English

EXPLORER: Exploration-guided Reasoning for Textual Reinforcement Learning

Computation and Language 2024-03-19 v1 Artificial Intelligence Logic in Computer Science

Abstract

Text-based games (TBGs) have emerged as an important collection of NLP tasks, requiring reinforcement learning (RL) agents to combine natural language understanding with reasoning. A key challenge for agents attempting to solve such tasks is to generalize across multiple games and demonstrate good performance on both seen and unseen objects. Purely deep-RL-based approaches may perform well on seen objects; however, they fail to showcase the same performance on unseen objects. Commonsense-infused deep-RL agents may work better on unseen data; unfortunately, their policies are often not interpretable or easily transferable. To tackle these issues, in this paper, we present EXPLORER which is an exploration-guided reasoning agent for textual reinforcement learning. EXPLORER is neurosymbolic in nature, as it relies on a neural module for exploration and a symbolic module for exploitation. It can also learn generalized symbolic policies and perform well over unseen data. Our experiments show that EXPLORER outperforms the baseline agents on Text-World cooking (TW-Cooking) and Text-World Commonsense (TWC) games.

Keywords

Cite

@article{arxiv.2403.10692,
  title  = {EXPLORER: Exploration-guided Reasoning for Textual Reinforcement Learning},
  author = {Kinjal Basu and Keerthiram Murugesan and Subhajit Chaudhury and Murray Campbell and Kartik Talamadupula and Tim Klinger},
  journal= {arXiv preprint arXiv:2403.10692},
  year   = {2024}
}
R2 v1 2026-06-28T15:22:25.502Z