English
Related papers

Related papers: Motion Capture Dataset for Practical Use of AI-bas…

200 papers

Markerless motion capture is an active research in 3D virtualization. In proposed work we presented a system for markerless motion capture for 3D human character animation, paper presents a survey on motion and skeleton tracking techniques…

Graphics · Computer Science 2014-02-12 Ashish Shingade , Archana Ghotkar

Motion transfer aims to transfer the motion of a driving video to a source image. When there are considerable differences between object in the driving video and that in the source image, traditional single domain motion transfer approaches…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 Borun Xu , Biao Wang , Jinhong Deng , Jiale Tao , Tiezheng Ge , Yuning Jiang , Wen Li , Lixin Duan

Human movement analysis is a key area of research in robotics, biomechanics, and data science. It encompasses tracking, posture estimation, and movement synthesis. While numerous methodologies have evolved over time, a systematic and…

Robotics · Computer Science 2023-05-11 Brenda Elizabeth Olivas-Padilla , Alina Glushkova , Sotiris Manitsaris

Motion style transfer is highly desired for motion generation systems for gaming. Compared to its offline counterpart, the research on online motion style transfer under interactive control is limited. In this work, we propose an end-to-end…

Graphics · Computer Science 2022-03-31 Yingtian Tang , Jiangtao Liu , Cheng Zhou , Tingguang Li

We consider the problem of modifying/replacing the shape style of a real moving character with those of an arbitrary static real source character. Traditional solutions follow a pose transfer strategy, from the moving character to the…

Computer Vision and Pattern Recognition · Computer Science 2021-09-06 Joao Regateiro , Edmond Boyer

Transferring the motion style from one animation clip to another, while preserving the motion content of the latter, has been a long-standing problem in character animation. Most existing data-driven approaches are supervised and rely on…

Graphics · Computer Science 2020-05-13 Kfir Aberman , Yijia Weng , Dani Lischinski , Daniel Cohen-Or , Baoquan Chen

3D multi-person motion prediction is a challenging task that involves modeling individual behaviors and interactions between people. Despite the emergence of approaches for this task, comparing them is difficult due to the lack of…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 Xiaogang Peng , Xiao Zhou , Yikai Luo , Hao Wen , Yu Ding , Zizhao Wu

Animating stylized characters to match a reference motion sequence is a highly demanded task in film and gaming industries. Existing methods mostly focus on rigid deformations of characters' body, neglecting local deformations on the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Rong Wang , Wei Mao , Changsheng Lu , Hongdong Li

The ability of intelligent systems to predict human behaviors is crucial, particularly in fields such as autonomous vehicle navigation and social robotics. However, the complexity of human motion have prevented the development of a…

Computer Vision and Pattern Recognition · Computer Science 2024-11-06 Yang Gao , Po-Chien Luan , Alexandre Alahi

Marker-based motion capture (MoCap) systems have long been the gold standard for accurate 4D human modeling, yet their reliance on specialized hardware and markers limits scalability and real-world deployment. Advancing reliable markerless…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Yeeun Park , Miqdad Naduthodi , Suryansh Kumar

Controlling the manner in which a character moves in a real-time animation system is a challenging task with useful applications. Existing style transfer systems require access to a reference content motion clip, however, in real-time…

Graphics · Computer Science 2022-01-13 Ian Mason , Sebastian Starke , Taku Komura

Animal motion embodies species-specific behavioral habits, making the transfer of motion across categories a critical yet complex task for applications in animation and virtual reality. Existing motion transfer methods, primarily focused on…

Computer Vision and Pattern Recognition · Computer Science 2025-07-11 Zhimin Zhang , Bi'an Du , Caoyuan Ma , Zheng Wang , Wei Hu

Human motion style transfer allows characters to appear less rigidity and more realism with specific style. Traditional arbitrary image style transfer typically process mean and variance which is proved effective. Meanwhile, similar methods…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Hanmo Chen , Chenghao Xu , Jiexi Yan , Cheng Deng

Motion synthesis for diverse object categories holds great potential for 3D content creation but remains underexplored due to two key challenges: (1) the lack of comprehensive motion datasets that include a wide range of high-quality…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Wonkwang Lee , Jongwon Jeong , Taehong Moon , Hyeon-Jong Kim , Jaehyeon Kim , Gunhee Kim , Byeong-Uk Lee

Transferring the style from one image onto another is a popular and widely studied task in computer vision. Yet, style transfer in the 3D setting remains a largely unexplored problem. To our knowledge, we propose the first learning-based…

Computer Vision and Pattern Recognition · Computer Science 2021-05-19 Mattia Segu , Margarita Grinvald , Roland Siegwart , Federico Tombari

Video-based human pose transfer is a video-to-video generation task that animates a plain source human image based on a series of target human poses. Considering the difficulties in transferring highly structural patterns on the garments…

Computer Vision and Pattern Recognition · Computer Science 2023-07-19 Wing-Yin Yu , Lai-Man Po , Ray C. C. Cheung , Yuzhi Zhao , Yu Xue , Kun Li

While reconstructing human poses in 3D from inexpensive sensors has advanced significantly in recent years, quantifying the dynamics of human motion, including the muscle-generated joint torques and external forces, remains a challenge.…

The focus of this paper is on 3D motion editing. Given a 3D human motion and a textual description of the desired modification, our goal is to generate an edited motion as described by the text. The key challenges include the scarcity of…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Nikos Athanasiou , Alpár Cseke , Markos Diomataris , Michael J. Black , Gül Varol

This paper presents Motion Puzzle, a novel motion style transfer network that advances the state-of-the-art in several important respects. The Motion Puzzle is the first that can control the motion style of individual body parts, allowing…

Graphics · Computer Science 2022-07-12 Deok-Kyeong Jang , Soomin Park , Sung-Hee Lee

The machine learning community currently has no standardized process for documenting datasets, which can lead to severe consequences in high-stakes domains. To address this gap, we propose datasheets for datasets. In the electronics…

‹ Prev 1 2 3 10 Next ›