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Using a notation of corner between edges when graph has a fixed rotation, i.e. cyclical order of edges around vertices, we define combinatorial objects - combinatorial maps as pairs of permutations, one for vertices and one for faces.…
Representing games through their pixels offers a promising approach for building general-purpose and versatile game models. While games are not merely images, neural network models trained on game pixels often capture differences of the…
We present a general way of defining various reduction games on \omega\ which "represent" corresponding topologically defined classes of functions. In particular, we will show how to construct games for piecewise defined functions, for…
Coalitions naturally exist in many real-world systems involving multiple decision makers such as ridesharing, security, and online ad auctions, but the coalition structure among the agents is often unknown. We propose and study an important…
Combinatorial Game Theory has also been called `additive game theory', whenever the analysis involves sums of independent game components. Such {\em disjunctive sums} invoke comparison between games, which allows abstract values to be…
We explore the possibility of using machine learning to identify interesting mathematical structures by using certain quantities that serve as fingerprints. In particular, we extract features from integer sequences using two empirical laws:…
We introduce $p$-adic manifold learning, propose an algorithm to solve it, and propose benchmark tasks from impartial games.
We consider the general problem of learning about a matrix through vector-matrix-vector queries. These queries provide the value of $\boldsymbol{u}^{\mathrm{T}}\boldsymbol{M}\boldsymbol{v}$ over a fixed field $\mathbb{F}$ for a specified…
Systems of cooperation and interaction are usually studied in the context of real or complex vector spaces. Additional insight, however, is gained when such systems are represented in vector spaces with multiplicative structures, i.e., in…
We present a game semantics for Linear Logic, in which formulas denote games and proofs denote winning strategies. We show that our semantics yields a categorical model of Linear Logic and prove full completeness for Multiplicative Linear…
In 1973 Fraenkel discovered interesting sequences which split the positive integers. These sequences became famous, because of a related unsolved conjecture. Here we construct combinatorial games, with `playable' rulesets, with these…
This paper introduces a collection of board games specifically chosen to serve as a basis for programming exercises. We examine the attractiveness of board games in this context as well as features that make a particular game a good…
Any nonempty, compact, semi-algebraic set in [0, 1] n is the projection of the set of mixed equilibria of a finite game with 2 actions per player on its first n coordinates. A similar result follows for sets of equilibrium payoffs. The…
We study the combinatorial two-player game Tron. We answer the extremal question on general graphs and also consider smaller graph classes. Bodlaender and Kloks conjectured in [2] PSPACE- completeness. We proof this conjecture.
In cooperative game theory, games in partition function form are real-valued function on the set of so-called embedded coalitions, that is, pairs $(S,\pi)$ where $S$ is a subset (coalition) of the set $N$ of players, and $\pi$ is a…
We study the unbiased WalkerMaker-WalkerBreaker games on the edge set of the complete graph on $n$ vertices, $K_n$, a variant of well-known Maker-Breaker positional games, where both players have the restriction on the way of playing.…
A consistent set of six integrable discrete and continuous dynamical systems are suggested corresponding to arbitrary affine Lie algebra. The set contains a system of partial differential equations which can be treated as a version of…
The interactive game theoretical approach to the description of perception processes is proposed. The subject is treated formally in terms of a new class of the verbalizable interactive games which are called the perception games. An…
Differential-difference integrable exponential type systems are studied corresponding to the Cartan matrices of semi-simple or affine Lie algebras. For the systems corresponding to the algebras $A_2$, $B_2$, $C_2$, $G_2$ the complete sets…
Placement games are a subclass of combinatorial games which are played on graphs. We will demonstrate that one can construct simplicial complexes corresponding to a placement game, and this game could be considered as a game played on these…