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Related papers: Resilient Information Aggregation

200 papers

Collective adaptive systems are an emerging class of networked computational systems, particularly suited in application domains such as smart cities, complex sensor networks, and the Internet of Things. These systems tend to feature large…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-11-23 Mirko Viroli , Giorgio Audrito , Jacob Beal , Ferruccio Damiani , Danilo Pianini

In this Letter, we introduce an aspiration-induced reconnection mechanism into the spatial public goods game. A player will reconnect to a randomly chosen player if its payoff acquired from the group centered on the neighbor does not exceed…

Physics and Society · Physics 2012-07-20 Hai-Feng Zhang , Run-Ran Liu , Zhen Wang , Han-Xin Yang , Bing-Hong Wang

Imitation is widely observed in populations of decision-making agents. Using our recent convergence results for asynchronous imitation dynamics on networks, we consider how such networks can be efficiently driven to a desired equilibrium…

Computer Science and Game Theory · Computer Science 2017-04-17 James Riehl , Pouria Ramazi , Ming Cao

We analyze an extended model of the Iterated Prisoner's Dilemma where agents decide to play based on the data from their limited memory or recommendations. The cooperators can decide whether to play with the matched opponent or not. The…

Computer Science and Game Theory · Computer Science 2022-09-15 Orhun Gorkem , Haluk O. Bingol

It is well known that a non-cooperative game may have multiple equilibria. In this paper we consider the efficiency of games, measured by the ratio between the aggregate payoff over all Nash equilibria and that over all admissible controls.…

Computer Science and Game Theory · Computer Science 2025-08-20 Jianfeng Zhang

Recommender Systems have proliferated as general-purpose approaches to model a wide variety of consumer interaction data. Specific instances make use of signals ranging from user feedback, item relationships, geographic locality, social…

Information Retrieval · Computer Science 2018-08-31 Wang-Cheng Kang , Mengting Wan , Julian McAuley

This paper considers a networked aggregative game (NAG) where the players are distributed over a communication network. By only communicating with a subset of players, the goal of each player in the NAG is to minimize an individual cost…

Optimization and Control · Mathematics 2021-05-13 Rongping Zhu , Jiaqi Zhang , Keyou You

We study a class of two-player repeated games with incomplete information and informational externalities. In these games, two states are chosen at the outset, and players get private information on the pair, before engaging in repeated…

Probability · Mathematics 2010-07-27 Dinah Rosenberg , Eilon Solan , Nicolas Vieille

Here we consider the communications tactics appropriate for a group of agents that need to "swarm" together in a highly adversarial environment. Specfically, whilst they need to cooperate by exchanging information with each other about…

Multiagent Systems · Computer Science 2023-04-07 Paul Kinsler , Sean Holman , Andrew Elliott , Cathryn N. Mitchell , R. Eddie Wilson

We consider network aggregative games to model and study multi-agent populations in which each rational agent is influenced by the aggregate behavior of its neighbors, as specified by an underlying network. Specifically, we examine systems…

Systems and Control · Computer Science 2015-06-26 Francesca Parise , Sergio Grammatico , Basilio Gentile , John Lygeros

Emergent communication offers insight into how agents develop shared structured representations, yet most research assumes homogeneous modalities or aligned representational spaces, overlooking the perceptual heterogeneity of real-world…

Multiagent Systems · Computer Science 2026-01-30 Naomi Pitzer , Daniela Mihai

Data sharing issues pervade online social and economic environments. To foster social progress, it is important to develop models of the interaction between data producers and consumers that can promote the rise of cooperation between the…

Computer Science and Game Theory · Computer Science 2021-01-27 Víctor Gallego , Roi Naveiro , David Ríos Insua , Wolfram Rozas

Unlike the traditional model of information pull, matchmaking is base on a cooperative partnership between information providers and consumers, assisted by an intelligent facilitator (the matchmaker). Refer to some experiments, the…

Networking and Internet Architecture · Computer Science 2011-05-09 I Wayan Simri Wicaksana

Firms strategically disclose product information in order to attract consumers, but recipients often find it costly to process all of it, especially when products have complex features. We study a model of competitive information disclosure…

Theoretical Economics · Economics 2020-02-04 Vasudha Jain , Mark Whitmeyer

Spreading information through a network of devices is a core activity for most distributed systems. As such, self-stabilizing algorithms implementing information spreading are one of the key building blocks enabling aggregate computing to…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-02-23 Yuanqiu Mo , Soura Dasgupta , Jacob Beal

We consider a multiagent system consisting of selfish and heterogeneous agents. Its behavior is modeled by multipopulation replicator dynamics, where payoff functions of populations are different from each other. In general, there exist…

Computer Science and Game Theory · Computer Science 2016-11-18 Takuya Morimoto , Takafumi Kanazawa , Toshimitsu Ushio

I study repeated communication games between a patient sender and a sequence of receivers. The sender has persistent private information about his psychological cost of lying, and in every period, can privately observe the realization of an…

Theoretical Economics · Economics 2020-06-16 Harry Pei

We study resilient leader-follower consensus of multi-agent systems (MASs) in the presence of adversarial agents, where agents' communication is modeled by time-varying topologies. The objective is to develop distributed algorithms for the…

Multiagent Systems · Computer Science 2024-11-18 Liwei Yuan , Hideaki Ishii

We initiate the study of Bayesian conversations, which model interactive communication between two strategic agents without a mediator. We compare this to communication through a mediator and investigate the settings in which a mediation…

Computer Science and Game Theory · Computer Science 2025-07-16 Renato Paes Leme , Jon Schneider , Heyang Shang , Shuran Zheng

In communication systems where users share common resources, users' selfish behavior usually results in suboptimal resource utilization. There have been extensive works that model communication systems with selfish users as one-shot games…

Information Theory · Computer Science 2011-11-11 Yuanzhang Xiao , Jaeok Park , Mihaela van der Schaar