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The appearance of a human in clothing is driven not only by the pose but also by its temporal context, i.e., motion. However, such context has been largely neglected by existing monocular human modeling methods whose neural networks often…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Hansol Lee , Junuk Cha , Yunhoe Ku , Jae Shin Yoon , Seungryul Baek

Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aliasghar Khani , Arianna Rampini , Bruno Roy , Larasika Nadela , Noa Kaplan , Evan Atherton , Derek Cheung , Jacky Bibliowicz

We introduce a novel motion estimation method, MaskFlow, that is capable of estimating accurate motion fields, even in very challenging cases with small objects, large displacements and drastic appearance changes. In addition to lower-level…

Computer Vision and Pattern Recognition · Computer Science 2023-11-22 Aria Ahmadi , David R. Walton , Tim Atherton , Cagatay Dikici

Our work focuses on the development of a learnable neural representation of human pose for advanced AI assisted animation tooling. Specifically, we tackle the problem of constructing a full static human pose based on sparse and variable…

Computer Vision and Pattern Recognition · Computer Science 2022-08-17 Boris N. Oreshkin , Florent Bocquelet , Félix G. Harvey , Bay Raitt , Dominic Laflamme

Accurate 3D human pose estimation is essential for sports analytics, coaching, and injury prevention. However, existing datasets for monocular pose estimation do not adequately capture the challenging and dynamic nature of sports movements.…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Christian Keilstrup Ingwersen , Christian Mikkelstrup , Janus Nørtoft Jensen , Morten Rieger Hannemose , Anders Bjorholm Dahl

Markerless motion capture algorithms require a 3D body with properly personalized skeleton dimension and/or body shape and appearance to successfully track a person. Unfortunately, many tracking methods consider model personalization a…

Computer Vision and Pattern Recognition · Computer Science 2016-10-24 Helge Rhodin , Nadia Robertini , Dan Casas , Christian Richardt , Hans-Peter Seidel , Christian Theobalt

We introduce a synthetic dataset for evaluating non-rigid 3D human reconstruction based on conventional RGB-D cameras. The dataset consist of seven motion sequences of a single human model. For each motion sequence per-frame ground truth…

Computer Vision and Pattern Recognition · Computer Science 2019-03-08 Shafeeq Elanattil , Peyman Moghadam

In this paper, we show that, a good style representation is crucial and sufficient for generalized style transfer without test-time tuning. We achieve this through constructing a style-aware encoder and a well-organized style dataset called…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Junyao Gao , Yanchen Liu , Yanan Sun , Yinhao Tang , Yanhong Zeng , Kai Chen , Cairong Zhao

Human motion generation aims to generate natural human pose sequences and shows immense potential for real-world applications. Substantial progress has been made recently in motion data collection technologies and generation methods, laying…

Computer Vision and Pattern Recognition · Computer Science 2023-11-16 Wentao Zhu , Xiaoxuan Ma , Dongwoo Ro , Hai Ci , Jinlu Zhang , Jiaxin Shi , Feng Gao , Qi Tian , Yizhou Wang

Unregistered surface meshes, especially raw 3D scans, present significant challenges for automatic computation of plausible deformations due to the lack of established point-wise correspondences and the presence of noise in the data. In…

Graphics · Computer Science 2025-09-01 Thomas Besnier , Sylvain Arguillère , Mohamed Daoudi

Recently, pedestrian behavior research has shifted towards machine learning based methods and converged on the topic of modeling pedestrian interactions. For this, a large-scale dataset that contains rich information is needed. We propose a…

Computer Vision and Pattern Recognition · Computer Science 2023-10-02 Allan Wang , Abhijat Biswas , Henny Admoni , Aaron Steinfeld

Advancing robotic manipulation of deformable objects can enable automation of repetitive tasks across multiple industries, from food processing to textiles and healthcare. Yet robots struggle with the high dimensionality of deformable…

Robotics · Computer Science 2024-09-26 Jan Obrist , Miguel Zamora , Hehui Zheng , Juan Zarate , Robert K. Katzschmann , Stelian Coros

Synthesize human motions from music, i.e., music to dance, is appealing and attracts lots of research interests in recent years. It is challenging due to not only the requirement of realistic and complex human motions for dance, but more…

Computer Vision and Pattern Recognition · Computer Science 2020-03-12 Wenlin Zhuang , Congyi Wang , Siyu Xia , Jinxiang Chai , Yangang Wang

We present Avatar4D, a real-world transferable pipeline for generating customizable synthetic human motion datasets tailored to domain-specific applications. Unlike prior works, which focus on general, everyday motions and offer limited…

Computer Vision and Pattern Recognition · Computer Science 2025-12-19 Jerrin Bright , Zhibo Wang , Dmytro Klepachevskyi , Yuhao Chen , Sirisha Rambhatla , David Clausi , John Zelek

ImageNet has become a reputable resource for transfer learning, allowing the development of efficient ML models with reduced training time and data requirements. However, vibration analysis in predictive maintenance, structural health…

Human pose information is a critical component in many downstream image processing tasks, such as activity recognition and motion tracking. Likewise, a pose estimator for the illustrated character domain would provide a valuable prior for…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Shuhong Chen , Matthias Zwicker

Generating realistic motions for digital humans is a core but challenging part of computer animations and games, as human motions are both diverse in content and rich in styles. While the latest deep learning approaches have made…

Computer Vision and Pattern Recognition · Computer Science 2022-12-19 Ziyi Chang , Edmund J. C. Findlay , Haozheng Zhang , Hubert P. H. Shum

A typical pipeline for multi-object tracking (MOT) is to use a detector for object localization, and following re-identification (re-ID) for object association. This pipeline is partially motivated by recent progress in both object…

Computer Vision and Pattern Recognition · Computer Science 2022-05-25 Peize Sun , Jinkun Cao , Yi Jiang , Zehuan Yuan , Song Bai , Kris Kitani , Ping Luo

The aim of this paper is to give an overview of domain adaptation and transfer learning with a specific view on visual applications. After a general motivation, we first position domain adaptation in the larger transfer learning problem.…

Computer Vision and Pattern Recognition · Computer Science 2017-03-31 Gabriela Csurka

Generative models for audio-conditioned dance motion synthesis map music features to dance movements. Models are trained to associate motion patterns to audio patterns, usually without an explicit knowledge of the human body. This approach…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 Davide Moltisanti , Jinyi Wu , Bo Dai , Chen Change Loy
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