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4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and texture results from sparse RGB inputs, especially under…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Guoxing Sun , Xin Chen , Yizhang Chen , Anqi Pang , Pei Lin , Yuheng Jiang , Lan Xu , Jingya Wang , Jingyi Yu

Generative Neural Radiance Field (GNeRF) models, which extract implicit 3D representations from 2D images, have recently been shown to produce realistic images representing rigid/semi-rigid objects, such as human faces or cars. However,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Jichao Zhang , Enver Sangineto , Hao Tang , Aliaksandr Siarohin , Zhun Zhong , Nicu Sebe , Wei Wang

While neural radiance fields (NeRF) have shown promise in novel view synthesis, their implicit representation limits explicit control over object manipulation. Existing research has proposed the integration of explicit geometric proxies to…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Zherui Qiu , Chenqu Ren , Kaiwen Song , Xiaoyi Zeng , Leyuan Yang , Juyong Zhang

We present a new approach for synthesizing novel views of people in new poses. Our novel differentiable renderer enables the synthesis of highly realistic images from any viewpoint. Rather than operating over mesh-based structures, our…

Computer Vision and Pattern Recognition · Computer Science 2022-02-22 Guillaume Rochette , Chris Russell , Richard Bowden

Although neural radiance fields (NeRF) have shown impressive advances for novel view synthesis, most methods typically require multiple input images of the same scene with accurate camera poses. In this work, we seek to substantially reduce…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Kai-En Lin , Lin Yen-Chen , Wei-Sheng Lai , Tsung-Yi Lin , Yi-Chang Shih , Ravi Ramamoorthi

We propose and evaluate a neural point-based graphics method that can model semi-transparent scene parts. Similarly to its predecessor pipeline, ours uses point clouds to model proxy geometry, and augments each point with a neural…

Computer Vision and Pattern Recognition · Computer Science 2020-09-08 Maria Kolos , Artem Sevastopolsky , Victor Lempitsky

Transfer learning makes it possible to use large vision networks on a variety of domains, by specializing their models' general filters to new tasks. However, these networks assume the input images to have 3 input channels, making them…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Mariette Schönfeld , Laurens Devos , Wannes Meert , Hendrik Blockeel

We present an approach to reconstruct humans and track them over time. At the core of our approach, we propose a fully "transformerized" version of a network for human mesh recovery. This network, HMR 2.0, advances the state of the art and…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Shubham Goel , Georgios Pavlakos , Jathushan Rajasegaran , Angjoo Kanazawa , Jitendra Malik

There is a growing literature demonstrating the feasibility of using Radio Frequency (RF) signals to enable key computer vision tasks in the presence of occlusions and poor lighting. It leverages that RF signals traverse walls and…

Computer Vision and Pattern Recognition · Computer Science 2022-07-07 Tianhong Li , Lijie Fan , Yuan Yuan , Dina Katabi

We introduce a new method that generates photo-realistic humans under novel views and poses given a monocular video as input. Despite the significant progress recently on this topic, with several methods exploring shared canonical neural…

Computer Vision and Pattern Recognition · Computer Science 2023-04-21 Tiantian Wang , Nikolaos Sarafianos , Ming-Hsuan Yang , Tony Tung

Reconstructing 3D human heads in low-view settings presents technical challenges, mainly due to the pronounced risk of overfitting with limited views and high-frequency signals. To address this, we propose geometry decomposition and adopt a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Baixin Xu , Jiarui Zhang , Kwan-Yee Lin , Chen Qian , Ying He

Transformer-based models have transformed the landscape of natural language processing (NLP) and are increasingly applied to computer vision tasks with remarkable success. These models, renowned for their ability to capture long-range…

Computer Vision and Pattern Recognition · Computer Science 2024-08-28 Gracile Astlin Pereira , Muhammad Hussain

To improve human-preference alignment training, current research has developed numerous preference datasets consisting of preference pairs labeled as "preferred" or "dispreferred". These preference pairs are typically used to encode human…

Computation and Language · Computer Science 2024-10-08 Chenglong Wang , Yang Gan , Yifu Huo , Yongyu Mu , Qiaozhi He , Murun Yang , Tong Xiao , Chunliang Zhang , Tongran Liu , Jingbo Zhu

Photo-realistic free-viewpoint rendering of real-world scenes using classical computer graphics techniques is challenging, because it requires the difficult step of capturing detailed appearance and geometry models. Recent studies have…

Computer Vision and Pattern Recognition · Computer Science 2021-01-08 Lingjie Liu , Jiatao Gu , Kyaw Zaw Lin , Tat-Seng Chua , Christian Theobalt

Human-object interactions (HOIs) are crucial for human-centric scene understanding applications such as human-centric visual generation, AR/VR, and robotics. Since existing methods mainly explore capturing HOIs, rendering HOI remains less…

Computer Vision and Pattern Recognition · Computer Science 2023-04-28 Zhi Hou , Baosheng Yu , Dacheng Tao

In this paper, we propose TransMEF, a transformer-based multi-exposure image fusion framework that uses self-supervised multi-task learning. The framework is based on an encoder-decoder network, which can be trained on large natural image…

Computer Vision and Pattern Recognition · Computer Science 2021-12-16 Linhao Qu , Shaolei Liu , Manning Wang , Zhijian Song

Human generation has achieved significant progress. Nonetheless, existing methods still struggle to synthesize specific regions such as faces and hands. We argue that the main reason is rooted in the training data. A holistic human dataset…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Jianglin Fu , Shikai Li , Yuming Jiang , Kwan-Yee Lin , Wayne Wu , Ziwei Liu

Recurrent Neural Networks were, until recently, one of the best ways to capture the timely dependencies in sequences. However, with the introduction of the Transformer, it has been proven that an architecture with only attention-mechanisms…

Machine Learning · Computer Science 2021-08-19 Radostin Cholakov , Todor Kolev

Due to its widespread applications, human action recognition is one of the most widely studied research problems in Computer Vision. Recent studies have shown that addressing it using multimodal data leads to superior performance as…

Computer Vision and Pattern Recognition · Computer Science 2024-05-28 Muhammad Bilal Shaikh , Syed Mohammed Shamsul Islam , Douglas Chai , Naveed Akhtar

This paper presents a new data-driven framework for analyzing periodic physical human-robot interaction (pHRI) in latent state space. To elaborate human understanding and/or robot control during pHRI, the model representing pHRI is…

Robotics · Computer Science 2022-08-09 Taisuke Kobayashi , Shingo Murata , Tetsunari Inamura