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Sketches are a natural and accessible medium for UI designers to conceptualize early-stage ideas. However, existing research on UI/UX automation often requires high-fidelity inputs like Figma designs or detailed screenshots, limiting…

Computation and Language · Computer Science 2024-10-22 Ryan Li , Yanzhe Zhang , Diyi Yang

Creating 3D shapes from 2D drawings is an important problem with applications in content creation for computer animation and virtual reality. We introduce a new sketch-based system, CreatureShop, that enables amateurs to create high-quality…

The facial sketch synthesis (FSS) model, capable of generating sketch portraits from given facial photographs, holds profound implications across multiple domains, encompassing cross-modal face recognition, entertainment, art, media, among…

Computer Vision and Pattern Recognition · Computer Science 2024-08-23 Bowen Sun , Guo Lu , Shibao Zheng

Existing text-based 3D generation methods generate attractive results but lack detailed geometry control. Sketches, known for their conciseness and expressiveness, have contributed to intuitive 3D modeling but are confined to producing…

Graphics · Computer Science 2024-05-15 Feng-Lin Liu , Hongbo Fu , Yu-Kun Lai , Lin Gao

Creating realistic 3D head assets for virtual characters that match a precise artistic vision remains labor-intensive. We present a novel framework that streamlines this process by providing artists with intuitive control over generated 3D…

3D-aware portrait editing has a wide range of applications in multiple fields. However, current approaches are limited due that they can only perform mask-guided or text-based editing. Even by fusing the two procedures into a model, the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-08 Kangneng Zhou , Daiheng Gao , Xuan Wang , Jie Zhang , Peng Zhang , Xusen Sun , Longhao Zhang , Shiqi Yang , Bang Zhang , Liefeng Bo , Yaxing Wang , Ming-Ming Cheng

Audio-driven 3D face animation is increasingly vital in live streaming and augmented reality applications. While remarkable progress has been observed, most existing approaches are designed for specific individuals with predefined speaking…

Graphics · Computer Science 2024-08-20 Xukun Zhou , Fengxin Li , Ziqiao Peng , Kejian Wu , Jun He , Biao Qin , Zhaoxin Fan , Hongyan Liu

Sketching in 3D space enables expressive reasoning about shape, structure, and spatial relationships, yet generating 3D sketches through natural language remains a major challenge. In this work, we introduce 3DrawAgent, a training-free,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Hongcan Xiao , Xinyue Xiao , Yilin Wang , Yue Zhang , Yonggang Qi

In the past decade, advances in artificial intelligence have revolutionized sketch-based 3D modeling, leading to a new paradigm known as Deep Sketch-Based 3D Modeling (DS-3DM). DS-3DM offers data-driven methods that address the…

Interactive facial image manipulation attempts to edit single and multiple face attributes using a photo-realistic face and/or semantic mask as input. In the absence of the photo-realistic image (only sketch/mask available), previous…

Computer Vision and Pattern Recognition · Computer Science 2021-10-12 Yan Yang , Md Zakir Hossain , Tom Gedeon , Shafin Rahman

Sketching serves as a versatile tool for externalizing ideas, enabling rapid exploration and visual communication that spans various disciplines. While artificial systems have driven substantial advances in content creation and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Yael Vinker , Tamar Rott Shaham , Kristine Zheng , Alex Zhao , Judith E Fan , Antonio Torralba

We introduce SketcherX, a novel robotic system for personalized portrait drawing through interactive human-robot engagement. Unlike traditional robotic art systems that rely on analog printing techniques, SketcherX captures and processes…

Robotics · Computer Science 2024-09-25 Jookyung Song , Mookyoung Kang , Nojun Kwak

Multiple sketch datasets have been proposed to understand how people draw 3D objects. However, such datasets are often of small scale and cover a small set of objects or categories. In addition, these datasets contain freehand sketches…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Chufeng Xiao , Wanchao Su , Jing Liao , Zhouhui Lian , Yi-Zhe Song , Hongbo Fu

Facial appearance editing is crucial for digital avatars, AR/VR, and personalized content creation, driving realistic user experiences. However, preserving identity with generative models is challenging, especially in scenarios with limited…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 MD Wahiduzzaman Khan , Mingshan Jia , Xiaolin Zhang , En Yu , Caifeng Shan , Kaska Musial-Gabrys

Generating 3D models from face sketches is an active topic of research in Computer Graphics due to its potential to tremendously facilitate the modeling of faces for both professional 3D arists and novices. Motivated by the observation that…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Nancy Iskander

Designing 3D objects from scratch is difficult, especially when the user intent is fuzzy without a clear target form. In the spirit of modeling-by-example, we facilitate design by providing reference and inspiration from existing model…

Graphics · Computer Science 2019-04-17 Xiaohua Xie , Kai Xu , Niloy J. Mitra , Daniel Cohen-Or , Baoquan Chen

We present SENS, a novel method for generating and editing 3D models from hand-drawn sketches, including those of abstract nature. Our method allows users to quickly and easily sketch a shape, and then maps the sketch into the latent space…

Graphics · Computer Science 2024-02-22 Alexandre Binninger , Amir Hertz , Olga Sorkine-Hornung , Daniel Cohen-Or , Raja Giryes

We introduce StyleMM, a novel framework that can construct a stylized 3D Morphable Model (3DMM) based on user-defined text descriptions specifying a target style. Building upon a pre-trained mesh deformation network and a texture generator…

Graphics · Computer Science 2025-08-18 Seungmi Lee , Kwan Yun , Junyong Noh

The performance of modern deep learning-based systems dramatically depends on the quality of input objects. For example, face recognition quality would be lower for blurry or corrupted inputs. However, it is hard to predict the influence of…

Computer Vision and Pattern Recognition · Computer Science 2022-09-13 Roman Kail , Kirill Fedyanin , Nikita Muravev , Alexey Zaytsev , Maxim Panov

Scientific sketches (e.g., models) offer a powerful lens into students' conceptual understanding, yet AI-powered automated assessment of such free-form, visually diverse artifacts remains a critical challenge. Existing solutions often treat…

Human-Computer Interaction · Computer Science 2025-10-21 Ehsan Latif , Zirak Khan , Xiaoming Zhai