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The rapid development of technology has introduced new formats of human-computer interaction, which have in turn produced many new forms of media and a whole new field of interactive multimedia. One of the major mediums that has grown in…

Human-Computer Interaction · Computer Science 2021-10-29 Sara Knežević , Mlađan Jovanović

As simulations of quantum systems cross the limits of classical computability, both quantum and classical approaches become hard to verify. Scaling predictions are therefore based on local structure and asymptotic assumptions, typically…

Quantum Physics · Physics 2025-08-22 Alberto Nocera , Jack Raymond , William Bernoudy , Mohammad H. Amin , Andrew D. King

Variational quantum circuits (VQCs) are a central component of many quantum machine learning algorithms, offering a hybrid quantum-classical framework that, under certain aspects, can be considered similar to classical deep neural networks.…

Quantum Physics · Physics 2025-07-16 Nicola Assolini , Luca Marzari , Isabella Mastroeni , Alessandra di Pierro

Virtual reality (VR) is on the edge of getting a mainstream platform for gaming, education and product design. The feeling of being present in the virtual world is influenced by many factors and even more intriguing a single negative…

Human-Computer Interaction · Computer Science 2020-02-19 René Peinl , Tobias Wirth

Simulating key static and dynamic properties of matter -- from creation in the Big Bang to evolution into sub-atomic and astrophysical environments -- arising from the underlying fundamental quantum fields of the Standard Model and their…

High Energy Physics - Phenomenology · Physics 2024-04-10 Christian W. Bauer , Zohreh Davoudi , Natalie Klco , Martin J. Savage

Augmented Reality (AR) enriches a user's real environment by adding spatially aligned virtual objects (3D models, 2D textures, textual annotations, etc) by means of special display technologies. These are either worn on the body or placed…

Human-Computer Interaction · Computer Science 2021-03-05 Holger Regenbrecht , Thomas Schubert

This essay, written in 1998 by an active participant in both virtual reality development and the virtual reality definition debate, discusses the definition of the phrase "Virtual Reality" (VR). I start with history from a personal…

Human-Computer Interaction · Computer Science 2013-12-17 Steve Bryson

The emergence of social virtual reality (VR) experiences, such as Facebook Spaces, Oculus Rooms, and Oculus Venues, will generate increased interest from users who want to share real places (both personal and public) with their fellow users…

Human-Computer Interaction · Computer Science 2021-07-19 Richard Skarbez , Doug A. Bowman , J. Todd Ogle , Thomas Tucker , Joseph L. Gabbard

Virtual Reality has the potential to change the way we work. We envision the future office worker to be able to work productively everywhere solely using portable standard input devices and immersive head-mounted displays. Virtual Reality…

Human-Computer Interaction · Computer Science 2018-12-07 Jens Grubert , Eyal Ofek , Michel Pahud , Per Ola Kristensson

Augmented reality (AR) has the potential to fundamentally change how people engage with increasingly interactive urban environments. However, many challenges exist in designing and evaluating these new urban AR experiences, such as…

Human-Computer Interaction · Computer Science 2024-03-19 Tram Thi Minh Tran , Callum Parker , Marius Hoggenmüller , Luke Hespanhol , Martin Tomitsch

One interpretation of how the classical world emerges from an underlying quantum reality involves the build-up of certain robust entanglements between particles due to scattering events [Science Vol.301 p.1081]. This is an appealing view…

Quantum Physics · Physics 2013-04-26 P. A. Knott , J. Sindt , J. A. Dunningham

The complexity of the data generated by (magneto)-hydrodynamic (HD/MHD) simulations requires advanced tools for their analysis and visualization. The dramatic improvements in virtual reality (VR) technologies have inspired us to seek the…

Human-Computer Interaction · Computer Science 2023-08-09 S. Orlando , M. Miceli , U. Lo Cicero , S. Ustamujic

The boom of commercial social virtual reality (VR) platforms in recent years has signaled the growth and wide-spread adoption of consumer VR. Social VR platforms draw aspects from traditional 2D virtual worlds where users engage in various…

Human-Computer Interaction · Computer Science 2021-04-13 Divine Maloney , Guo Freeman , Andrew Robb

Desktop environments can integrate augmented reality (AR) head-worn devices to support 3D representations, visualizations, and interactions in a novel yet familiar setting. As users navigate across the dual realities -- desktop and AR -- a…

Human-Computer Interaction · Computer Science 2025-04-02 Tobias Rau , Tobias Isenberg , Andreas Köhn , Michael Sedlmair , Benjamin Lee

The Special Theory of Relativity, introduced by Albert Einstein in the early 20th century, marked a radical shift in our understanding of space and time. Nevertheless, the theory's non-intuitive implications continue to pose conceptual…

Physics Education · Physics 2024-08-07 Alberto Boffi , Ezio Puppin , Maurizio Contran

A striking feature of our fundamentally indeterministic quantum universe is its quasiclassical realm -- the wide range of time place and scale in which the deterministic laws of classical physics hold. Our quasiclassical realmis an emergent…

General Relativity and Quantum Cosmology · Physics 2021-04-30 James B. Hartle , Murray Gell-Mann

The advent of personalized reality has arrived. Rapid development in AR/MR/VR enables users to augment or diminish their perception of the physical world. Robust tooling for digital interface modification enables users to change how their…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Siddhartha Datta

There is a growing need for authentication methodology in virtual reality applications. Current systems assume that the immersive experience technology is a collection of peripheral devices connected to a personal computer or mobile device.…

Cryptography and Security · Computer Science 2022-01-25 Karthik Viswanathan , Abbas Yazdinejad

Simulation can enable the study of recommender system (RS) evolution while circumventing many of the issues of empirical longitudinal studies; simulations are comparatively easier to implement, are highly controlled, and pose no ethical…

Computers and Society · Computer Science 2021-08-02 Amy A. Winecoff , Matthew Sun , Eli Lucherini , Arvind Narayanan

Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), digital twin, Metaverse and other related digital technologies have attracted much attention in recent years. These new emerging technologies are changing the world…

Artificial Intelligence · Computer Science 2023-05-18 Hao Lan Zhang , Yun Xue , Yifan Lu , Sanghyuk Lee
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