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3D human pose estimation is a difficult task, due to challenges such as occluded body parts and ambiguous poses. Graph convolutional networks encode the structural information of the human skeleton in the form of an adjacency matrix, which…

Computer Vision and Pattern Recognition · Computer Science 2022-12-14 Soubarna Banik , Alejandro Mendoza Gracia , Alois Knoll

While there has been a success in 2D human pose estimation with convolutional neural networks (CNNs), 3D human pose estimation has not been thoroughly studied. In this paper, we tackle the 3D human pose estimation task with end-to-end…

Computer Vision and Pattern Recognition · Computer Science 2016-09-09 Sungheon Park , Jihye Hwang , Nojun Kwak

Estimating 3d human pose from monocular images is a challenging problem due to the variety and complexity of human poses and the inherent ambiguity in recovering depth from the single view. Recent deep learning based methods show promising…

Computer Vision and Pattern Recognition · Computer Science 2019-05-06 Sandika Biswas , Sanjana Sinha , Kavya Gupta , Brojeshwar Bhowmick

When applying a pre-trained 2D-to-3D human pose lifting model to a target unseen dataset, large performance degradation is commonly encountered due to domain shift issues. We observe that the degradation is caused by two factors: 1) the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Wenhao Chai , Zhongyu Jiang , Jenq-Neng Hwang , Gaoang Wang

Human 3D pose estimation from a single image is a challenging task with numerous applications. Convolutional Neural Networks (CNNs) have recently achieved superior performance on the task of 2D pose estimation from a single image, by…

Computer Vision and Pattern Recognition · Computer Science 2017-01-06 Wenzheng Chen , Huan Wang , Yangyan Li , Hao Su , Zhenhua Wang , Changhe Tu , Dani Lischinski , Daniel Cohen-Or , Baoquan Chen

Graph convolutional networks (GCNs) are widely used for 3D hand pose estimation, where the hand skeleton is encoded as a fixed adjacency graph. We revisit whether this is the most effective way to incorporate hand topology in 2D-to-3D…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Chanyoung Kim , Donghyun Kim , Dong-Hyun Sim , Seong Jae Hwang , Youngjoong Kwon

Despite substantial progress in 3D human pose estimation from a single-view image, prior works rarely explore global and local correlations, leading to insufficient learning of human skeleton representations. To address this issue, we…

Computer Vision and Pattern Recognition · Computer Science 2023-04-28 Ti Wang , Hong Liu , Runwei Ding , Wenhao Li , Yingxuan You , Xia Li

Graph convolutional networks (GCNs), which can model the human body skeletons as spatial and temporal graphs, have shown remarkable potential in skeleton-based action recognition. However, in the existing GCN-based methods, graph-structured…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Han Chen , Yifan Jiang , Hanseok Ko

We propose a unified formulation for the problem of 3D human pose estimation from a single raw RGB image that reasons jointly about 2D joint estimation and 3D pose reconstruction to improve both tasks. We take an integrated approach that…

Computer Vision and Pattern Recognition · Computer Science 2017-11-27 Denis Tome , Chris Russell , Lourdes Agapito

Multi-person pose estimation and tracking serve as crucial steps for video understanding. Most state-of-the-art approaches rely on first estimating poses in each frame and only then implementing data association and refinement. Despite the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-08 Yiding Yang , Zhou Ren , Haoxiang Li , Chunluan Zhou , Xinchao Wang , Gang Hua

Estimating 3D poses from a monocular video is still a challenging task, despite the significant progress that has been made in recent years. Generally, the performance of existing methods drops when the target person is too small/large, or…

Computer Vision and Pattern Recognition · Computer Science 2020-04-27 Yu Cheng , Bo Yang , Bo Wang , Robby T. Tan

Human pose estimation has been widely studied with much focus on supervised learning requiring sufficient annotations. However, in real applications, a pretrained pose estimation model usually need be adapted to a novel domain with no…

Computer Vision and Pattern Recognition · Computer Science 2020-08-14 Xixia Xu , Qi Zou , Xue Lin

This paper introduces a novel approach to monocular 3D human pose estimation using contextualized representation learning with the Transformer-GCN dual-stream model. Monocular 3D human pose estimation is challenged by depth ambiguity,…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Mingrui Ye , Lianping Yang , Hegui Zhu , Zenghao Zheng , Xin Wang , Yantao Lo

Most of the recent deep learning-based 3D human pose and mesh estimation methods regress the pose and shape parameters of human mesh models, such as SMPL and MANO, from an input image. The first weakness of these methods is an appearance…

Computer Vision and Pattern Recognition · Computer Science 2021-04-28 Hongsuk Choi , Gyeongsik Moon , Kyoung Mu Lee

Although monocular 3D human pose estimation methods have made significant progress, it is far from being solved due to the inherent depth ambiguity. Instead, exploiting multi-view information is a practical way to achieve absolute 3D human…

Computer Vision and Pattern Recognition · Computer Science 2022-05-18 Guoliang Hua , Hong Liu , Wenhao Li , Qian Zhang , Runwei Ding , Xin Xu

Various deep learning techniques have been proposed to solve the single-view 2D-to-3D pose estimation problem. While the average prediction accuracy has been improved significantly over the years, the performance on hard poses with depth…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Ailing Zeng , Xiao Sun , Lei Yang , Nanxuan Zhao , Minhao Liu , Qiang Xu

We propose to improve on graph convolution based approaches for human shape and pose estimation from monocular input, using pixel-aligned local image features. Given a single input color image, existing graph convolutional network (GCN)…

Computer Vision and Pattern Recognition · Computer Science 2022-08-12 Shubhendu Jena , Franck Multon , Adnane Boukhayma

Existing skeleton-based 3D human pose estimation methods only predict joint positions. Although the yaw and pitch of bone rotations can be derived from joint positions, the roll around the bone axis remains unresolved. We present…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Soubarna Banik , Edvard Avagyan , Sayantan Auddy , Alejandro Mendoza Gracia , Alois Knoll

Accurate 3D human pose estimation is a challenging task due to occlusion and depth ambiguity. In this paper, we introduce a multi-hop graph transformer network designed for 2D-to-3D human pose estimation in videos by leveraging the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Zaedul Islam , A. Ben Hamza

Multi-person 3D human pose estimation from a single image is a challenging problem, especially for in-the-wild settings due to the lack of 3D annotated data. We propose HG-RCNN, a Mask-RCNN based network that also leverages the benefits of…

Computer Vision and Pattern Recognition · Computer Science 2019-09-25 Rishabh Dabral , Nitesh B Gundavarapu , Rahul Mitra , Abhishek Sharma , Ganesh Ramakrishnan , Arjun Jain