English

Sketch2Code: Evaluating Vision-Language Models for Interactive Web Design Prototyping

Computation and Language 2024-10-22 v1 Artificial Intelligence

Abstract

Sketches are a natural and accessible medium for UI designers to conceptualize early-stage ideas. However, existing research on UI/UX automation often requires high-fidelity inputs like Figma designs or detailed screenshots, limiting accessibility and impeding efficient design iteration. To bridge this gap, we introduce Sketch2Code, a benchmark that evaluates state-of-the-art Vision Language Models (VLMs) on automating the conversion of rudimentary sketches into webpage prototypes. Beyond end-to-end benchmarking, Sketch2Code supports interactive agent evaluation that mimics real-world design workflows, where a VLM-based agent iteratively refines its generations by communicating with a simulated user, either passively receiving feedback instructions or proactively asking clarification questions. We comprehensively analyze ten commercial and open-source models, showing that Sketch2Code is challenging for existing VLMs; even the most capable models struggle to accurately interpret sketches and formulate effective questions that lead to steady improvement. Nevertheless, a user study with UI/UX experts reveals a significant preference for proactive question-asking over passive feedback reception, highlighting the need to develop more effective paradigms for multi-turn conversational agents.

Keywords

Cite

@article{arxiv.2410.16232,
  title  = {Sketch2Code: Evaluating Vision-Language Models for Interactive Web Design Prototyping},
  author = {Ryan Li and Yanzhe Zhang and Diyi Yang},
  journal= {arXiv preprint arXiv:2410.16232},
  year   = {2024}
}

Comments

preprint, 9 pages

R2 v1 2026-06-28T19:30:10.386Z