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3D Gaussian Splatting has exhibited remarkable capabilities in 3D scene reconstruction. However, reconstructing high-quality 3D scenes from motion-blurred images caused by camera motion poses a significant challenge.The performance of…
3D Gaussian Splatting (3DGS) techniques have recently enabled high-quality 3D scene reconstruction and real-time novel view synthesis. These approaches, however, are limited by the pinhole camera model and lack effective modeling of defocus…
Video frame interpolation (VFI) enables many important applications that might involve the temporal domain, such as slow motion playback, or the spatial domain, such as stop motion sequences. We are focusing on the former task, where one of…
Reconstructing detailed 3D scenes from single-view images remains a challenging task due to limitations in existing approaches, which primarily focus on geometric shape recovery, overlooking object appearances and fine shape details. To…
Event cameras offer a high temporal resolution over traditional frame-based cameras, which makes them suitable for motion and structure estimation. However, it has been unclear how event-based 3D Gaussian Splatting (3DGS) approaches could…
This work presents a supervised learning based approach to the computer vision problem of frame interpolation. The presented technique could also be used in the cartoon animations since drawing each individual frame consumes a noticeable…
Single-image super-resolution (SR) and multi-frame SR are two ways to super resolve low-resolution images. Single-Image SR generally handles each image independently, but ignores the temporal information implied in continuing frames.…
We address the problem of video representation learning without human-annotated labels. While previous efforts address the problem by designing novel self-supervised tasks using video data, the learned features are merely on a…
3D Gaussian Splatting (3DGS) enables real-time, photorealistic novel view synthesis, making it a highly attractive representation for model-based video tracking. However, leveraging the differentiability of the 3DGS renderer "in the wild"…
In this paper, we consider two challenging issues in reference-based super-resolution (RefSR) for smartphone, (i) how to choose a proper reference image, and (ii) how to learn RefSR in a self-supervised manner. Particularly, we propose a…
High-fidelity reconstruction of surgical scene is a fundamentally crucial task to support many applications, such as intra-operative navigation and surgical education. However, most existing methods assume the ideal surgical scenarios -…
Reconstructing high-quality 3D models from sparse 2D images has garnered significant attention in computer vision. Recently, 3D Gaussian Splatting (3DGS) has gained prominence due to its explicit representation with efficient training speed…
Convolutional networks optimized for accuracy on challenging, dense prediction tasks are prohibitively slow to run on each frame in a video. The spatial similarity of nearby video frames, however, suggests opportunity to reuse computation.…
In this paper, we present a new inpainting framework for recovering missing regions of video frames. Compared with image inpainting, performing this task on video presents new challenges such as how to preserving temporal consistency and…
In this paper, we derive a new differential homography that can account for the scanline-varying camera poses in Rolling Shutter (RS) cameras, and demonstrate its application to carry out RS-aware image stitching and rectification at one…
Neural surface reconstruction relies heavily on accurate camera poses as input. Despite utilizing advanced pose estimators like COLMAP or ARKit, camera poses can still be noisy. Existing pose-NeRF joint optimization methods handle poses…
In recent years, consumer-level depth cameras have been adopted for various applications. However, they often produce depth maps at only a moderately high frame rate (approximately 30 frames per second), preventing them from being used for…
Decompositional reconstruction of 3D scenes, with complete shapes and detailed texture of all objects within, is intriguing for downstream applications but remains challenging, particularly with sparse views as input. Recent approaches…
Although recent learning-based calibration methods can predict extrinsic and intrinsic camera parameters from a single image, the accuracy of these methods is degraded in fisheye images. This degradation is caused by mismatching between the…
Object pose tracking is a fundamental and essential task for robotics to perform tasks in the home and industrial settings. The most commonly used sensors to do so are RGB-D cameras, which can hit limitations in highly dynamic environments…