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Finitary Idealized Concurrent Algol (FICA) is a prototypical programming language combining functional, imperative, and concurrent computation. There exists a fully abstract game model of FICA, which in principle can be used to prove…

Formal Languages and Automata Theory · Computer Science 2021-01-22 Alex Dixon , Ranko Lazić , Andrzej S. Murawski , Igor Walukiewicz

In this paper we revisit the regular-language representation of game semantics of second-order recursion free Idealized Algol with infinite data types. By using symbolic values instead of concrete ones we generalize the standard notion of…

Formal Languages and Automata Theory · Computer Science 2012-10-10 Aleksandar S. Dimovski

Equality saturation is an emerging technique for program and query optimization developed in the programming language community. It performs term rewriting over an E-graph, a data structure that compactly represents a program space. Despite…

Programming Languages · Computer Science 2025-01-07 Dan Suciu , Yisu Remy Wang , Yihong Zhang

Automata over infinite words, also known as omega-automata, play a key role in the verification and synthesis of reactive systems. The spectrum of omega-automata is defined by two characteristics: the acceptance condition (e.g. B\"uchi or…

Formal Languages and Automata Theory · Computer Science 2021-01-01 Rayna Dimitrova , Bernd Finkbeiner , Hazem Torfah

The value 1 problem is a decision problem for probabilistic automata over finite words: given a probabilistic automaton, are there words accepted with probability arbitrarily close to 1? This problem was proved undecidable recently; to…

Formal Languages and Automata Theory · Computer Science 2017-01-11 Nathanaël Fijalkow , Hugo Gimbert , Edon Kelmendi , Youssouf Oualhadj

This paper presents the first step of a wider research effort to apply tree automata completion to the static analysis of functional programs. Tree Automata Completion is a family of techniques for computing or approximating the set of…

Logic in Computer Science · Computer Science 2014-10-14 Thomas Genet

Finite automata (FA) are a fundamental computational abstraction that is widely used in practice for various tasks in computer science, linguistics, biology, electrical engineering, and artificial intelligence. Given an input word, an FA…

Artificial Intelligence · Computer Science 2026-04-22 Jaime Cuartas Granada , Alexey Ignatiev , Peter J. Stuckey

Equality saturation is a program optimization technique based on non-destructive rewriting and a form of abstract interpretation called e-class analysis. Existing e-class analyses are pessimistic and therefore typically imprecise when…

Programming Languages · Computer Science 2026-04-17 Russel Arbore , Alvin Cheung , Max Willsey

Families of deterministic finite automata (FDFA) represent regular $\omega$-languages through their ultimately periodic words (UP-words). An FDFA accepts pairs of words, where the first component corresponds to a prefix of the UP-word, and…

Formal Languages and Automata Theory · Computer Science 2025-06-17 León Bohn , Yong Li , Christof Löding , Sven Schewe

Game semantics is a powerful method of semantic analysis for programming languages. It gives mathematically accurate models ("fully abstract") for a wide variety of programming languages. Game semantic models are combinatorial…

Programming Languages · Computer Science 2017-12-04 Dan R. Ghica , Khulood Alyahya

We introduce saturation of nondeterministic tree automata, a technique that consists of adding new transitions to an automaton while preserving its language. We implemented our algorithm on minotaut - a module of the tree automata library…

Formal Languages and Automata Theory · Computer Science 2016-12-16 Ricardo Manuel de Oliveira Almeida

Extensions of {\omega}-automata to infinite alphabets typically rely on symbolic guards to keep the transition relation finite, and on registers or memory cells to preserve information from past symbols. Symbolic transitions alone are…

Formal Languages and Automata Theory · Computer Science 2025-12-03 Luca Di Stefano

First-order linear temporal logic (FOLTL) is a flexible and expressive formalism capable of naturally describing complex behaviors and properties. Although the logic is in general highly undecidable, the idea of using it as a specification…

Logic in Computer Science · Computer Science 2024-05-31 Luca Geatti , Alessandro Gianola , Nicola Gigante

Probabilistic automata are an extension of nondeterministic finite automata in which transitions are annotated with probabilities. Despite its simplicity, this model is very expressive and many of the associated algorithmic questions are…

Formal Languages and Automata Theory · Computer Science 2022-05-20 Nathanaël Fijalkow , Cristian Riveros , James Worrell

While many applications of automata in formal methods can use nondeterministic automata, some applications, most notably synthesis, need deterministic or good-for-games (GFG) automata. The latter are nondeterministic automata that can…

Logic in Computer Science · Computer Science 2023-06-22 Bader Abu Radi , Orna Kupferman

Automata over infinite objects are a well-established model with applications in logic and formal verification. Traditionally, acceptance in such automata is defined based on the set of states visited infinitely often during a run. However,…

Formal Languages and Automata Theory · Computer Science 2025-09-22 Antonio Casares

In the context of two-player games over graphs, a language $L$ is called positional if, in all games using $L$ as winning objective, the protagonist can play optimally using positional strategies, that is, strategies that do not depend on…

Formal Languages and Automata Theory · Computer Science 2026-03-11 Antonio Casares , Pierre Ohlmann

A cellular automaton (CA) is a parallel synchronous computing model, which consists in a juxtaposition of finite automata (cells) whose state evolves according to that of their neighbors. Its trace is the set of infinite words representing…

Formal Languages and Automata Theory · Computer Science 2011-02-15 Julien Cervelle , Enrico Formenti , Pierre Guillon

Probabilistic omega-automata are variants of nondeterministic automata for infinite words where all choices are resolved by probabilistic distributions. Acceptance of an infinite input word can be defined in different ways: by requiring…

Formal Languages and Automata Theory · Computer Science 2009-07-29 Christel Baier , Nathalie Bertrand , Marcus Größer

Given a family of graphs $\mathcal{F}$, we define the $\mathcal{F}$-saturation game as follows. Two players alternate adding edges to an initially empty graph on $n$ vertices, with the only constraint being that neither player can add an…

Combinatorics · Mathematics 2022-08-26 Sean English , Tomáš Masařík , Grace McCourt , Erin Meger , Michael S. Ross , Sam Spiro
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