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Related papers: Zero-shot Pose Transfer for Unrigged Stylized 3D C…

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We present the first method that automatically transfers poses between stylized 3D characters without skeletal rigging. In contrast to previous attempts to learn pose transformations on fixed or topology-equivalent skeleton templates, our…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Zhouyingcheng Liao , Jimei Yang , Jun Saito , Gerard Pons-Moll , Yang Zhou

We consider the problem of human deformation transfer, where the goal is to retarget poses between different characters. Traditional methods that tackle this problem require a clear definition of the pose, and use this definition to…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Jean Basset , Adnane Boukhayma , Stefanie Wuhrer , Franck Multon , Edmond Boyer

Modeling virtual agents with behavior style is one factor for personalizing human agent interaction. We propose an efficient yet effective machine learning approach to synthesize gestures driven by prosodic features and text in the style of…

Sound · Computer Science 2022-08-04 Mireille Fares , Michele Grimaldi , Catherine Pelachaud , Nicolas Obin

The goal of human stylization is to transfer full-body human photos to a style specified by a single art character reference image. Although previous work has succeeded in example-based stylization of faces and generic scenes, full-body…

Computer Vision and Pattern Recognition · Computer Science 2023-04-17 Aiyu Cui , Svetlana Lazebnik

We propose a novel method for learning representations of poses for 3D deformable objects, which specializes in 1) disentangling pose information from the object's identity, 2) facilitating the learning of pose variations, and 3)…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Seungwoo Yoo , Juil Koo , Kyeongmin Yeo , Minhyuk Sung

Pose transfer has been studied for decades, in which the pose of a source mesh is applied to a target mesh. Particularly in this paper, we are interested in transferring the pose of source human mesh to deform the target human mesh, while…

Computer Vision and Pattern Recognition · Computer Science 2020-06-01 Jiashun Wang , Chao Wen , Yanwei Fu , Haitao Lin , Tianyun Zou , Xiangyang Xue , Yinda Zhang

In this work, we focus on zero-shot 3D style transfer that can generate multi-view consistent stylized views of the 3D scene given an arbitrary style image. We primarily tackle the issue of data scarcity in 3D style transfer, which arises…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Xin Dong , Yunzhi Teng , Wenfeng Deng , Yansong Tang

Voice style transfer, also called voice conversion, seeks to modify one speaker's voice to generate speech as if it came from another (target) speaker. Previous works have made progress on voice conversion with parallel training data and…

Audio and Speech Processing · Electrical Eng. & Systems 2021-03-18 Siyang Yuan , Pengyu Cheng , Ruiyi Zhang , Weituo Hao , Zhe Gan , Lawrence Carin

We consider the problem of modifying/replacing the shape style of a real moving character with those of an arbitrary static real source character. Traditional solutions follow a pose transfer strategy, from the moving character to the…

Computer Vision and Pattern Recognition · Computer Science 2021-09-06 Joao Regateiro , Edmond Boyer

We present a zero-shot framework for transferring human facial expressions to 3D animal face meshes. Our method combines intrinsic geometric descriptors (HKS/WKS) with a mesh-agnostic latent embedding that disentangles facial identity and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Yue Wang , Lawrence Amadi , Xiang Gao , Yazheng Chen , Yuanpeng Liu , Ning Lu , Xianfeng Gu

Transfer learning is fundamental for addressing problems in settings with little training data. While several transfer learning approaches have been proposed in 3D, unfortunately, these solutions typically operate on an entire 3D object or…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Souhaib Attaiki , Lei Li , Maks Ovsjanikov

Zero-shot artistic style transfer is an important image synthesis problem aiming at transferring arbitrary style into content images. However, the trade-off between the generalization and efficiency in existing methods impedes a high…

Computer Vision and Pattern Recognition · Computer Science 2018-05-23 Lu Sheng , Ziyi Lin , Jing Shao , Xiaogang Wang

Object pose estimation is an important component of most vision pipelines for embodied agents, as well as in 3D vision more generally. In this paper we tackle the problem of estimating the pose of novel object categories in a zero-shot…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Walter Goodwin , Sagar Vaze , Ioannis Havoutis , Ingmar Posner

Current talking face generation methods mainly focus on speech-lip synchronization. However, insufficient investigation on the facial talking style leads to a lifeless and monotonous avatar. Most previous works fail to imitate expressive…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Liyang Chen , Zhiyong Wu , Runnan Li , Weihong Bao , Jun Ling , Xu Tan , Sheng Zhao

Object pose estimation, crucial in computer vision and robotics applications, faces challenges with the diversity of unseen categories. We propose a zero-shot method to achieve category-level 6-DOF object pose estimation, which exploits…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Wentian Qu , Chenyu Meng , Heng Li , Jian Cheng , Cuixia Ma , Hongan Wang , Xiao Zhou , Xiaoming Deng , Ping Tan

Parametric models of humans, faces, hands and animals have been widely used for a range of tasks such as image-based reconstruction, shape correspondence estimation, and animation. Their key strength is the ability to factor surface…

Computer Vision and Pattern Recognition · Computer Science 2020-07-23 Keyang Zhou , Bharat Lal Bhatnagar , Gerard Pons-Moll

Posing 3D characters is a fundamental task in computer graphics. However, existing paradigms, ranging from traditional auto-rigging to recent pose-conditioned generative models, frequently struggle with inaccurate skinning weights, fixed…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Zhiyang Guo , Ori Zhang , Jax Xiang , Alan Zhao , Zhenxun Yuan , Wengang Zhou , Houqiang Li

We propose a novel, zero-shot image generation technique called "Visual Concept Blending" that provides fine-grained control over which features from multiple reference images are transferred to a source image. If only a single reference…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Hiroya Makino , Takahiro Yamaguchi , Hiroyuki Sakai

In this paper, we address the problem of learning 3D human pose and body shape from 2D image dataset, without having to use 3D dataset (body shape and pose). The idea is to use dense correspondences between image points and a body surface,…

Computer Vision and Pattern Recognition · Computer Science 2019-07-30 Yusuke Yoshiyasu , Lucas Gamez

Character posing is of interest in computer animation. It is difficult due to its dependence on inverse kinematics (IK) techniques and articulate property of human characters . To solve the IK problem, classical methods that rely on…

Graphics · Computer Science 2015-03-19 Ranch Y. Q. Lai , Pong C. Yuen , K. W. Lee , J. H. Lai
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