Related papers: PVP: Personalized Video Prior for Editable Dynamic…
Generating high-quality artistic portrait videos is an important and desirable task in computer graphics and vision. Although a series of successful portrait image toonification models built upon the powerful StyleGAN have been proposed,…
In this work, we introduce a new approach for face stylization. Despite existing methods achieving impressive results in this task, there is still room for improvement in generating high-quality artistic faces with diverse styles and…
We present Dynamic Neural Portraits, a novel approach to the problem of full-head reenactment. Our method generates photo-realistic video portraits by explicitly controlling head pose, facial expressions and eye gaze. Our proposed…
Facial expression transfer and reenactment has been an important research problem given its applications in face editing, image manipulation, and fabricated videos generation. We present a novel method for image-based facial expression…
We introduce a highly robust GAN-based framework for digitizing a normalized 3D avatar of a person from a single unconstrained photo. While the input image can be of a smiling person or taken in extreme lighting conditions, our method can…
Conditional GANs are frequently used for manipulating the attributes of face images, such as expression, hairstyle, pose, or age. Even though the state-of-the-art models successfully modify the requested attributes, they simultaneously…
StyleGAN generates photorealistic portrait images of faces with eyes, teeth, hair and context (neck, shoulders, background), but lacks a rig-like control over semantic face parameters that are interpretable in 3D, such as face pose,…
Recent attempts to solve the problem of head reenactment using a single reference image have shown promising results. However, most of them either perform poorly in terms of photo-realism, or fail to meet the identity preservation problem,…
While the quality of GAN image synthesis has improved tremendously in recent years, our ability to control and condition the output is still limited. Focusing on StyleGAN, we introduce a simple and effective method for making local,…
Inspired by the ability of StyleGAN to generate highly realistic images in a variety of domains, much recent work has focused on understanding how to use the latent spaces of StyleGAN to manipulate generated and real images. However,…
Generating photorealistic images of human faces at scale remains a prohibitively difficult task using computer graphics approaches. This is because these require the simulation of light to be photorealistic, which in turn requires…
In today's digital age, concerns about the dangers of AI-generated images are increasingly common. One powerful tool in this domain is StyleGAN (style-based generative adversarial networks), a generative adversarial network capable of…
With the booming of virtual reality (VR) technology, there is a growing need for customized 3D avatars. However, traditional methods for 3D avatar modeling are either time-consuming or fail to retain similarity to the person being modeled.…
In recent years, generative 3D face models (e.g., EG3D) have been developed to tackle the problem of synthesizing photo-realistic faces. However, these models are often unable to capture facial features unique to each individual,…
Creating a realistic animatable avatar from a single static portrait remains challenging. Existing approaches often struggle to capture subtle facial expressions, the associated global body movements, and the dynamic background. To address…
Recently, a surge of high-quality 3D-aware GANs have been proposed, which leverage the generative power of neural rendering. It is natural to associate 3D GANs with GAN inversion methods to project a real image into the generator's latent…
Head avatar reenactment focuses on creating animatable personal avatars from monocular videos, serving as a foundational element for applications like social signal understanding, gaming, human-machine interaction, and computer vision.…
Digital human avatars aim to simulate the dynamic appearance of humans in virtual environments, enabling immersive experiences across gaming, film, virtual reality, and more. However, the conventional process for creating and animating…
Recent advances in generative adversarial networks (GANs) have led to remarkable achievements in face image synthesis. While methods that use style-based GANs can generate strikingly photorealistic face images, it is often difficult to…
Despite the recent success of face image generation with GANs, conditional hair editing remains challenging due to the under-explored complexity of its geometry and appearance. In this paper, we present MichiGAN (Multi-Input-Conditioned…