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While safe reinforcement learning (RL) holds great promise for many practical applications like robotics or autonomous cars, current approaches require specifying constraints in mathematical form. Such specifications demand domain…

Computation and Language · Computer Science 2021-08-05 Tsung-Yen Yang , Michael Hu , Yinlam Chow , Peter J. Ramadge , Karthik Narasimhan

We present Logical Optimal Actions (LOA), an action decision architecture of reinforcement learning applications with a neuro-symbolic framework which is a combination of neural network and symbolic knowledge acquisition approach for…

Question Answering (QA), as a research field, has primarily focused on either knowledge bases (KBs) or free text as a source of knowledge. These two sources have historically shaped the kinds of questions that are asked over these sources,…

Computation and Language · Computer Science 2019-02-26 Igor Labutov , Bishan Yang , Anusha Prakash , Amos Azaria

Autonomous driving (AD) testing constitutes a critical methodology for assessing performance benchmarks prior to product deployment. The creation of segmented scenarios within a simulated environment is acknowledged as a robust and…

Software Engineering · Computer Science 2025-03-06 Xuan Cai , Xuesong Bai , Zhiyong Cui , Danmu Xie , Daocheng Fu , Haiyang Yu , Yilong Ren

We explore building generative neural network models of popular reinforcement learning environments. Our world model can be trained quickly in an unsupervised manner to learn a compressed spatial and temporal representation of the…

Machine Learning · Computer Science 2018-05-10 David Ha , Jürgen Schmidhuber

Large Language Models (LLMs) reasoning abilities are increasingly being applied to classical board and card games, but the dominant approach -- involving prompting for direct move generation -- has significant drawbacks. It relies on the…

Educational games can foster critical thinking, problem-solving, and motivation, yet instructors often find it difficult to design games that reliably achieve specific learning outcomes. Existing authoring environments reduce the need for…

Human-Computer Interaction · Computer Science 2026-03-05 Daijin Yang , Erica Kleinman , Casper Harteveld

Autonomous agents that accomplish complex computer tasks with minimal human interventions have the potential to transform human-computer interaction, significantly enhancing accessibility and productivity. However, existing benchmarks…

Communication between agents in collaborative multi-agent settings is in general implicit or a direct data stream. This paper considers text-based natural language as a novel form of communication between multiple agents trained with…

Machine Learning · Computer Science 2021-07-22 Kevin Eloff , Herman A. Engelbrecht

The ability to learn optimal control policies in systems where action space is defined by sentences in natural language would allow many interesting real-world applications such as automatic optimisation of dialogue systems. Text-based…

Artificial Intelligence · Computer Science 2018-11-14 Mikuláš Zelinka

To close the gap between LLM-based agents and humans in planning and reasoning, agents need large-scale, diverse environments for continuous learning -- yet building such environments is itself prohibitively expensive. We present C-World,…

Artificial Intelligence · Computer Science 2026-04-21 Ziqiao Xi , Shuang Liang , Qi Liu , Jiaqing Zhang , Letian Peng , Fang Nan , Meshal Nayim , Tianhui Zhang , Rishika Mundada , Lianhui Qin , Biwei Huang , Kun Zhou

Text-based games (TBGs) have emerged as an important collection of NLP tasks, requiring reinforcement learning (RL) agents to combine natural language understanding with reasoning. A key challenge for agents attempting to solve such tasks…

Computation and Language · Computer Science 2024-03-19 Kinjal Basu , Keerthiram Murugesan , Subhajit Chaudhury , Murray Campbell , Kartik Talamadupula , Tim Klinger

Playing text-based games requires skills in processing natural language and sequential decision making. Achieving human-level performance on text-based games remains an open challenge, and prior research has largely relied on hand-crafted…

In this paper, we argue that simulation platforms enable a novel type of embodied spatial reasoning, one facilitated by a formal model of object and event semantics that renders the continuous quantitative search space of an open-world,…

Artificial Intelligence · Computer Science 2019-02-07 James Pustejovsky , Nikhil Krishnaswamy

In 2016, 2017, and 2018 at the IEEE Conference on Computational Intelligence in Games, the authors of this paper ran a competition for agents that can play classic text-based adventure games. This competition fills a gap in existing game AI…

Artificial Intelligence · Computer Science 2019-01-25 Timothy Atkinson , Hendrik Baier , Tara Copplestone , Sam Devlin , Jerry Swan

Acquiring your first language is an incredible feat and not easily duplicated. Learning to communicate using nothing but a few pictureless books, a corpus, would likely be impossible even for humans. Nevertheless, this is the dominating…

Artificial Intelligence · Computer Science 2017-03-16 Emilio Jorge , Mikael Kågebäck , Fredrik D. Johansson , Emil Gustavsson

The deployment of reinforcement learning (RL) in the real world comes with challenges in calibrating user trust and expectations. As a step toward developing RL systems that are able to communicate their competencies, we present a method of…

Machine Learning · Computer Science 2020-11-19 Aastha Acharya , Rebecca Russell , Nisar R. Ahmed

In this paper, we explore the utilization of natural language to drive transfer for reinforcement learning (RL). Despite the wide-spread application of deep RL techniques, learning generalized policy representations that work across domains…

Computation and Language · Computer Science 2018-12-07 Karthik Narasimhan , Regina Barzilay , Tommi Jaakkola

Text to Motion aims to generate human motions from texts. Existing settings rely on limited Action Texts that include action labels, which limits flexibility and practicability in scenarios difficult to describe directly. This paper extends…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Runqi Wang , Caoyuan Ma , Guopeng Li , Hanrui Xu , Yuke Li , Zheng Wang

Autonomous agents that address day-to-day digital tasks (e.g., ordering groceries for a household), must not only operate multiple apps (e.g., notes, messaging, shopping app) via APIs, but also generate rich code with complex control flow…