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We propose a novel 3D-aware diffusion-based method for generating photorealistic talking head videos directly from a single identity image and explicit control signals (e.g., expressions). Our method generates Multiplane Images (MPIs) that…

Computer Vision and Pattern Recognition · Computer Science 2025-04-30 Yuan Li , Ziqian Bai , Feitong Tan , Zhaopeng Cui , Sean Fanello , Yinda Zhang

Recently, Generative Adversarial Networks (GANs)} have been widely used for portrait image generation. However, in the latent space learned by GANs, different attributes, such as pose, shape, and texture style, are generally entangled,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-09 Anpei Chen , Ruiyang Liu , Ling Xie , Zhang Chen , Hao Su , Jingyi Yu

Generating images from human sketches typically requires dedicated networks trained from scratch. In contrast, the emergence of the pre-trained Vision-Language models (e.g., CLIP) has propelled generative applications based on controlling…

Computer Vision and Pattern Recognition · Computer Science 2023-10-31 Shaocong Zhang

Efficiently generating a freestyle 3D portrait with high quality and 3D-consistency is a promising yet challenging task. The portrait styles generated by most existing methods are usually restricted by their 3D generators, which are learned…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Tianxiang Ma , Kang Zhao , Jianxin Sun , Yingya Zhang , Jing Dong

Despite remarkable advances in image synthesis research, existing works often fail in manipulating images under the context of large geometric transformations. Synthesizing person images conditioned on arbitrary poses is one of the most…

Computer Vision and Pattern Recognition · Computer Science 2019-01-14 Haoye Dong , Xiaodan Liang , Ke Gong , Hanjiang Lai , Jia Zhu , Jian Yin

Pose transfer of human videos aims to generate a high fidelity video of a target person imitating actions of a source person. A few studies have made great progress either through image translation with deep latent features or neural…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 Yang-tian Sun , Hao-zhi Huang , Xuan Wang , Yu-kun Lai , Wei Liu , Lin Gao

Synthesizing 3D faces that give certain personality impressions is commonly needed in computer games, animations, and virtual world applications for producing realistic virtual characters. In this paper, we propose a novel approach to…

Graphics · Computer Science 2018-09-28 Yining Lang , Wei Liang , Yujia Wang , Lap-Fai Yu

Nuanced expressiveness, particularly through fine-grained hand and facial expressions, is pivotal for enhancing the realism and vitality of digital human representations. In this work, we focus on investigating the expressiveness of human…

Computer Vision and Pattern Recognition · Computer Science 2024-07-04 Hezhen Hu , Zhiwen Fan , Tianhao Wu , Yihan Xi , Seoyoung Lee , Georgios Pavlakos , Zhangyang Wang

Generating temporally coherent, long-duration videos with precise control over subject identity and movement remains a fundamental challenge for contemporary diffusion-based models, which often suffer from identity drift and are limited to…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Jingxuan He , Busheng Su , Finn Wong

Recent studies on StyleGAN show high performance on artistic portrait generation by transfer learning with limited data. In this paper, we explore more challenging exemplar-based high-resolution portrait style transfer by introducing a…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Shuai Yang , Liming Jiang , Ziwei Liu , Chen Change Loy

Recent methods for audio-driven talking head synthesis often optimize neural radiance fields (NeRF) on a monocular talking portrait video, leveraging its capability to render high-fidelity and 3D-consistent novel-view frames. However, they…

Computer Vision and Pattern Recognition · Computer Science 2024-04-01 Jaehoon Ko , Kyusun Cho , Joungbin Lee , Heeji Yoon , Sangmin Lee , Sangjun Ahn , Seungryong Kim

We focus on the problem of novel-view human action synthesis. Given an action video, the goal is to generate the same action from an unseen viewpoint. Naturally, novel view video synthesis is more challenging than image synthesis. It…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Xianhang Li , Junhao Zhang , Kunchang Li , Shruti Vyas , Yogesh S Rawat

We propose a method for synthesizing photo-realistic digital avatars from only one portrait as the reference. Given a portrait, our method synthesizes a coarse talking head video using driving keypoints features. And with the coarse video,…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Shaoxu Li

Person search has recently been a challenging task in the computer vision domain, which aims to search specific pedestrians from real cameras.Nevertheless, most surveillance videos comprise only a handful of images of each pedestrian, which…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Huibing Wang , Tianxiang Cui , Mingze Yao , Huijuan Pang , Yushan Du

Face transfer animates the facial performances of the character in the target video by a source actor. Traditional methods are typically based on face modeling. We propose an end-to-end face transfer method based on Generative Adversarial…

Computer Vision and Pattern Recognition · Computer Science 2017-10-18 Runze Xu , Zhiming Zhou , Weinan Zhang , Yong Yu

Recent research has made the surprising finding that state-of-the-art deep learning models sometimes fail to generalize to small variations of the input. Adversarial training has been shown to be an effective approach to overcome this…

Machine Learning · Computer Science 2020-03-26 Sven Gowal , Chongli Qin , Po-Sen Huang , Taylan Cemgil , Krishnamurthy Dvijotham , Timothy Mann , Pushmeet Kohli

In this paper, we propose a novel machine learning architecture for facial reenactment. In particular, contrary to the model-based approaches or recent frame-based methods that use Deep Convolutional Neural Networks (DCNNs) to generate…

Computer Vision and Pattern Recognition · Computer Science 2020-05-25 Mohammad Rami Koujan , Michail Christos Doukas , Anastasios Roussos , Stefanos Zafeiriou

We present PERSE, a method for building a personalized 3D generative avatar from a reference portrait. Our avatar enables facial attribute editing in a continuous and disentangled latent space to control each facial attribute, while…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Hyunsoo Cha , Inhee Lee , Hanbyul Joo

In this paper, we present an integrated system for automatically generating and editing face images through face swapping, attribute-based editing, and random face parts synthesis. The proposed system is based on a deep neural network that…

Computer Vision and Pattern Recognition · Computer Science 2022-07-07 Ryota Natsume , Tatsuya Yatagawa , Shigeo Morishima

The vanilla Generative Adversarial Networks (GAN) are commonly used to generate realistic images depicting aged and rejuvenated faces. However, the performance of such vanilla GANs in the age-oriented face synthesis task is often…

Computer Vision and Pattern Recognition · Computer Science 2021-07-07 Haoyi Wang , Victor Sanchez , Chang-Tsun Li
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