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The virtual reality (VR) provides us a three-dimensional, immersive, and fully interactive visualization environment. To make the best use of the VR's potential in scientific visualization, a VR visualization software named VFIVE has been…

Geophysics · Physics 2007-05-23 Akira Kageyama , Nobuaki Ohno

Quantum computing is gaining increased attention as a potential way to speed up simulations of physical systems, and it is also of interest to apply it to simulations of classical plasmas. However, quantum information science is…

Plasma Physics · Physics 2024-06-19 I. Y. Dodin , E. A. Startsev

This manuscript introduces the concept of Rapid Virtual Simulations, a new techno-pedagogical activity that fosters expert autonomy for creating virtual educational simulations. It is grounded in a Realistic-Enough Philosophy that consists…

Computers and Society · Computer Science 2024-07-09 Emmanuel G. Blanchard , Jeffrey Wiseman

Computation, the use of a computer to solve, simulate, or visualize a physical problem, has revolutionized how physics research is done. Computation is used widely to model systems, to simulate experiments, and to analyze data. Yet, in most…

Physics Education · Physics 2015-11-18 Marcos D. Caballero

Simulating quantum mechanics is known to be a difficult computational problem, especially when dealing with large systems. However, this difficulty may be overcome by using some controllable quantum system to study another less controllable…

Quantum Physics · Physics 2014-03-14 I. M. Georgescu , S. Ashhab , Franco Nori

The world is slowly moving towards everything being simulated digitally and virtually. Mixed Reality (MR) is the amalgam of the real world with virtual stimuli. It has great prospects in the future in terms of various applications…

Human-Computer Interaction · Computer Science 2023-09-06 Dipesh Gyawali

A growing number of efforts aim to understand what people see when using a visualization. These efforts provide scientific grounding to complement design intuitions, leading to more effective visualization practice. However, published…

Human-Computer Interaction · Computer Science 2020-09-16 Madison Elliott , Christine Nothelfer , Cindy Xiong , Danielle Szafir

This paper identifies a new phenomenon: when users interact with simulated objects in a virtual environment where the user is much smaller than usual, there is a mismatch between the object physics that they expect and the object physics…

Human-Computer Interaction · Computer Science 2020-02-21 Matti Pouke , Katherine J. Mimnaugh , Timo Ojala , Steven M. LaValle

Virtual Reality (VR) and Augmented Reality (AR) tools have been applied in all engineering fields in order to avoid the use of physical prototypes, to train in high-risk situations, and to interpret real or simulated results. In order to…

Human-Computer Interaction · Computer Science 2025-01-17 Shahin Doroudian

Simulating physical systems is a core component of scientific computing, encompassing a wide range of physical domains and applications. Recently, there has been a surge in data-driven methods to complement traditional numerical simulations…

Machine Learning · Computer Science 2021-08-19 Karl Otness , Arvi Gjoka , Joan Bruna , Daniele Panozzo , Benjamin Peherstorfer , Teseo Schneider , Denis Zorin

Quantum Mechanics is revisited as the appropriate theoretical framework for the description of the outcome of experiments that rely on the use of classical devices. In particular, it is emphasized that the limitations on the measurability…

General Relativity and Quantum Cosmology · Physics 2009-10-31 Giovanni Amelino-Camelia

Modern physics is now a regular course for non-physics majors who do not have to take the accompanying laboratory. This lack of an experimental component puts the engineering students at a disadvantage. A possible solution is the use of…

Physics Education · Physics 2018-11-26 Jorge A. López , Milijana Suskavcevic , Carlos Velasco

While the relation between visualization and scientific understanding has been a topic of long-standing discussion, recent developments in physics have pushed the boundaries of this debate to new and still unexplored realms. For it is…

History and Philosophy of Physics · Physics 2018-07-10 Sebastian De Haro , Henk W. de Regt

This paper presents and analyses existing taxonomies of virtual and augmented reality and demonstrates knowledge gaps and mixed terminology which may cause confusion among educators, researchers, and developers. Several such occasions of…

Human-Computer Interaction · Computer Science 2021-12-10 Jiri Motejlek , Esat Alpay

The QuVis Quantum Mechanics Visualization project aims to address challenges of quantum mechanics instruction through the development of interactive simulations for the learning and teaching of quantum mechanics. In this article, we…

Physics Education · Physics 2015-06-11 Antje Kohnle , Charles Baily , Anna Campbell , Natalia Korolkova , Mark J. Paetkau

Invariance under translation is exploited to efficiently simulate one-dimensional quantum lattice systems in the limit of an infinite lattice. Both the computation of the ground state and the simulation of time evolution are considered.

Strongly Correlated Electrons · Physics 2009-11-11 G. Vidal

One of the objectives of the undergraduate physics curriculum is for students to become aware of the connections between the fundamental principles of classical physics and their personal experience. Nonetheless, numerous studies have shown…

Physics Education · Physics 2018-10-18 Zosia Krusberg , Meredith Ward

Recent advancements in quantum computing have positioned it as a prospective solution for tackling intricate computational challenges, with supervised learning emerging as a promising domain for its application. Despite this potential, the…

Machine Learning · Computer Science 2024-07-25 Antonio Macaluso

The article discusses the prospects of the augmented reality using as a component of a cloud-based environment. The research goals are the next: to explore the possibility of the augmented reality using with the involvement of the…

Computers and Society · Computer Science 2018-12-04 Maiia V. Popel , Mariya P. Shyshkina

Embodied computer vision considers perception for robots in novel, unstructured environments. Of particular importance is the embodied visual exploration problem: how might a robot equipped with a camera scope out a new environment? Despite…

Computer Vision and Pattern Recognition · Computer Science 2020-08-24 Santhosh K. Ramakrishnan , Dinesh Jayaraman , Kristen Grauman