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Modelling the trajectorial motion of humans along the ground is a foundational task in the quantitative analysis of sports like association football. Most existing models of football player motion have not been validated yet with respect to…

Other Computer Science · Computer Science 2022-05-02 M. Renkin , J. Bischofberger , E. Schikuta , A. Baca

Fatigue monitoring is central in association football due to its links with injury risk and tactical performance. However, objective fatigue-related indicators are commonly derived from subjective self-reported metrics, biomarkers derived…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Xavier Bou , Nathan Correger , Alexandre Cloots , Cédric Gavage , Silvio Giancola , Cédric Schwartz , François Delvaux , Rudi Cloots , Marc Van Droogenbroeck , Anthony Cioppa

We present an extensive statistical analysis of the results of all sports competitions in five major sports leagues in England and the United States. We characterize the parity among teams by the variance in the winning fraction from…

Physics and Society · Physics 2007-05-23 E. Ben-Naim , F. Vazquez , S. Redner

Computer-aided support and analysis are becoming increasingly important in the modern world of sports. The scouting of potential prospective players, performance as well as match analysis, and the monitoring of training programs rely more…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Jonas Theiner , Wolfgang Gritz , Eric Müller-Budack , Robert Rein , Daniel Memmert , Ralph Ewerth

In a balls-in-bins process with feedback, balls are sequentially thrown into bins so that the probability that a bin with n balls obtains the next ball is proportional to f(n) for some function f. A commonly studied case where there are two…

Probability · Mathematics 2007-05-23 Roberto Oliveira

Multi-armed bandit models have proven to be useful in modeling many real world problems in the areas of control and sequential decision making with partial information. However, in many scenarios, such as those prevalent in healthcare and…

Optimization and Control · Mathematics 2024-08-27 Qinyang He , Yonatan Mintz

If a tennis ball is held above a basket ball with their centers vertically aligned, and the balls are released to collide with the floor, the tennis ball may rebound at a surprisingly high speed. We show in this article that the simple…

Classical Physics · Physics 2015-05-20 Patric Mueller , Thorsten Poeschel

Many high-performance human activities are executed with little or no external feedback: think of a figure skater landing a triple jump, a pitcher throwing a curveball for a strike, or a barista pouring latte art. To study the process of…

Artificial Intelligence · Computer Science 2025-12-10 Antonio Terpin , Raffaello D'Andrea

It's not unreasonable to think that in-game sporting performance can be affected partly by what takes place off the court. We can't observe what happens between games directly. Instead, we proxy for the possibility of athletes partying by…

Econometrics · Economics 2024-12-31 Andreas Santucci , Eric Lax

We analyze a class of stochastic dynamic games among teams with asymmetric information, where members of a team share their observations internally with a delay of $d$. Each team is associated with a controlled Markov Chain, whose dynamics…

Multiagent Systems · Computer Science 2024-02-05 Dengwang Tang , Hamidreza Tavafoghi , Vijay Subramanian , Ashutosh Nayyar , Demosthenis Teneketzis

The study of the collaboration, coordination and negotiation among different agents in a multi-agent system (MAS) has always been the most challenging yet popular in the research of distributed artificial intelligence. In this paper, we…

Robotics · Computer Science 2007-05-23 Changda Wang , Xianyi Chen , Xibin Zhao , Shiguang Ju

In goal-conditioned offline reinforcement learning, an agent learns from previously collected data to go to an arbitrary goal. Since the offline data only contains a finite number of trajectories, a main challenge is how to generate more…

Machine Learning · Computer Science 2023-03-07 Wenyan Yang , Joni Pajarinen , Dinging Cai , Joni Kämäräinen

We study the problem of generalizing an expert agent's behavior, provided through demonstrations, to new environments and/or additional constraints. Inverse Reinforcement Learning (IRL) offers a promising solution by seeking to recover the…

Machine Learning · Computer Science 2025-09-16 Filippo Lazzati , Alberto Maria Metelli

We present a novel framework for predicting next actions in soccer possessions by leveraging path signatures to encode their complex spatio-temporal structure. Unlike existing approaches, we do not rely on fixed historical windows and…

Machine Learning · Statistics 2025-08-19 David Hirnschall , Robert Bajons

In sports analytics, player tracking data have driven significant advancements in the task of player evaluation. We present a novel generative framework for evaluating the observed frame-by-frame player positioning against a distribution of…

Applications · Statistics 2026-03-24 Quang Nguyen , Ronald Yurko

Consider a two-player game repeated N times. Player 1 can choose between two styles (for interpretability, offensive and defensive), whereas Player 2 uses a single fixed style. Let X N\,:= \#wins -\#losses for Player 1 after N games, and…

Computer Science and Game Theory · Computer Science 2026-04-20 Jonatha ANSELMI , Bruno Gaujal

A ball dropped from a given height onto a surface, will bounce repeatedly before coming to rest. A ball bouncing on a thick plate will behave very differently than a ball bouncing off the thin lid of a container. For a plate with a fixed…

Soft Condensed Matter · Physics 2020-08-25 Satyanu Bhadra , Shankar Ghosh

In volleyball games, we define a rally as the succession of events observed since the ball is served until one of the two teams on the court scores the point. In this process, athletes evolve in response to physical and information…

Physics and Society · Physics 2022-09-26 A. Chacoma , O. V. Billoni

Predicting and improving player retention is crucial to the success of mobile Free-to-Play games. This paper explores the problem of rapid retention prediction in this context. Heuristic modeling approaches are introduced as a way of…

In this paper, a new continuous scoring system for soccer is proposed, based on the proportion of time that a team is winning, losing or tied. Several simulations are made applying this technique to complete seasons of different leagues. As…

Applications · Statistics 2018-03-22 Manuel Cruz , Sandra Ramos , Miguel Pinho