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Photo-real digital human avatars are of enormous importance in graphics, as they enable immersive communication over the globe, improve gaming and entertainment experiences, and can be particularly beneficial for AR and VR settings.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Marc Habermann , Lingjie Liu , Weipeng Xu , Gerard Pons-Moll , Michael Zollhoefer , Christian Theobalt

Photorealistic rendering of dynamic humans is an important ability for telepresence systems, virtual shopping, synthetic data generation, and more. Recently, neural rendering methods, which combine techniques from computer graphics and…

Computer Vision and Pattern Recognition · Computer Science 2020-12-21 Ziyan Wang , Timur Bagautdinov , Stephen Lombardi , Tomas Simon , Jason Saragih , Jessica Hodgins , Michael Zollhöfer

Recently, implicit neural representation has been widely used to generate animatable human avatars. However, the materials and geometry of those representations are coupled in the neural network and hard to edit, which hinders their…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Qifeng Chen , Rengan Xie , Kai Huang , Qi Wang , Wenting Zheng , Rong Li , Yuchi Huo

We present neural radiance fields for rendering and temporal (4D) reconstruction of humans in motion (H-NeRF), as captured by a sparse set of cameras or even from a monocular video. Our approach combines ideas from neural scene…

Computer Vision and Pattern Recognition · Computer Science 2021-11-03 Hongyi Xu , Thiemo Alldieck , Cristian Sminchisescu

We propose Neural Deformable Fields (NDF), a new representation for dynamic human digitization from a multi-view video. Recent works proposed to represent a dynamic human body with shared canonical neural radiance fields which links to the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-20 Ruiqi Zhang , Jie Chen

We present a novel paradigm of building an animatable 3D human representation from a monocular video input, such that it can be rendered in any unseen poses and views. Our method is based on a dynamic Neural Radiance Field (NeRF) rigged by…

Computer Vision and Pattern Recognition · Computer Science 2022-08-19 Gusi Te , Xiu Li , Xiao Li , Jinglu Wang , Wei Hu , Yan Lu

In recent years, Neural Radiance Fields (NeRF) have achieved remarkable progress in dynamic human reconstruction and rendering. Part-based rendering paradigms, guided by human segmentation, allow for flexible parameter allocation based on…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Yao Lu , Jiawei Li , Ming Jiang

We propose CrossHuman, a novel method that learns cross-guidance from parametric human model and multi-frame RGB images to achieve high-quality 3D human reconstruction. To recover geometry details and texture even in invisible regions, we…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Liliang Chen , Jiaqi Li , Han Huang , Yandong Guo

Existing Human NeRF methods for reconstructing 3D humans typically rely on multiple 2D images from multi-view cameras or monocular videos captured from fixed camera views. However, in real-world scenarios, human images are often captured…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Shoukang Hu , Fangzhou Hong , Liang Pan , Haiyi Mei , Lei Yang , Ziwei Liu

In this work we develop a generalizable and efficient Neural Radiance Field (NeRF) pipeline for high-fidelity free-viewpoint human body synthesis under settings with sparse camera views. Though existing NeRF-based methods can synthesize…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Mingfei Chen , Jianfeng Zhang , Xiangyu Xu , Lijuan Liu , Yujun Cai , Jiashi Feng , Shuicheng Yan

Neural Radiance Fields (NeRFs) are a very recent and very popular approach for the problems of novel view synthesis and 3D reconstruction. A popular scene representation used by NeRFs is to combine a uniform, voxel-based subdivision of the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Jonas Kulhanek , Torsten Sattler

Novel view synthesis (NVS) of multi-human scenes imposes challenges due to the complex inter-human occlusions. Layered representations handle the complexities by dividing the scene into multi-layered radiance fields, however, they are…

Computer Vision and Pattern Recognition · Computer Science 2023-09-22 Youssef Abdelkareem , Shady Shehata , Fakhri Karray

This paper investigates the transmission of three-dimensional (3D) human face content for immersive communication over a rate-constrained transmitter-receiver link. We propose a new framework named NeRF-SeCom, which leverages neural…

Image and Video Processing · Electrical Eng. & Systems 2024-07-22 Guanlin Wu , Zhonghao Lyu , Juyong Zhang , Jie Xu

While NeRF-based human representations have shown impressive novel view synthesis results, most methods still rely on a large number of images / views for training. In this work, we propose a novel animatable NeRF called ActorsNeRF. It is…

Computer Vision and Pattern Recognition · Computer Science 2023-04-28 Jiteng Mu , Shen Sang , Nuno Vasconcelos , Xiaolong Wang

Synthesizing realistic videos of humans using neural networks has been a popular alternative to the conventional graphics-based rendering pipeline due to its high efficiency. Existing works typically formulate this as an image-to-image…

Single-view textured human reconstruction aims to reconstruct a clothed 3D digital human by inputting a monocular 2D image. Existing approaches include feed-forward methods, limited by scarce 3D human data, and diffusion-based methods,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Wenhao Shen , Gangjian Zhang , Jianfeng Zhang , Yu Feng , Nanjie Yao , Xuanmeng Zhang , Hao Wang

We present animatable neural radiance fields (animatable NeRF) for detailed human avatar creation from monocular videos. Our approach extends neural radiance fields (NeRF) to the dynamic scenes with human movements via introducing explicit…

Computer Vision and Pattern Recognition · Computer Science 2021-09-08 Jianchuan Chen , Ying Zhang , Di Kang , Xuefei Zhe , Linchao Bao , Xu Jia , Huchuan Lu

In recent years, diffusion models have revolutionized visual generation, outperforming traditional frameworks like Generative Adversarial Networks (GANs). However, generating images of humans with realistic semantic parts, such as hands and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-14 Benzhi Wang , Jingkai Zhou , Jingqi Bai , Yang Yang , Weihua Chen , Fan Wang , Zhen Lei

Human reconstruction and synthesis from monocular RGB videos is a challenging problem due to clothing, occlusion, texture discontinuities and sharpness, and framespecific pose changes. Many methods employ deferred rendering, NeRFs and…

Computer Vision and Pattern Recognition · Computer Science 2023-03-16 Rohit Jena , Pratik Chaudhari , James Gee , Ganesh Iyer , Siddharth Choudhary , Brandon M. Smith

We introduce a novel framework that learns a dynamic neural radiance field (NeRF) for full-body talking humans from monocular videos. Prior work represents only the body pose or the face. However, humans communicate with their full body,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Aggelina Chatziagapi , Bindita Chaudhuri , Amit Kumar , Rakesh Ranjan , Dimitris Samaras , Nikolaos Sarafianos