English

Learning Skeletal Graph Neural Networks for Hard 3D Pose Estimation

Computer Vision and Pattern Recognition 2021-08-18 v2

Abstract

Various deep learning techniques have been proposed to solve the single-view 2D-to-3D pose estimation problem. While the average prediction accuracy has been improved significantly over the years, the performance on hard poses with depth ambiguity, self-occlusion, and complex or rare poses is still far from satisfactory. In this work, we target these hard poses and present a novel skeletal GNN learning solution. To be specific, we propose a hop-aware hierarchical channel-squeezing fusion layer to effectively extract relevant information from neighboring nodes while suppressing undesired noises in GNN learning. In addition, we propose a temporal-aware dynamic graph construction procedure that is robust and effective for 3D pose estimation. Experimental results on the Human3.6M dataset show that our solution achieves 10.3\% average prediction accuracy improvement and greatly improves on hard poses over state-of-the-art techniques. We further apply the proposed technique on the skeleton-based action recognition task and also achieve state-of-the-art performance. Our code is available at https://github.com/ailingzengzzz/Skeletal-GNN.

Keywords

Cite

@article{arxiv.2108.07181,
  title  = {Learning Skeletal Graph Neural Networks for Hard 3D Pose Estimation},
  author = {Ailing Zeng and Xiao Sun and Lei Yang and Nanxuan Zhao and Minhao Liu and Qiang Xu},
  journal= {arXiv preprint arXiv:2108.07181},
  year   = {2021}
}

Comments

ICCV 2021

R2 v1 2026-06-24T05:09:28.040Z