English

Rapid Virtual Simulations: Achieving 'Satisficing Learning Impact' with 'Realistic-Enough' Activities in Health Science Education

Computers and Society 2024-07-09 v1

Abstract

This manuscript introduces the concept of Rapid Virtual Simulations, a new techno-pedagogical activity that fosters expert autonomy for creating virtual educational simulations. It is grounded in a Realistic-Enough Philosophy that consists of pursuing the development of the least complex simulation while still ensuring a Satisficing (or good enough) Learning Impact. It also introduces the concept of a Rapid Virtual Simulation Ecosystem as an integrated set of technological modules that facilitates the work of health professional educators while multiplying educational affordances for learners. Finally, this manuscript presents an argument for technological agility and simplicity as key guiding principles for the design of future simulation-based educational systems.

Keywords

Cite

@article{arxiv.2407.05179,
  title  = {Rapid Virtual Simulations: Achieving 'Satisficing Learning Impact' with 'Realistic-Enough' Activities in Health Science Education},
  author = {Emmanuel G. Blanchard and Jeffrey Wiseman},
  journal= {arXiv preprint arXiv:2407.05179},
  year   = {2024}
}