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Implicit radiance functions emerged as a powerful scene representation for reconstructing and rendering photo-realistic views of a 3D scene. These representations, however, suffer from poor editability. On the other hand, explicit…

Computer Vision and Pattern Recognition · Computer Science 2022-10-28 Li Ma , Xiaoyu Li , Jing Liao , Xuan Wang , Qi Zhang , Jue Wang , Pedro Sander

We propose a novel framework to reconstruct accurate appearance and geometry with neural radiance fields (NeRF) for interacting hands, enabling the rendering of photo-realistic images and videos for gesture animation from arbitrary views.…

Computer Vision and Pattern Recognition · Computer Science 2023-03-27 Zhiyang Guo , Wengang Zhou , Min Wang , Li Li , Houqiang Li

Neural painting refers to the procedure of producing a series of strokes for a given image and non-photo-realistically recreating it using neural networks. While reinforcement learning (RL) based agents can generate a stroke sequence step…

Computer Vision and Pattern Recognition · Computer Science 2021-08-12 Songhua Liu , Tianwei Lin , Dongliang He , Fu Li , Ruifeng Deng , Xin Li , Errui Ding , Hao Wang

Rendering moving human bodies at free viewpoints only from a monocular video is quite a challenging problem. The information is too sparse to model complicated human body structures and motions from both view and pose dimensions. Neural…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Taoran Yi , Jiemin Fang , Xinggang Wang , Wenyu Liu

Humans inherently possess generalizable visual representations that empower them to efficiently explore and interact with the environments in manipulation tasks. We advocate that such a representation automatically arises from…

We propose a novel representation of virtual humans for highly realistic real-time animation and rendering in 3D applications. We learn pose dependent appearance and geometry from highly accurate dynamic mesh sequences obtained from…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Wieland Morgenstern , Milena T. Bagdasarian , Anna Hilsmann , Peter Eisert

3D understanding and rendering of moving humans from monocular videos is a challenging task. Despite recent progress, the task remains difficult in real-world scenarios, where obstacles may block the camera view and cause partial occlusions…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Tiange Xiang , Adam Sun , Jiajun Wu , Ehsan Adeli , Li Fei-Fei

We present THUNDR, a transformer-based deep neural network methodology to reconstruct the 3d pose and shape of people, given monocular RGB images. Key to our methodology is an intermediate 3d marker representation, where we aim to combine…

Computer Vision and Pattern Recognition · Computer Science 2021-06-18 Mihai Zanfir , Andrei Zanfir , Eduard Gabriel Bazavan , William T. Freeman , Rahul Sukthankar , Cristian Sminchisescu

We propose DeepHuman, an image-guided volume-to-volume translation CNN for 3D human reconstruction from a single RGB image. To reduce the ambiguities associated with the surface geometry reconstruction, even for the reconstruction of…

Computer Vision and Pattern Recognition · Computer Science 2019-03-29 Zerong Zheng , Tao Yu , Yixuan Wei , Qionghai Dai , Yebin Liu

We present a novel approach for synthesizing realistic novel views using Neural Radiance Fields (NeRF) with uncontrolled photos in the wild. While NeRF has shown impressive results in controlled settings, it struggles with transient objects…

Computer Vision and Pattern Recognition · Computer Science 2026-02-05 Shuaixian Wang , Haoran Xu , Yaokun Li , Jiwei Chen , Guang Tan

Implicit neural rendering, especially Neural Radiance Field (NeRF), has shown great potential in novel view synthesis of a scene. However, current NeRF-based methods cannot enable users to perform user-controlled shape deformation in the…

Graphics · Computer Science 2022-05-11 Yu-Jie Yuan , Yang-Tian Sun , Yu-Kun Lai , Yuewen Ma , Rongfei Jia , Lin Gao

We present DiffHuman, a probabilistic method for photorealistic 3D human reconstruction from a single RGB image. Despite the ill-posed nature of this problem, most methods are deterministic and output a single solution, often resulting in a…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Akash Sengupta , Thiemo Alldieck , Nikos Kolotouros , Enric Corona , Andrei Zanfir , Cristian Sminchisescu

Human action recognition (HAR) is a high-level and significant research area in computer vision due to its ubiquitous applications. The main limitations of the current HAR models are their complex structures and lengthy training time. In…

Computer Vision and Pattern Recognition · Computer Science 2023-09-14 K. Alomar , X. Cai

Reconstructing 3D humans from a single image has been extensively investigated. However, existing approaches often fall short on capturing fine geometry and appearance details, hallucinating occluded parts with plausible details, and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Zhenzhen Weng , Jingyuan Liu , Hao Tan , Zhan Xu , Yang Zhou , Serena Yeung-Levy , Jimei Yang

Recent years have witnessed tremendous progress in the 3D reconstruction of dynamic humans from a monocular video with the advent of neural rendering techniques. This task has a wide range of applications, including the creation of virtual…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Kanghao Chen , Zeyu Wang , Lin Wang

This paper presents a novel approach for sparse 3D reconstruction by leveraging the expressive power of Neural Radiance Fields (NeRFs) and fast transfer of their features to learn accurate occupancy fields. Existing 3D reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Shubhendu Jena , Franck Multon , Adnane Boukhayma

In this paper, we propose SpectralNeRF, an end-to-end Neural Radiance Field (NeRF)-based architecture for high-quality physically based rendering from a novel spectral perspective. We modify the classical spectral rendering into two main…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Ru Li , Jia Liu , Guanghui Liu , Shengping Zhang , Bing Zeng , Shuaicheng Liu

This paper presents InceptionHuman, a prompt-to-NeRF framework that allows easy control via a combination of prompts in different modalities (e.g., text, poses, edge, segmentation map, etc) as inputs to generate photorealistic 3D humans.…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Shiu-hong Kao , Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

This work addresses the problem of real-time rendering of photorealistic human body avatars learned from multi-view videos. While the classical approaches to model and render virtual humans generally use a textured mesh, recent research has…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Arthur Moreau , Jifei Song , Helisa Dhamo , Richard Shaw , Yiren Zhou , Eduardo Pérez-Pellitero

Recent advances in neural radiance fields enable novel view synthesis of photo-realistic images in dynamic settings, which can be applied to scenarios with human animation. Commonly used implicit backbones to establish accurate models,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 HyunJun Jung , Nikolas Brasch , Jifei Song , Eduardo Perez-Pellitero , Yiren Zhou , Zhihao Li , Nassir Navab , Benjamin Busam