English
Related papers

Related papers: An algorithm with improved complexity for pebble m…

200 papers

Kondo et al. (DS 2014) proposed methods for computing distances between unordered rooted trees by transforming an instance of the distance computing problem into an instance of the integer programming problem. They showed that the tree edit…

Data Structures and Algorithms · Computer Science 2017-06-13 Eunpyeong Hong , Yasuaki Kobayashi , Akihiro Yamamoto

Given a graph with edge costs and vertex profits and given a budget B, the Orienteering Problem asks for a walk of cost at most B of maximum profit. Additionally, each profit may be given with a time window within it can be collected by the…

Data Structures and Algorithms · Computer Science 2024-10-17 Kevin Buchin , Mart Hagedoorn , Guangping Li , Carolin Rehs

Graph pebbling is a combinatorial game played on an undirected graph with an initial configuration of pebbles. A pebbling move consists of removing two pebbles from one vertex and placing one pebble on an adjacent vertex. The pebbling…

Combinatorics · Mathematics 2023-12-21 Dominic Flocco , Jonad Pulaj , Carl Yerger

A fully threaded tree (FTT) for adaptive refinement of regular meshes is described. By using a tree threaded at all levels, tree traversals for finding nearest neighbors are avoided. All operations on a tree including tree modifications are…

Astrophysics · Physics 2009-10-30 Alexei M. Khokhlov

We study the computational complexity of optimally solving multi-robot path planning problems on planar graphs. For four common time- and distance-based objectives, we show that the associated path optimization problems for multiple robots…

Robotics · Computer Science 2015-12-08 Jingjin Yu

We present a novel quantum walk-based approach to solve the Minimum Spanning Tree (MST) problem under a maximal degree constraint (MDC). By recasting the classical MST problem as a quantum walk on a graph, where vertices are encoded as…

The Planar Steiner Tree problem is one of the most fundamental NP-complete problems as it models many network design problems. Recall that an instance of this problem consists of a graph with edge weights, and a subset of vertices (often…

Data Structures and Algorithms · Computer Science 2018-11-19 Sándor Kisfaludi-Bak , Jesper Nederlof , Erik Jan van Leeuwen

Finding shortest paths in a given network (e.g., a computer network or a road network) is a well-studied task with many applications. We consider this task under the presence of an adversary, who can manipulate the network by perturbing its…

Social and Information Networks · Computer Science 2021-07-08 Benjamin A. Miller , Zohair Shafi , Wheeler Ruml , Yevgeniy Vorobeychik , Tina Eliassi-Rad , Scott Alfeld

In this paper, we study the complexity of the periodic temporal graph realization problem with respect to upper bounds on the fastest path durations among its vertices. This constraint with respect to upper bounds appears naturally in…

Data Structures and Algorithms · Computer Science 2025-04-22 George B. Mertzios , Hendrik Molter , Nils Morawietz , Paul G. Spirakis

We provide a spectrum of new theoretical insights and practical results for finding a Minimum Dilation Triangulation (MDT), a natural geometric optimization problem of considerable previous attention: Given a set $P$ of $n$ points in the…

Computational Geometry · Computer Science 2025-02-26 Sándor P. Fekete , Phillip Keldenich , Michael Perk

Decision trees, without appropriate constraints, can easily become overly complex and prone to overfit, capturing noise rather than generalizable patterns. To resolve this problem,pruning operation is a crucial part in optimizing decision…

Machine Learning · Computer Science 2025-08-11 Hasibul Karim Shanto , Umme Ayman Koana , Shadikur Rahman

This paper considers the Hamiltonian walk problem in the multi-agent coordination framework, referred to as $k$-agents Hamiltonian walk problem ($k$-HWP). In this problem, a set of $k$ connected agents collectively compute a spanning walk…

Data Structures and Algorithms · Computer Science 2025-08-27 Saswata Jana , Giuseppe F. Italiano , Partha Sarathi Mandal

In this paper, we present fixed-parameter tractability algorithms for both the undirected and directed versions of the Spanning Tree Isomorphism Problem, parameterized by the size $k$ of a redundant set. A redundant set is a collection of…

Data Structures and Algorithms · Computer Science 2025-08-08 Fangjian Shen , Yicheng Zheng , Wushao Wen , Hankz Hankui Zhuo

We develop two different methods to achieve subexponential time parameterized algorithms for problems on sparse directed graphs. We exemplify our approaches with two well studied problems. For the first problem, {\sc $k$-Leaf…

Data Structures and Algorithms · Computer Science 2010-01-07 Frederic Dorn , Fedor V. Fomin , Daniel Lokshtanov , Venkatesh Raman , Saket Saurabh

A merge tree is a fundamental topological structure used to capture the sub-level set (and similarly, super-level set) topology in scalar data analysis. The interleaving distance is a theoretically sound, stable metric for comparing merge…

Computational Geometry · Computer Science 2026-02-13 Althaf P , Amit Chattopadhyay , Osamu Saeki

Probabilistic sampling methods have become very popular to solve single-shot path planning problems. Rapidly-exploring Random Trees (RRTs) in particular have been shown to be efficient in solving high dimensional problems. Even though…

Artificial Intelligence · Computer Science 2009-12-02 Nicolas A. Barriga , Mauricio Araya-López

Consider a configuration of pebbles distributed on the vertices of a connected graph of order $n$. A pebbling step consists of removing two pebbles from a given vertex and placing one pebble on an adjacent vertex. A distribution of pebbles…

Combinatorics · Mathematics 2012-04-12 Melody Chan , Anant P. Godbole

UCT, a state-of-the art algorithm for Monte Carlo tree sampling (MCTS), is based on UCB, a sampling policy for the Multi-armed Bandit Problem (MAB) that minimizes the accumulated regret. However, MCTS differs from MAB in that only the final…

Artificial Intelligence · Computer Science 2012-07-26 David Tolpin , Solomon Eyal Shimony

Finding paths in graphs is a fundamental graph-theoretic task. In this work, we we are concerned with finding a path with some constraints on its length and the number of vertices neighboring the path, that is, being outside of and incident…

Computational Complexity · Computer Science 2019-05-28 Max-Jonathan Luckow , Till Fluschnik

A pebbling move on a graph consists of taking two pebbles off of one vertex and placing one pebble on an adjacent vertex. In the traditional pebbling problem we try to reach a specified vertex of the graph by a sequence of pebbling moves.…