making domains and at the heart of many recent advances in artificial intelligence. Understanding the…

Artificial Intelligence · Computer Science 2025-09-25 Yiyu Qian , Tim Miller , Zheng Qian , Liyuan Zhao

Let $G=(V,E)$ be a simple graph. A function $f:V\rightarrow \mathbb{N}\cup \{0\}$ is called a configuration of pebbles on the vertices of $G$ and the weight of $f$ is $w(f)=\sum_{u\in V}f(u)$ which is just the total number of pebbles…

Combinatorics · Mathematics 2023-08-23 Saeid Alikhani , Fatemeh Aghaei

Designing fare systems for public transportation networks is a challenging task. A popular approach is to partition the network into fare zones (``zoning'') and fix journey prices depending on the number of traversed zones (``pricing''). In…

Data Structures and Algorithms · Computer Science 2026-04-27 Martin Hoefer , Lennart Kauther , Philipp Pabst , Britta Peis , Khai Van Tran

Various applications of graphs, in particular applications related to finding shortest paths, naturally get inputs with real weights on the edges. However, for algorithmic or visualization reasons, inputs with integer weights would often be…

Computational Complexity · Computer Science 2019-05-22 Herman Haverkort , David Kübel , Elmar Langetepe

Graph pebbling is a network optimization model for satisfying vertex demands with vertex supplies (called pebbles), with partial loss of pebbles in transit. The pebbling number of a demand in a graph is the smallest number for which every…

Combinatorics · Mathematics 2021-12-22 Glenn Hurlbert , Essak Seddiq

In the point set embeddability problem, we are given a plane graph $G$ with $n$ vertices and a point set $S$ with $n$ points. Now the goal is to answer the question whether there exists a straight-line drawing of $G$ such that each vertex…

Computational Geometry · Computer Science 2020-05-13 Tanaeem M. Moosa , M. Sohel Rahman

In this paper, we introduce a novel algorithm to solve projected model counting (PMC). PMC asks to count solutions of a Boolean formula with respect to a given set of projected variables, where multiple solutions that are identical when…

Artificial Intelligence · Computer Science 2018-05-16 Johannes K. Fichte , Michael Morak , Markus Hecher , Stefan Woltran

Given two sets of points in the plane, $P$ of $n$ terminals and $S$ of $m$ Steiner points, a Steiner tree of $P$ is a tree spanning all points of $P$ and some (or none or all) points of $S$. A Steiner tree with length of longest edge…

Computational Geometry · Computer Science 2010-12-08 A. Karim Abu-Affash

The multi-agent path finding (MAPF) problem asks to find a set of paths on a graph such that when synchronously following these paths the agents never encounter a conflict. In the most widespread MAPF formulation, the so-called Classical…

Multiagent Systems · Computer Science 2025-05-16 Artem Agafonov , Konstantin Yakovlev

In this paper, we plan missions for a fleet of agents in undirected graphs, such as grids, with multiple goals. In contrast to regular multi-agent path-finding, the solver finds and updates the assignment of goals to the agents on its own.…

Multiagent Systems · Computer Science 2025-12-30 Stefan Edelkamp