Related papers: Saturating automata for game semantics
In this paper we give automata-based representation of LTL-FO$^+$ properties. LTL-FO$^+$ is an extension of LTL that includes first-order quantification over bounded variable, thus greatly increasing the expressivity of the language. An…
In GFG automata, it is possible to resolve nondeterminism in a way that only depends on the past and still accepts all the words in the language. The motivation for GFG automata comes from their adequacy for games and synthesis, wherein…
We investigate means of efficient computation of the simulation relation over symbolic finite automata (SFAs), i.e., finite automata with transitions labeled by predicates over alphabet symbols. In one approach, we build on the algorithm by…
Analogous to regular string and tree languages, regular languages of directed acyclic graphs (DAGs) are defined in the literature. Although called regular, those DAG-languages are more powerful and, consequently, standard problems have a…
Given a Probabilistic Finite Automata (PFA), a set of states S, and an error threshold e > 0, our algorithm approximates the infimum probability (quantifying over all infinite words) that the automata reaches S. Our result contrasts with…
In this paper, we study a class of cellular automata (CA) called stable cellular automata (SCA) that preserve stability by reflection, modulo-recurrent, and richness. After applying these automata to Sturmian words, we determine some of…
A stochastic timed automaton is a purely stochastic process defined on a timed automaton, in which both delays and discrete choices are made randomly. We study the almost-sure model-checking problem for this model, that is, given a…
Our broader goal is to automatically translate English sentences into formulas in appropriate knowledge representation languages as a step towards understanding and thus answering questions with respect to English text. Our focus in this…
In this paper, the author aims to establish a mathematical model for a mimic computer. To this end, a novel automaton is proposed. First, a one-dimensional cellular automaton is used for expressing some dynamic changes in the structure of a…
Bruyere and Carton lifted the notion of finite automata reading infinite words to finite automata reading words with shape an arbitrary linear order L. Automata on finite words can be used to represent infinite structures, the so-called…
We introduce tree stack automata as a new class of automata with storage and identify a restricted form of tree stack automata that recognises exactly the multiple context-free languages.
Every function on a finite set defines an equivalence relation and, therefore, a partition called the kernel of the function. Automata such that every possible partition is the kernel of a word are called totally compatible. A…
We present an approach for systematically anticipating the actions and policies employed by \emph{oblivious} environments in concurrent stochastic games, while maximizing a reward function. Our main contribution lies in the synthesis of a…
Finite-turn pushdown automata (PDA) are investigated concerning their descriptional complexity. It is known that they accept exactly the class of ultralinear context-free languages. Furthermore, the increase in size when converting…
An extension of the WHILE-language is developed for programming game-theoretic mechanisms involving multiple agents. Examples of such mechanisms include auctions, voting procedures, and negotiation protocols. A structured operational…
Linearly bounded Turing machines have been mainly studied as acceptors for context-sensitive languages. We define a natural class of infinite automata representing their observable computational behavior, called linearly bounded graphs.…
Equality saturation, a technique for program optimisation and reasoning, has gained attention due to the resurgence of equality graphs (e-graphs). E-graphs represent equivalence classes of terms under rewrite rules, enabling simultaneous…
The ability to learn optimal control policies in systems where action space is defined by sentences in natural language would allow many interesting real-world applications such as automatic optimisation of dialogue systems. Text-based…
Limit-average automata are weighted automata on infinite words that use average to aggregate the weights seen in infinite runs. We study approximate learning problems for limit-average automata in two settings: passive and active. In the…
This paper connects the classes of weighted alternating finite automata (WAFA), weighted finite tree automata (WFTA), and polynomial automata (PA). First, we investigate the use of trees in the run semantics for weighted alternating…